codeimp
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ef52e226ef
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working on the reference manual
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2009-03-16 22:58:54 +00:00 |
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codeimp
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0c6152b3e6
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Added reference manual framework
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2009-03-15 23:05:26 +00:00 |
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codeimp
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60562f1c79
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Added support for sprite X/Y offsets in original doom picture data format
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2009-03-15 17:00:37 +00:00 |
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codeimp
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62e61f5cc7
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Added unknown textures Map Analysis check
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2009-03-15 16:40:04 +00:00 |
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codeimp
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3750f3f8e2
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Some more changes regarding linedef properties and the removal of unneeded textures when drawing
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2009-03-15 16:10:38 +00:00 |
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codeimp
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42c2940ed1
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Fixed unwanted middle textures when drawing new sectors
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
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2009-03-15 14:22:05 +00:00 |
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codeimp
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334c51cacc
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Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions
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2009-03-15 13:22:53 +00:00 |
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codeimp
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e67c71d992
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- Added selection order numbering display to Sectors mode
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
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2009-03-15 12:52:45 +00:00 |
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codeimp
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77731b03ca
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Errors and warnings are now shown if there are any (optional)
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2009-03-13 17:10:53 +00:00 |
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codeimp
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7dcd323fc9
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Fixed problem with Undo not updating the used textures on screen
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2009-03-13 13:48:04 +00:00 |
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codeimp
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61269dfae5
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Ignore TNT1A0 sprite in DECORATE actors
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2009-03-13 12:25:14 +00:00 |
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codeimp
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c8949c42bf
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Added things browser when clicking browse button on Find Thing Type
Fixed some drawing uglyness with thing icons in thing type browser
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2009-03-12 23:03:57 +00:00 |
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codeimp
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3889d398b2
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Find/replace types completed
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2009-03-12 14:01:37 +00:00 |
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codeimp
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fda9385533
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Fixed linedef arguments display in linedef info panel
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2009-03-12 06:22:40 +00:00 |
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codeimp
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88bf3415e7
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Removal of a temporary directory used for compilers now gets a maximum 2 second timeout before any error is given
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2009-03-11 22:20:56 +00:00 |
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codeimp
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63fb6c3885
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Added hexadecimal value reading in UDMF parser
@ Better fix for the visible ComboBox in the universal fields editor
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2009-03-11 20:49:53 +00:00 |
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codeimp
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84b92aae2b
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Fixed a bug in drawing geometry
@ Added a test case for drawing
@ Added some ToString functions for elements
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2009-03-11 20:21:50 +00:00 |
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codeimp
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a4987007d0
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Added some find/replace types
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2009-03-11 16:17:04 +00:00 |
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codeimp
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db3f23317f
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Added vertex properties dialog
@ Fixed a visible ComboBox in the universal fields editor
@ NumericTextbox now has the ability to use decimals (set property AllowDecimal to true)
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2009-03-10 22:32:32 +00:00 |
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codeimp
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fb9e7a1c69
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@
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2009-03-10 19:40:36 +00:00 |
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codeimp
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207fed7105
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@
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2009-03-10 18:39:50 +00:00 |
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codeimp
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5a5fb75ae5
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Added find types to lookup elements by index number
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2009-03-10 17:22:22 +00:00 |
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codeimp
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114abfa511
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@ resources and unfinished heights mode
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2009-03-10 14:32:12 +00:00 |
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codeimp
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eaffa440be
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@ Renamed sector fixed index to resolve conflict with real index lookup functions
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
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2009-03-10 06:46:02 +00:00 |
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codeimp
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565e0a1317
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@ added functions for indexed lookup
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2009-03-09 16:00:22 +00:00 |
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codeimp
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d4ba733ab5
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Added menu items in view menu for zooming
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2009-03-08 11:28:44 +00:00 |
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codeimp
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5005e43e1d
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@ Changed a mistake in the comments
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2009-03-08 11:09:36 +00:00 |
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codeimp
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c9828ae4e0
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Merged in some of Robin Palmer's fixes of the game configurations
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2009-03-05 19:12:40 +00:00 |
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codeimp
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a182a99bf1
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Fixed display of the correct tabs and interface elements in Thing properties dialog
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2009-03-05 14:46:11 +00:00 |
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codeimp
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b850716762
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Changed "Full Brightness" info message for clarification
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2009-03-05 14:15:33 +00:00 |
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codeimp
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42c52a7273
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Added generalized linedef type display in linedef info panel
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2009-03-05 14:11:55 +00:00 |
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codeimp
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724699fea0
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Added checks against loading unnamed textures
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2009-03-05 12:50:13 +00:00 |
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codeimp
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3c4107d4c4
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Find & Replace dialog in script editor
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2009-03-05 11:54:07 +00:00 |
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codeimp
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22c839089f
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Updated ZDoom (Doom in UDMF format) game configuration for ZDoom UDMF 1.5
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2009-03-05 06:48:27 +00:00 |
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codeimp
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c4b71597b4
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@ working on find & replace in script editor
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2009-03-04 21:40:58 +00:00 |
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codeimp
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8593fd62dd
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@ working and find & replace in script editor
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2009-03-03 22:20:18 +00:00 |
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codeimp
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ef06837a04
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@ work in progress
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2009-03-03 16:17:30 +00:00 |
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codeimp
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6d6349d01b
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- Changed sector brightness levels to steps of 8 for ports that support these
- Changed the color of sound items to gray (the purple was butt ugly and they don't need that much of attention)
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2009-03-03 06:46:09 +00:00 |
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codeimp
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2bdaa7a07b
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- Added some missing ZDoom slope things to the game configurations
- Changed minimum thing radius to 4
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2009-03-02 22:33:59 +00:00 |
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codeimp
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2dbc282b29
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@ added script editor find/replace dialog (work in progress)
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2009-03-01 21:42:41 +00:00 |
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codeimp
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a7d64b60d1
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Disabled the use of the ALT key to bring focus to the menus
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2009-03-01 21:20:52 +00:00 |
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codeimp
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d9011a47f4
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Fixed a crash when creating a new sector with right-click in Make Sector mode
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2009-03-01 20:47:23 +00:00 |
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codeimp
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38eeb5d1fa
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Added actions (and buttons on toolbar) to flip a selection horizontally or vertically in Edit Selection mode
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2009-03-01 20:43:24 +00:00 |
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codeimp
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1b2121c3f1
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Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2)
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2009-03-01 20:03:15 +00:00 |
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codeimp
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1bbb3e8009
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- Last used Thing flags are now remembered and used for any newly inserted Thing
- Added warning message when creating a new map without choosing any resources
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2009-03-01 19:19:43 +00:00 |
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codeimp
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afb0bb093d
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Removed the "Others" Texture Set and added automatic Texture Sets for each resource location
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2009-03-01 18:34:37 +00:00 |
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codeimp
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6ba030d64d
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Texture and Flats browsers now have the current texture selected by default
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2009-03-01 16:47:43 +00:00 |
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codeimp
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67f4237bc0
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Added additive selection in classic modes (and an option to make additive selections without holding the shift key)
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2009-03-01 15:04:38 +00:00 |
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codeimp
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b5897d0f5b
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Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately)
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2009-03-01 14:16:54 +00:00 |
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codeimp
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b5abd85af9
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Fixed a bug with flipping linedefs
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2009-03-01 11:04:03 +00:00 |
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