spherallic
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c6eecdec5d
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Merge remote-tracking branch 'udb/master'
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2024-05-24 15:24:42 +02:00 |
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biwa
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456ae573ed
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ZScript parser: added support for min and max value constants in the states block. Fixes #1019
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2024-05-09 20:01:09 +02:00 |
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spherallic
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2b627b0e8a
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Merge remote-tracking branch 'udb/master'
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2024-04-05 15:25:28 +02:00 |
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biwa
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df743740c0
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ZScript parser: added support for "final" and "sealed" classes. Fixes #1033
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2024-03-31 22:56:41 +02:00 |
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spherallic
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8b7bd3ce8c
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Add workaround for double slashes in SOC causing freezes
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2024-02-09 22:47:00 +01:00 |
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spherallic
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659e8fb13e
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Merge remote-tracking branch 'udb/master'
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2024-02-09 02:05:11 +01:00 |
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biwa
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f9dd98695b
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SNDINFO parser: added support for GZDoom's new sound assignment format. Fixes #1017
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2024-02-03 15:10:56 +01:00 |
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spherallic
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5f93c570df
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Further improve fracunit parsing (it still sucks)
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2024-01-31 22:33:47 +01:00 |
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spherallic
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3726bb5a3b
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Merge remote-tracking branch 'udb/master'
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2024-01-28 22:36:53 +01:00 |
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biwa
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14a494078a
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Text parser: fixed a problem where the stream's position was not set correctly when checking the next token. Fixes #1010
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2024-01-14 20:29:18 +01:00 |
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biwa
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66a0618e83
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DECORATE parser: fixed a problem where parsing would fail when there was no space between the "States" label and the following curly brace
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2024-01-14 15:14:41 +01:00 |
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biwa
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6fcb5d2f57
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DECORATE parser: fixed an issue where state block cast types were not recognized. Fixes #977
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2024-01-13 19:18:52 +01:00 |
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spherallic
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f4506b22dc
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Merge remote-tracking branch 'udb/master'
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2023-10-10 14:23:59 +02:00 |
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biwa
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1f1f9937ae
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ZScript parser: added support for #region and #endregion. Fixes #958
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2023-10-07 17:51:07 +02:00 |
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biwa
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432be2a061
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Text file parser: fixed a problem where parsing could fail if the file ended with a comment without an trailing newline
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2023-10-07 15:31:21 +02:00 |
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spherallic
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e2e7afa733
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Add SOC parser for custom objects
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2023-10-06 19:23:48 +02:00 |
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spherallic
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4aa373aba8
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Allow changing string argument properties via Lua
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2023-09-19 19:06:32 +02:00 |
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spherallic
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f8e7bd3739
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Add Lua parser for custom objects
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2023-09-15 21:28:20 +02:00 |
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biwa
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085df399f5
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Fixed an issue where sprite offsets defined in TEXTURES were not used
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2023-07-29 13:32:42 +02:00 |
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Magnus Norddahl
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192b69c8af
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Added support for models in IQM format
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2023-06-29 20:37:47 +02:00 |
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biwa
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822c9971c5
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ZScript: fixed a problem where state goto expressions were not parsed correctly. Fixes #913
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2023-06-24 11:19:09 +02:00 |
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biwa
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464f4c4ea7
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ZScript parser: fixed an issue where mixins were not added to extend classes. Fixes #880
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2023-04-30 20:07:39 +02:00 |
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Boondorl
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6d2a3b646d
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ZScript: Added support for narrowed enums (#854)
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2023-01-21 10:07:13 +01:00 |
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Boondorl
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d73a2173d7
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ZScript: Added support for Map<type, type> structures (#853)
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2023-01-21 00:44:30 +01:00 |
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biwa
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86b86ac67a
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MODELDEF: added support for the rotation-center command. Resolves #796
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2022-10-21 20:29:30 +02:00 |
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biwa
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27cc74a440
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Fixed a potential crash when adding DECORATE files to game configurations that check for required resources. Fixes #808
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2022-10-20 20:10:30 +02:00 |
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ZZYZX
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7de0c65b61
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Fixed threading and Mono issues in resource check
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2022-09-26 23:45:19 +03:00 |
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ZZYZX
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4fd97fec9c
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Added warnings about possibly invalid resource configurations before starting to edit a map
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2022-09-18 20:54:53 +03:00 |
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JaedenDuhreis
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82f1ee09bc
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Added parsing of relative includes in ZScript (PR#787 by JaedenDuhreis)
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2022-09-15 19:04:07 +03:00 |
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ZZYZX
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aee47aacb0
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Improved error reporting for invalid ZScript input
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2022-09-15 03:12:27 +03:00 |
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Alison Watson
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6b0b047c57
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Added support for some niche ZScript and MODELDEF syntax. Resolves #747
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2022-08-23 13:37:58 +02:00 |
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biwa
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c1e401013b
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Fixed a problem where IWADINFO lumps with properties without values failed for parse. Fixes #760
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2022-08-13 13:48:59 +02:00 |
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ZZYZX
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f11127ca71
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Made non-existent ZScript classes a fatal error.
Added explicit warning if gzdoom.pk3 is not loaded for GZDoom game configurations.
Fixed tokenizer not picking up the very last token in the stream.
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2022-08-07 21:26:22 +03:00 |
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biwa
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a269b13a2d
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ZScript: fixed an issue where user default variables from class extensions were not applied
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2022-06-12 20:24:30 +02:00 |
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biwa
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0f7d6c6062
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CVARINFO: fixed a problem parvins CVARs with incompatible flags. Fixes #748
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2022-06-11 13:14:38 +02:00 |
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biwa
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3cda0e53d1
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Fixed an issue that prevented models from being loaded correctly when some model indices in MODELDEF were unused. Fixes #727
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2022-04-23 17:23:22 +02:00 |
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biwa
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5cb40a23c2
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ZScript: fixed an issue where #include files were not parsed when the parent file had a //$GZDB_Skip comment. Fixes #716
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2022-04-09 17:00:49 +02:00 |
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biwa
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f8bb87e143
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Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
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2022-03-05 16:57:23 +01:00 |
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biwa
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6d70c70fdc
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ZScript: user variables from mixins now show up in the "custom" tab of the edit thing dialog
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2022-01-16 20:27:18 +01:00 |
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biwa
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a69141c3d0
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Script editor: made the fix for #663 a bit cleaner
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2021-12-10 18:13:16 +01:00 |
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biwa
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d68f41a2a3
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IPK3 and IPK7 with an IWADINFO lump with a single IWAD definition are now recognized as the main resource file (used for the -iwad parameter when testing). Fixes #653
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2021-12-10 11:10:42 +01:00 |
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biwa
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8157c0a6bd
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ZScript: user variables of parent actors were not displayed in the custom tab of the thing editing dialog. Fixes #649
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2021-11-29 00:35:57 +01:00 |
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biwa
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b8892f7edb
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ZScript parser: fixed a bug where trying to parse the undocumented alternative array declaration syntax failed. Fixes #645
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2021-10-26 23:50:34 +02:00 |
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biwa
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161e5ed5b5
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ZScript parser: fixed a bug where included files where parsed when the #include directive was encountered, and not after the rest of the file was parsed. Fixes #641
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2021-10-23 20:02:40 +02:00 |
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biwa
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c2e7ac9b6b
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Script editor: added support for the //$Skip editor in scripts. Adding this line will not add the next script to the drop down list of available scripts for the ACS actions in the thing and linedef editor dialogs. Resolves #636
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2021-10-15 23:38:52 +02:00 |
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biwa
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8f70ab66f2
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ZScript: fixed a problem where whitespace between a state label and the colon resulted in a parsing error. Fixes #631
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2021-10-11 21:34:26 +02:00 |
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biwa
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45dc796dca
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ZScript: added support for extending classes. Resolves #597
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2021-08-21 20:42:06 +02:00 |
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biwa
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2407b2d1f3
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MODELDEF: Fixed a crash when a FrameIndex tried to reference a model index that wasn't defined. Fixes #578
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2021-06-24 17:45:02 +02:00 |
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biwa
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9055170a61
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DECALDEF parser: fixed a crash when decal numbers were reused
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2021-06-06 18:13:23 +02:00 |
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biwa
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122784f739
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Removed limitation of 4 models per frame as this limitation is lifted in GZDoom
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2021-03-11 21:06:34 +01:00 |
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