Commit graph

886 commits

Author SHA1 Message Date
codeimp
ef52e226ef working on the reference manual 2009-03-16 22:58:54 +00:00
codeimp
0c6152b3e6 Added reference manual framework 2009-03-15 23:05:26 +00:00
codeimp
60562f1c79 Added support for sprite X/Y offsets in original doom picture data format 2009-03-15 17:00:37 +00:00
codeimp
62e61f5cc7 Added unknown textures Map Analysis check 2009-03-15 16:40:04 +00:00
codeimp
3750f3f8e2 Some more changes regarding linedef properties and the removal of unneeded textures when drawing 2009-03-15 16:10:38 +00:00
codeimp
42c2940ed1 Fixed unwanted middle textures when drawing new sectors
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
2009-03-15 14:22:05 +00:00
codeimp
334c51cacc Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions 2009-03-15 13:22:53 +00:00
codeimp
e67c71d992 - Added selection order numbering display to Sectors mode
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
2009-03-15 12:52:45 +00:00
codeimp
77731b03ca Errors and warnings are now shown if there are any (optional) 2009-03-13 17:10:53 +00:00
codeimp
7dcd323fc9 Fixed problem with Undo not updating the used textures on screen 2009-03-13 13:48:04 +00:00
codeimp
61269dfae5 Ignore TNT1A0 sprite in DECORATE actors 2009-03-13 12:25:14 +00:00
codeimp
c8949c42bf Added things browser when clicking browse button on Find Thing Type
Fixed some drawing uglyness with thing icons in thing type browser
2009-03-12 23:03:57 +00:00
codeimp
3889d398b2 Find/replace types completed 2009-03-12 14:01:37 +00:00
codeimp
fda9385533 Fixed linedef arguments display in linedef info panel 2009-03-12 06:22:40 +00:00
codeimp
88bf3415e7 Removal of a temporary directory used for compilers now gets a maximum 2 second timeout before any error is given 2009-03-11 22:20:56 +00:00
codeimp
63fb6c3885 Added hexadecimal value reading in UDMF parser
@ Better fix for the visible ComboBox in the universal fields editor
2009-03-11 20:49:53 +00:00
codeimp
84b92aae2b Fixed a bug in drawing geometry
@ Added a test case for drawing
@ Added some ToString functions for elements
2009-03-11 20:21:50 +00:00
codeimp
a4987007d0 Added some find/replace types 2009-03-11 16:17:04 +00:00
codeimp
db3f23317f Added vertex properties dialog
@ Fixed a visible ComboBox in the universal fields editor
@ NumericTextbox now has the ability to use decimals (set property AllowDecimal to true)
2009-03-10 22:32:32 +00:00
codeimp
fb9e7a1c69 @ 2009-03-10 19:40:36 +00:00
codeimp
207fed7105 @ 2009-03-10 18:39:50 +00:00
codeimp
5a5fb75ae5 Added find types to lookup elements by index number 2009-03-10 17:22:22 +00:00
codeimp
114abfa511 @ resources and unfinished heights mode 2009-03-10 14:32:12 +00:00
codeimp
eaffa440be @ Renamed sector fixed index to resolve conflict with real index lookup functions
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
2009-03-10 06:46:02 +00:00
codeimp
565e0a1317 @ added functions for indexed lookup 2009-03-09 16:00:22 +00:00
codeimp
d4ba733ab5 Added menu items in view menu for zooming 2009-03-08 11:28:44 +00:00
codeimp
5005e43e1d @ Changed a mistake in the comments 2009-03-08 11:09:36 +00:00
codeimp
c9828ae4e0 Merged in some of Robin Palmer's fixes of the game configurations 2009-03-05 19:12:40 +00:00
codeimp
a182a99bf1 Fixed display of the correct tabs and interface elements in Thing properties dialog 2009-03-05 14:46:11 +00:00
codeimp
b850716762 Changed "Full Brightness" info message for clarification 2009-03-05 14:15:33 +00:00
codeimp
42c52a7273 Added generalized linedef type display in linedef info panel 2009-03-05 14:11:55 +00:00
codeimp
724699fea0 Added checks against loading unnamed textures 2009-03-05 12:50:13 +00:00
codeimp
3c4107d4c4 Find & Replace dialog in script editor 2009-03-05 11:54:07 +00:00
codeimp
22c839089f Updated ZDoom (Doom in UDMF format) game configuration for ZDoom UDMF 1.5 2009-03-05 06:48:27 +00:00
codeimp
c4b71597b4 @ working on find & replace in script editor 2009-03-04 21:40:58 +00:00
codeimp
8593fd62dd @ working and find & replace in script editor 2009-03-03 22:20:18 +00:00
codeimp
ef06837a04 @ work in progress 2009-03-03 16:17:30 +00:00
codeimp
6d6349d01b - Changed sector brightness levels to steps of 8 for ports that support these
- Changed the color of sound items to gray (the purple was butt ugly and they don't need that much of attention)
2009-03-03 06:46:09 +00:00
codeimp
2bdaa7a07b - Added some missing ZDoom slope things to the game configurations
- Changed minimum thing radius to 4
2009-03-02 22:33:59 +00:00
codeimp
2dbc282b29 @ added script editor find/replace dialog (work in progress) 2009-03-01 21:42:41 +00:00
codeimp
a7d64b60d1 Disabled the use of the ALT key to bring focus to the menus 2009-03-01 21:20:52 +00:00
codeimp
d9011a47f4 Fixed a crash when creating a new sector with right-click in Make Sector mode 2009-03-01 20:47:23 +00:00
codeimp
38eeb5d1fa Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode 2009-03-01 20:43:24 +00:00
codeimp
1b2121c3f1 Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2) 2009-03-01 20:03:15 +00:00
codeimp
1bbb3e8009 - Last used Thing flags are now remembered and used for any newly inserted Thing
- Added warning message when creating a new map without choosing any resources
2009-03-01 19:19:43 +00:00
codeimp
afb0bb093d Removed the "Others" Texture Set and added automatic Texture Sets for each resource location 2009-03-01 18:34:37 +00:00
codeimp
6ba030d64d Texture and Flats browsers now have the current texture selected by default 2009-03-01 16:47:43 +00:00
codeimp
67f4237bc0 Added additive selection in classic modes (and an option to make additive selections without holding the shift key) 2009-03-01 15:04:38 +00:00
codeimp
b5897d0f5b Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately) 2009-03-01 14:16:54 +00:00
codeimp
b5abd85af9 Fixed a bug with flipping linedefs 2009-03-01 11:04:03 +00:00