Commit graph

122 commits

Author SHA1 Message Date
codeimp
f6774910cc heh 2007-12-04 19:22:14 +00:00
codeimp
467a2776c3 moo 2007-12-01 18:29:58 +00:00
codeimp
4f8cfec1c1 heh 2007-12-01 01:32:56 +00:00
codeimp
59ce633329 smarter MapSet cloning 2007-11-23 09:53:50 +00:00
codeimp
ed55f4529b smarter MapSet cloning 2007-11-23 09:33:56 +00:00
codeimp
0b333dba8f heh 2007-11-21 12:50:56 +00:00
codeimp
9733b3ea13 2007-11-15 23:38:09 +00:00
codeimp
0d5c6c7457 moo 2007-11-14 22:53:48 +00:00
codeimp
c2c7895364 snap to grid 2007-11-13 09:06:15 +00:00
codeimp
047faad172 fix and optimization 2007-11-13 06:49:13 +00:00
codeimp
e549691619 added undo/redo 2007-11-12 22:43:01 +00:00
codeimp
e0bc9dae58 optimized rendering a bit 2007-11-11 14:42:04 +00:00
codeimp
a9d5c8ea35 better grid 2007-11-11 13:51:01 +00:00
codeimp
f0056b9745 grid and background image 2007-11-10 19:24:52 +00:00
codeimp
8579667b82 meh. 2007-11-10 01:58:08 +00:00
codeimp
713b522a6e a bit. 2007-11-07 21:14:27 +00:00
codeimp
dcb744e8c7 support for mixed textures and flats and some texture browser improvements 2007-11-04 23:09:21 +00:00
codeimp
11a10d2402 finally made a decent texture browser 2007-11-04 22:19:30 +00:00
codeimp
432d6362f2 bugfix in ImageBrowser 2007-10-31 22:16:53 +00:00
codeimp
be95c10e99 better things icon, example things filter in toolbar 2007-10-31 21:57:49 +00:00
codeimp
b1c6c20714 my sincere excuses for previous commit, my compiler lied to me and said it all compiled fine. 2007-10-31 21:33:06 +00:00
codeimp
efc1a88112 changed graphics device and renderers in preparation for a second device to render an images list, also added form and control for images list (TextureBrowserForm and ImageBrowser) 2007-10-31 20:34:09 +00:00
codeimp
da829ebc0a updated diagrams and added sharp zip lib for pk3 reader 2007-10-27 16:21:43 +00:00
codeimp
996f65c809 fixes 2007-10-27 13:59:24 +00:00
codeimp
c6eb815811 fixed bug and we don't really need a long sleep in there 2007-10-26 19:12:44 +00:00
codeimp
65b4db3428 status indicator in statusbar 2007-10-26 19:06:59 +00:00
codeimp
f970c82d3f fixed memory leak, added minor details 2007-10-26 18:04:54 +00:00
codeimp
5e53809f96 background resource loading implemented 2007-10-26 15:28:32 +00:00
codeimp
383ed6583f pk3 resource location support 2007-10-26 14:16:23 +00:00
codeimp
9fe4910e3a sprite images implementation 2007-10-26 13:31:02 +00:00
codeimp
eb92d78761 much more on data resources loading and bugfixes 2007-10-26 13:17:20 +00:00
codeimp
947bdb59e9 lot more. 2007-10-24 17:25:03 +00:00
codeimp
5f74778193 changed things rendering, updated slimdx 2007-10-23 05:08:02 +00:00
codeimp
827ce5993b things rendering optimizations and scaling vertices 2007-10-22 09:00:54 +00:00
codeimp
1084cae38b things! colored, scaled, and in their own mode! 2007-10-21 22:41:46 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00
codeimp
7feaf0a904 fixed bug in ReserveThingsMemory 2007-10-21 14:11:32 +00:00
codeimp
eb29b69e94 added convertions method to ColorValue in PixelColor struct 2007-10-21 14:03:47 +00:00
codeimp
f566b36845 changed ColorCollection to indexed array 2007-10-21 13:51:08 +00:00
codeimp
53f06a8125 prettier vertices 2007-10-21 12:58:56 +00:00
codeimp
b8e7370db6 things! incomplete though. 2007-10-21 04:07:36 +00:00
codeimp
109e4a4690 lot more. 2007-10-20 19:50:03 +00:00
codeimp
46c26129ed background color fixed; linedef normal indicators added 2007-10-20 13:06:05 +00:00
codeimp
224cc67afb updated colors, shader, configs, bleh 2007-10-20 12:34:27 +00:00
codeimp
c5815c5032 prettier :) 2007-10-20 10:27:12 +00:00
codeimp
ac3e39b96d finished pretty colors 2007-10-20 10:02:20 +00:00
codeimp
3c4cf85a74 change in editing modes, begun working on color settings 2007-10-20 01:04:47 +00:00
codeimp
d5d1b91961 shaders support! 2007-10-19 17:05:21 +00:00
codeimp
c954b15cb6 updated slimdx to custom build and made 2D rendering using direct3d 2007-10-19 14:27:46 +00:00
codeimp
a295924bca converting the boolean settings of the DataLocation to ints and back on save/load. can't save any booleans in the .dbs file, because Doom Builder 1 doesn't know the keywords true/false and would crash on it. 2007-10-17 20:47:49 +00:00