Commit graph

58 commits

Author SHA1 Message Date
MaxED
36f391653a GZDoomBuilder 1.05:
Added Color Picker plugin
Point, Flicker and Pulse light animation should now look almost exactly as seen in GZDoom.
Fixed a bug when editing thing properties in Visual mode didn't update visual thing.
Fixed incorrect doom-style walls shading when sector has "lightcolor" property set.
Fixed "Index was outside the bounds of the array in CalculateNormalsAndShading()" error.
GZDoomBuilder will now show error message prior to failing.
2012-05-11 12:28:20 +00:00
MaxED
72024341bf 2012-04-17 19:13:47 +00:00
codeimp
14415a7767 @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
boris_i
72d688f8d0 Added actions to move the camera up and down in 3D visual modes (no default keys bound)
@ more fixes for auto-aligning hi-res textures: now takes the WorldPanning flag into account
2010-05-08 13:14:48 +00:00
codeimp
9d0bd09f25 @ work in progress 2009-07-07 20:59:56 +00:00
codeimp
04b883f999 Fixed grid action names and description for clarification 2009-05-17 14:58:45 +00:00
codeimp
fa6e71419d Spelling corrections. 2009-04-27 14:34:59 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00