spherallic
f26492fa65
Do not clear all custom objects if one or more SOC/Lua scripts throws an error
...
Fix SOC errors being displayed as Lua errors
2023-10-11 00:17:29 +02:00
spherallic
9948645e77
Add support for flags alongside enum for argument info
2023-10-10 21:10:43 +02:00
spherallic
f4506b22dc
Merge remote-tracking branch 'udb/master'
2023-10-10 14:23:59 +02:00
spherallic
24939e7de8
Add SOC parser for level headers, plus some cleanup
2023-10-10 14:05:59 +02:00
biwa
1f1f9937ae
ZScript parser: added support for #region and #endregion. Fixes #958
2023-10-07 17:51:07 +02:00
biwa
432be2a061
Text file parser: fixed a problem where parsing could fail if the file ended with a comment without an trailing newline
2023-10-07 15:31:21 +02:00
biwa
6e7eaf0359
Game Configurations: fixed a crash when no default values for UDMF integer or floating point fields are set
2023-10-07 09:24:29 +02:00
biwa
682c4b92bf
Game Configurations: UDMF integer and floating point fields can now have default values other than 0
2023-10-06 21:05:57 +02:00
spherallic
e2e7afa733
Add SOC parser for custom objects
2023-10-06 19:23:48 +02:00
biwa
10c7594c63
Game configurations: renamed lightmap things from static to lightmap. Added pulsing, flickering, and random flickering lightmap things
2023-09-29 21:19:18 +02:00
spherallic
cca2949f6d
Fix Lua scripts not being read from WAD files
2023-09-27 19:59:30 +02:00
spherallic
86422d7498
Retain argument values if new thing/line action has the same argument(s)
2023-09-26 15:13:22 +02:00
biwa
0a9837050a
Game Configurations: fixed a problem where the enum list of enum bits handlers was not set for UDMF fields
2023-09-23 20:21:19 +02:00
spherallic
82ef2ab3de
Display mobjscale for things in Visual Mode
2023-09-23 00:29:33 +02:00
spherallic
fe4aef43b7
Allow editing thing info through Lua
2023-09-21 01:36:59 +02:00
spherallic
aaa469e838
Fixed some issues with 3D circle rendering, plus UDMF config changes:
...
- Added unique sprite sprites for custom rows/circles of items
- Set default values for hoops and custom rows/circles of items
2023-09-20 02:18:22 +02:00
spherallic
4aa373aba8
Allow changing string argument properties via Lua
2023-09-19 19:06:32 +02:00
spherallic
20e1445515
Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
2023-09-16 14:02:10 +02:00
spherallic
a2324f5d98
Lua parsing tweaks:
...
- All files in a PK3's Lua folder are now checked, instead of just LUA_ and .lua files
- Slightly improve radius/height handling
- Simplify wallsprite/flatsprite/spawnceiling settings
2023-09-16 14:01:40 +02:00
SteelT
8003061534
Fix building the mono version
...
diff --git a/Source/Core/BuilderMono.csproj b/Source/Core/BuilderMono.csproj
index 980fed4b..2419a7b0 100644
--- a/Source/Core/BuilderMono.csproj
+++ b/Source/Core/BuilderMono.csproj
@@ -304,6 +304,8 @@
<Compile Include="Rendering\Vector4.cs" />
<Compile Include="Rendering\VertexBuffer.cs" />
<Compile Include="Rendering\VisualSlopeHandle.cs" />
+ <Compile Include="SRB2\LuaMobjStructure.cs" />
+ <Compile Include="SRB2\LuaParser.cs" />
<Compile Include="VisualModes\VisualSlope.cs" />
<Compile Include="Windows\ILinedefEditForm.cs" />
<Compile Include="Windows\ISectorEditForm.cs" />
2023-09-15 16:10:23 -04:00
spherallic
87069be13b
Update version number to 0.6
2023-09-15 21:48:26 +02:00
spherallic
f8e7bd3739
Add Lua parser for custom objects
2023-09-15 21:28:20 +02:00
spherallic
89f781bdc4
Make $(Not)Angled property set fixedrotation
2023-09-15 16:55:51 +02:00
spherallic
22e0154c19
Fix unknown thing sprite offsets
2023-09-15 16:51:58 +02:00
spherallic
e8eb7ec1f0
Fix string argument handling, fix tooltip on item row/circle argument
2023-09-15 14:17:35 +02:00
spherallic
7964875710
Expand 3D floor checks to encompass SRB2's multiple actions
2023-09-14 22:17:57 +02:00
spherallic
181df8bb15
Info panel: fix executor delay being shown incorrectly above 100% GUI scale
2023-09-11 15:06:03 +02:00
spherallic
388e206d03
v0.5: Update version number and revision
2023-09-11 03:09:30 +02:00
spherallic
705f618eb5
Specify that executor delay is in tics
2023-09-11 02:42:03 +02:00
spherallic
0c2532e160
Merge remote-tracking branch 'udb/master'
2023-09-11 01:55:11 +02:00
spherallic
6bedba39ad
Fix argument 6-10 not being handled properly
2023-09-11 00:23:09 +02:00
biwa
5ce1b3a799
Fixed an issue where the "exclude from testing" option was not read from the .dbs file. Fixes #947
2023-09-09 13:49:38 +02:00
spherallic
56ad6997aa
Allow a specified starting value for +++/---
2023-09-09 11:18:23 +02:00
spherallic
464a6eba9f
Update BuilderMono to use UZB icon
2023-09-08 19:35:42 +02:00
spherallic
0f1c06d44b
v0.4: Update version number and installer script
2023-09-08 13:35:37 +02:00
spherallic
50aa71245c
Re-disable texture scale fields, fix wall brightness label not being greyed out
2023-09-08 12:16:26 +02:00
spherallic
c891cad6fc
Increase amount of sides for rendered circles
2023-09-06 00:11:20 +02:00
spherallic
3e13b6ccdf
Fix sidedef part brightness fields for SRB2
2023-09-01 00:30:57 +02:00
sphere
16b1027d7b
Merge branch 'offsets-and-scaling' into 'master'
...
Re-enable texture scaling
See merge request STJr/UltimateZoneBuilder!11
2023-08-26 07:06:28 +00:00
spherallic
b56ca5e018
Merge remote-tracking branch 'udb/master'
2023-08-21 20:41:15 +02:00
biwa
4389870162
Sound Propagation Mode: added sound leak finder ( #944 )
...
In Sound Propagation Mode you can set the start (default: Shift+S) and end (default: Shift+E) sectors between which a path the sound can travel will be found and displayed.
2023-08-13 21:19:25 +02:00
biwa
1d0430d48e
Visual Mode: fixed a problem where the selection order was not kept when synchronized selection between visual and classic modes was enabled. Fixes #938
2023-08-12 16:43:07 +02:00
biwa
8f1d645e81
Fixed an issue where hires replacement sprites did not have the correct offset. Fixes #939 .
2023-08-05 13:14:04 +02:00
biwa
f56ae2e0c9
Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset
2023-08-02 20:39:28 +02:00
biwa
085df399f5
Fixed an issue where sprite offsets defined in TEXTURES were not used
2023-07-29 13:32:42 +02:00
spherallic
a92cd89ff0
Sector info panel: replace effect with damage type, add trigger info
2023-07-17 17:42:51 +02:00
spherallic
a6d0531c95
Fix another error in SRB2 linedef edit form
2023-07-14 01:07:06 +02:00
spherallic
f0b42710a4
Fix errors in SRB2 linedef edit form
2023-07-14 00:19:19 +02:00
spherallic
778cf4be7c
Merge remote-tracking branch 'udb/master'
2023-07-14 00:19:00 +02:00
spherallic
dffb3c15bb
Add some more exception messages
2023-07-14 00:06:17 +02:00