Commit graph

1446 commits

Author SHA1 Message Date
MaxED
dcf899a3c4 GZDoomBuilder 1.03:
Increased dynamic lights rendering performance (currently I'm getting around 25 FPS in Spawn's MAP01 with 32 dynamic lights and rendering distance set to 3000, was getting 4-6 FPS in GZDoomBuilder 1.02).
Several fixes in animated lights rendering (secondary light radius can now be smaller than primary light radius, Pulse Light's maximum radius was rendered twise bigger than in GZDoom).
2012-04-23 21:35:48 +00:00
MaxED
2358b785a1 GZDoomBuilder 1.02
All dynamic light types are now rendered correctly.
Added Doom-style shading on walls (walls going from west to east are slightly darker than walls going from north to south)
Masked surfaces are now correctly lit by dynamic lights.
Fixed several bugs in models rendering.
2012-04-18 19:34:11 +00:00
MaxED
72024341bf 2012-04-17 19:13:47 +00:00
codeimp
b6fdb42e9e Created branch for MaxED's GZDoom Builder. (starting revision 1493) 2012-04-17 07:26:08 +00:00
boris_i
7b65a2e80d Fixed a bug where double-clicking the header in the UDMF custom properties tab would result in a crash 2012-04-14 14:02:32 +00:00
boris_i
62dd9d9121 @Fixed typos in some configs 2012-04-14 13:14:18 +00:00
boris_i
f5c8ce9466 Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps. 2012-04-14 12:22:19 +00:00
codeimp
3ab5c83f3b Added option in user preferences for manual line split behavior. 2012-03-19 21:31:10 +00:00
codeimp
f2d41931f4 @ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode 2011-12-17 16:47:16 +00:00
codeimp
da1f4a76ce @ Floor/Ceiling align modes pretty much complete 2011-12-13 06:52:21 +00:00
codeimp
865ebefa3f @ work in progress 2011-12-12 18:52:34 +00:00
codeimp
48975a52fe @ work in progress 2011-12-12 11:55:32 +00:00
codeimp
fae7cbdd3f @ work in progress 2011-12-11 18:47:28 +00:00
codeimp
3e4bef42a0 @ work in progress 2011-12-11 16:37:15 +00:00
codeimp
cf6a3aceef @ work in progress 2011-12-10 14:27:42 +00:00
codeimp
f1e1efc6fe @ work in progress 2011-12-10 12:07:00 +00:00
codeimp
63759ddb3c @ work in progress 2011-12-09 11:26:10 +00:00
codeimp
cdbe0980ea @ work in progress 2011-12-09 06:58:39 +00:00
codeimp
2f7d4fee1f @ work in progress 2011-12-08 14:27:23 +00:00
codeimp
442205a157 @ work in progress 2011-12-08 07:24:21 +00:00
codeimp
4a21274521 @ work in progress 2011-12-07 21:05:09 +00:00
codeimp
f95e8bd09f @ work in progress 2011-12-07 06:57:38 +00:00
codeimp
e367c2e4d3 2011-12-06 20:33:27 +00:00
codeimp
4f56556d62 @ work in progress 2011-12-06 15:35:11 +00:00
codeimp
845b5334d5 @ Floor/ceiling textures can now be dragged in GZDoom Visual Mode just like wall textures. 2011-12-05 15:06:28 +00:00
codeimp
3f6ae23ef9 @ Textures Autoalign in GZDoom Visual Mode now works properly with UDMF scale fields. 2011-12-05 06:51:49 +00:00
codeimp
7e6312e0db @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
codeimp
3f67340180 @ Textures Autoalign in GZDoom Visual Mode now works properly with UDMF format. 2011-12-04 20:48:48 +00:00
codeimp
3ca41363f3 @ Updated version information for release 2011-12-04 11:18:11 +00:00
codeimp
b525872808 Added button in toolbar for Edit Selection mode. 2011-12-04 10:34:10 +00:00
codeimp
3f50b4e3a3 @ This mode also shouldn't do any copy/pasting 2011-12-03 15:40:10 +00:00
codeimp
91ef814d96 Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
codeimp
b72dfd39ac Fixed a potential timing issue on speed-stepping CPUs. 2011-12-02 23:35:55 +00:00
codeimp
a418868dfd Fixed memory and performance issues in Visual Mode for things with 0 with or height. (note to developers: VisualMode::GetVisualThing(t) may return null!) 2011-12-02 23:11:16 +00:00
codeimp
32c13b9b4e Added option to display the texture/flat sizes below the preview image in the browsers. 2011-12-02 22:18:55 +00:00
codeimp
a8f155dd29 Added the DeepBSP nodebuilder. 2011-12-02 21:48:07 +00:00
codeimp
dd6c8b23bb Fixed a visual glitch which caused incorrect thing colors when selection was cleared from Edit Selection mode. 2011-12-02 21:24:33 +00:00
codeimp
9a625e553d Fixed a crash when accepting Edit Selection mode changes with erroneous overlapping lines. 2011-12-02 21:16:45 +00:00
codeimp
3448e1ff60 Fixed a bug with pasted things when the Things Filter is used.
Fixed a bug with the Things Filter which caused some things to be incorrectly shown.
2011-12-02 21:03:05 +00:00
codeimp
a5cb5fa000 Things are now flipped when the selection in Edit Selection mode is flipped. 2011-12-02 20:41:53 +00:00
codeimp
dcc7992774 Linked with the latest SlimDX (September 2011) 2011-12-02 19:49:09 +00:00
boris_i
c024702a17 TagRange plugin: the menu bar button now opens the plugin's window 2011-09-18 08:39:01 +00:00
codeimp
f8905927c3 Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
Added -resource command line parameter to specify additional resources for the WAD file loaded from command line (see cmdargs.txt for more information!)
2011-07-26 20:06:38 +00:00
codeimp
490d2d6024 @ Added events and properties for customization to the FieldsEditorControl, just in case for anyone who might ever use this (in a proper manner) 2011-07-26 18:16:52 +00:00
codeimp
03a57f3284 Fixed thing angles so that any value in the −32768..32767 range can be entered. Also fixed the thing angle in the info panel accordingly and optimized the rendering slightly. 2010-10-05 08:31:27 +00:00
codeimp
4807c6d9d1 Fixed bug that prevent TAB from being detected in Preferences Controls input. 2010-10-04 06:01:22 +00:00
codeimp
97ac5aaa57 Fixed a bug that caused a zero-length file to be created when a resource file was missing. 2010-10-03 16:54:38 +00:00
codeimp
e6d4bdb607 Fixed bug in dockers panel system that allowed the panel to go bonkers when resized smaller than possible. 2010-10-03 16:44:34 +00:00
codeimp
706317a676 @ same as r1422 but for actions and arguments on things 2010-10-03 13:58:11 +00:00
codeimp
01c071de53 Fixed Sector Secret Trigger thing (9046) argument options 2010-10-03 13:49:52 +00:00