codeimp
3ca41363f3
@ Updated version information for release
2011-12-04 11:18:11 +00:00
codeimp
91ef814d96
Fixed some problems with copy/paste in modes where it can't be used.
2011-12-03 14:49:53 +00:00
codeimp
b72dfd39ac
Fixed a potential timing issue on speed-stepping CPUs.
2011-12-02 23:35:55 +00:00
codeimp
a418868dfd
Fixed memory and performance issues in Visual Mode for things with 0 with or height. (note to developers: VisualMode::GetVisualThing(t) may return null!)
2011-12-02 23:11:16 +00:00
codeimp
32c13b9b4e
Added option to display the texture/flat sizes below the preview image in the browsers.
2011-12-02 22:18:55 +00:00
codeimp
3448e1ff60
Fixed a bug with pasted things when the Things Filter is used.
...
Fixed a bug with the Things Filter which caused some things to be incorrectly shown.
2011-12-02 21:03:05 +00:00
codeimp
dcc7992774
Linked with the latest SlimDX (September 2011)
2011-12-02 19:49:09 +00:00
codeimp
f8905927c3
Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
...
Added -resource command line parameter to specify additional resources for the WAD file loaded from command line (see cmdargs.txt for more information!)
2011-07-26 20:06:38 +00:00
codeimp
490d2d6024
@ Added events and properties for customization to the FieldsEditorControl, just in case for anyone who might ever use this (in a proper manner)
2011-07-26 18:16:52 +00:00
codeimp
03a57f3284
Fixed thing angles so that any value in the −32768..32767 range can be entered. Also fixed the thing angle in the info panel accordingly and optimized the rendering slightly.
2010-10-05 08:31:27 +00:00
codeimp
4807c6d9d1
Fixed bug that prevent TAB from being detected in Preferences Controls input.
2010-10-04 06:01:22 +00:00
codeimp
97ac5aaa57
Fixed a bug that caused a zero-length file to be created when a resource file was missing.
2010-10-03 16:54:38 +00:00
codeimp
e6d4bdb607
Fixed bug in dockers panel system that allowed the panel to go bonkers when resized smaller than possible.
2010-10-03 16:44:34 +00:00
codeimp
706317a676
@ same as r1422 but for actions and arguments on things
2010-10-03 13:58:11 +00:00
codeimp
d88027c9f4
Linedef arguments are set to 0 when action 0 (normal) is chosen. But are not forced to stay 0 (you can still change them after selecting the action)
2010-10-03 13:31:29 +00:00
codeimp
1a1c4e7369
@ work on (G)ZDoom Editing plugin
2010-10-03 12:59:49 +00:00
codeimp
abc0d29c19
Fixed problem where changes to the custom fields of sidedefs could not be undone.
2010-10-03 12:05:55 +00:00
codeimp
59df505df6
Improved texture filtering in Visual Mode. When filtering is Off, it interpolates the mipmaps to reduce the banding effect on walls/floors. With filtering On, it now uses anisotropic filtering up to level 8. (you can change the anisotropy level by editing the 'filteranisotropy' value in the program configuration)
2010-10-03 11:51:38 +00:00
codeimp
1c02c7e62a
Fixed bug in Things Filters which caused removed flag settings to be restored after DB restart.
2010-10-03 10:03:56 +00:00
codeimp
41ee5f66bd
Fixed bug that caused translucent objects to become opaque when full brightness is turned on in Visual Mode
2010-09-17 21:50:53 +00:00
codeimp
7e13e3b45c
@ Added a very useful function in the map element fields. Why didn't I add this long ago?!
2010-09-15 20:29:40 +00:00
codeimp
0cc92a1fff
Added -nosettings command line parameter which allows starting Doom Builder with only the default settings (no user settings) but any settings you make will not be saved (to protect your original settings).
2010-09-15 19:57:12 +00:00
codeimp
cc47f0b11f
@ work on (G)ZDoom Editing plugin
2010-09-11 20:14:36 +00:00
codeimp
4b0c30cad2
Fixed an issue that caused a map to be 'changed' just by going into Visual Mode.
...
@ work on (G)ZDoom Editing plugin
2010-09-09 15:12:31 +00:00
codeimp
a250c86131
@ work on (G)ZDoom Editing plugin (finally got my plane math right, thanks MathWorld & Paul Bourke)
2010-09-08 20:39:59 +00:00
codeimp
67107d2c24
@ work on (G)ZDoom Editing plugin
2010-09-08 15:05:32 +00:00
codeimp
a0b87ebd06
@ work on (G)ZDoom Editing plugin
2010-09-08 06:09:03 +00:00
codeimp
605f795747
@ work on (G)ZDoom Editing plugin
2010-09-04 14:51:35 +00:00
codeimp
939bceaa37
@ work on (G)ZDoom Editing plugin
2010-09-04 11:19:37 +00:00
codeimp
6c09634660
Added Find & Replace for Thing Angles
...
Added lots of new filter options for Things Filters
Some interface polishing
2010-09-01 14:36:31 +00:00
codeimp
446e3d40d0
Fixed a tiny inaccuracy on a rare occasion in the sector triangulation code
2010-09-01 13:04:16 +00:00
codeimp
3a944a8730
Fixed a problem that allowed endless recursion when instructed by DECORATE goto statements.
2010-08-28 16:48:17 +00:00
codeimp
89bf322a74
Fixed crash when sectors with lots of sidedefs are created or loaded
2010-08-26 21:47:25 +00:00
codeimp
8c35fc2693
Exposed GetLumpData and SetLumpData for plugins to read/write map lumps
...
@ some work on the USDF plugin
@ some game config documentation I still have laying around here
2010-08-23 15:17:58 +00:00
codeimp
198d9ebfe5
Added the ability for plugins to add menu items in existing menus
2010-08-23 09:58:30 +00:00
codeimp
b2f672c94f
Added 'conversation' UDMF field to Things in ZDoom configurations
...
Added the ability for plugins to choose the toolbar section in which to add a button
Added beginning of ZDoom USDF conversation editor plugin
2010-08-22 20:56:52 +00:00
codeimp
603cdbf042
Added some functionality for plugins that want to render in other editing modes
2010-08-22 12:09:32 +00:00
codeimp
6a685b7678
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
...
Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00
codeimp
53244a6d04
@ committed missing file
2010-08-20 07:07:29 +00:00
codeimp
8c96fff8c4
@ work in progress
2010-08-20 06:07:56 +00:00
codeimp
cfde4a92f2
@ Added plugin source code I started working on (and project file that was not committed earlier?)
2010-08-19 15:18:11 +00:00
codeimp
1c7e0ce3ad
Added support for 'goto' actor state keyword in DECORATE.
2010-08-19 15:06:15 +00:00
codeimp
77c3db9c80
@ Updated version numbers for upcoming release
2010-08-18 15:11:41 +00:00
codeimp
629f619794
Added basic plugin loading order system (just a cfg file which sets the order in which to load the DLL files, this matters because that is also the order in which events are raised on plugins)
2010-08-18 12:19:37 +00:00
codeimp
216e99850a
Added support for 'sprites' types in TEXTURES lump
2010-08-18 09:07:54 +00:00
codeimp
8625573ca2
@ Removed some console output code that was used for testing
...
@ Gave the ThingTypeInfo a string representation (ToString)
2010-08-18 08:52:18 +00:00
codeimp
feccf6a11d
Added support for 'walltexture' and 'flat' types in the TEXTURES lump
2010-08-18 05:49:15 +00:00
codeimp
77b91f60a0
Fixed crash when saving with spaces at the beginning or end of a typed texture/flat name
2010-08-17 18:46:13 +00:00
codeimp
58062181d5
Fixed a rounding issue with thing angles that sometimes caused things to display odd angles
2010-08-17 18:05:31 +00:00
codeimp
ba989f3cab
Slightly improved DECORATE parsing (now also works with skip_super and allows // within quoted strings)
2010-08-17 10:02:07 +00:00