Commit graph

148 commits

Author SHA1 Message Date
codeimp
21febe7ded - updated ZDoom UDMF config to support ZDoom UDMF version 1.3
- added more handling for 'invalid' UDMF types to cast them to the correct type
2009-01-15 12:40:28 +00:00
codeimp
d8096f6dfb implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00
codeimp
24c07c4baa replaced -basewad to -iwad in the default command-line args to launch a game with 2009-01-15 06:16:26 +00:00
codeimp
64de24566b removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
codeimp
cd4d577803 default setting for fixed aspect now set to false (only applies to new users) 2009-01-12 15:49:39 +00:00
codeimp
2839d82df5 associations coloring now also works for Doom (lines referring to sectors using their own tag) 2009-01-07 16:05:17 +00:00
codeimp
caadcf128e updated zdoom game configurations with changes from graf zahl 2009-01-06 06:54:56 +00:00
codeimp
9bdee81a7d added default texture sets and things filters 2009-01-05 15:57:41 +00:00
codeimp
c5c1cd18c4 - updated zdoom acs script configuration
- added release checklist
2009-01-05 06:52:12 +00:00
codeimp
74c001a288 updated default settings 2009-01-04 23:47:17 +00:00
codeimp
142877f5dc added latest official ACS compiler 2009-01-04 21:57:27 +00:00
codeimp
c79ad3fa55 added nodebuilder configurations and fixed some nodebuilding behavior 2009-01-04 11:35:05 +00:00
codeimp
2448d401d7 some fixing of some things 2009-01-04 00:01:59 +00:00
codeimp
75d2b8b4e5 - renamed visual mode thing
- visual mode thing can now be placed/moved in any classic mode with a shortcut key
- visual mode thing flags are all set to false (off) when map is saved (to prevent it from appearing in game)
2009-01-03 22:42:08 +00:00
codeimp
5a05905177 graphical interface fixes 2009-01-02 18:27:08 +00:00
codeimp
52d54ba473 fixed description of some Boom linedef actions (thanks hawkwind) 2009-01-01 10:27:41 +00:00
codeimp
2b7cfbac06 flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs) 2008-12-31 14:08:40 +00:00
codeimp
93522a1461 sprite icons 2008-12-11 10:59:35 +00:00
codeimp
8e66a0ce61 sprite icons 2008-12-11 06:52:49 +00:00
codeimp
53eff3002b added "fixed size" things (these do not scale higher than their specified size in screen pixels) 2008-11-17 16:14:45 +00:00
codeimp
f5c635a998 added settings and view menu and more stuff 2008-11-17 00:41:52 +00:00
codeimp
624270de64 latest acs compiler 2008-11-16 22:25:00 +00:00
codeimp
06467d718a removed unused files, updated to use slimdx november 2008 and updated the setup installer 2008-11-15 16:51:29 +00:00
codeimp
746fe86aea script editor roughly finished 2008-11-15 13:12:09 +00:00
codeimp
fdb004d7c3 working on generalized compiler interfacing (nodebuilders work again, now through a generalized compiler interface) 2008-11-14 10:44:03 +00:00
codeimp
ed50a992ad working on generalized compiler interfacing (note: nodebuilder temporarely out of order) 2008-11-13 23:05:16 +00:00
codeimp
d2553534cb working on script editor 2008-11-13 16:21:11 +00:00
codeimp
3b871bbd09 working on script editor 2008-11-11 16:19:50 +00:00
codeimp
89ad4527f3 working on script editor 2008-11-06 15:00:01 +00:00
codeimp
39e6167f85 defaults for plain text editing (we don't need a config for that) 2008-11-04 18:54:47 +00:00
codeimp
3206fbe0e0 moo 2008-11-03 22:05:47 +00:00
codeimp
0958677cac working on script editor 2008-11-01 09:35:54 +00:00
codeimp
28d47f88d7 implemented script configurations 2008-10-31 13:47:52 +00:00
codeimp
4f7aaeaa53 working on script editor 2008-10-30 21:38:55 +00:00
codeimp
b4a77cdfb5 replaced script editing control with a potentially better control (using Scintilla) 2008-10-30 20:13:12 +00:00
codeimp
c4d75c77a9 ehat is this file still doing here, Hellbent is a dead project and it's not even Doom related 2008-10-29 10:52:17 +00:00
codeimp
1c42184989 configuration settings clarification 2008-10-26 21:54:28 +00:00
codeimp
425847b9f6 updated acc compiler 2008-10-26 21:50:41 +00:00
codeimp
4dcd141168 new version 2008-10-26 16:32:13 +00:00
codeimp
f2a4e640d3 interface corrections 2008-10-21 05:46:50 +00:00
codeimp
f2c08e64a5 improved the make door feature 2008-10-19 09:42:18 +00:00
codeimp
5961702720 default SHIFT+D shortcut key for make door feature 2008-10-17 09:54:15 +00:00
codeimp
38f1cb6c3a make door feature added 2008-10-17 09:39:07 +00:00
codeimp
7e664d1ba9 added selection groups! 2008-10-16 09:33:35 +00:00
codeimp
b45ae2b905 - removed the million parameters that create an action and let the action read them from configuration itsself
- added optional default key setting to actions
- updated default keys in default user configuration
2008-10-09 05:49:46 +00:00
codeimp
873e215910 removed test settings 2008-10-01 20:47:17 +00:00
codeimp
6659577b27 started work on texture sets 2008-10-01 08:21:10 +00:00
codeimp
5bd2fd9f94 - game configuration corrections (thanks to Robin Palmer)
- fixed nomonsters button which was enabled even when no map was opened
2008-09-29 18:53:30 +00:00
codeimp
2784090aca consistent configuration file naming 2008-09-28 19:20:20 +00:00
codeimp
4d67cc7dd4 - added button to switch monsters on/off for testing (adds -nomonsters to parameters)
- preparations for new resource management
2008-09-26 05:53:34 +00:00