Commit graph

3586 commits

Author SHA1 Message Date
spherallic
ba4fca0861 Add centerhitbox thing property 2023-06-10 01:13:54 +02:00
spherallic
d0da4fcd6e Increase minimum thing render size 2023-06-08 16:41:09 +02:00
spherallic
cf4c54f8d3 Correct polyobject spawnpoint labels 2023-06-07 22:21:49 +02:00
spherallic
53c44285ba Make polyobject previews look for linedef arg0 instead of linedef tag 2023-06-05 12:04:07 +02:00
spherallic
069d143e06 Update version number to v0.2, update installer and rename default config 2023-06-04 22:41:53 +02:00
spherallic
68261ec89a Fix NiGHTS and zoom tube menu items 2023-06-04 22:09:46 +02:00
sphere
53086d6c22 Merge branch 'srb2-extras-rendering' into 'master'
Draw NiGHTS track, zoom tubes and polyobjects in classic modes

See merge request STJr/UltimateZoneBuilder!8
2023-06-04 20:03:41 +00:00
spherallic
b6779c4c8d Add menu & toolbar toggles for NiGHTS, zoom tube and polyobject rendering 2023-06-04 02:11:51 +02:00
spherallic
79f66f1b9b Add actions to toggle NiGHTS, zoom tube and polyobject rendering 2023-06-03 12:03:12 +02:00
spherallic
5548fd1aba Pass folder resources to SRB2 properly, using new launcher parameters 2023-06-03 00:09:26 +02:00
spherallic
4ef3ba204b Draw polyobject previews in classic modes 2023-06-02 14:57:12 +02:00
spherallic
32e450e089 Draw waypoint sequences in classic modes 2023-06-02 13:58:08 +02:00
spherallic
aeff9996c7 Draw NiGHTS axis circles/lines in classic modes 2023-06-01 17:18:27 +02:00
spherallic
d63c3c23bc Change version number text in log and crash report 2023-05-30 12:14:57 +02:00
spherallic
86b0d431d8 Rename some UDB files that were missed before to UZB 2023-05-30 11:34:21 +02:00
spherallic
55158443ca Change some default settings:
- Disable Visual Mode view stretching
- Disable increased texture brightness in classic modes
- Increased default Visual Mode FOV from 80 to 90
2023-05-30 11:16:42 +02:00
spherallic
a962eed418 Update revision number to reflect latest UDB merge 2023-05-29 11:06:02 +02:00
spherallic
69c667073a Merge remote-tracking branch 'udb/master' 2023-05-29 11:04:31 +02:00
wisselstem
606e43ca35
Stair Sector Builder Mode: fix "Back" option never being checked when loading default preset (#890) 2023-05-26 21:16:38 +02:00
wisselstem
d2a4dcffce
Edit Selection Mode: added actions for moving the selection around the grid (#888) 2023-05-26 20:56:30 +02:00
wisselstem
533d56eb6a
Preferences form: added Tab to the list of special input controls (#886) 2023-05-26 20:53:36 +02:00
spherallic
a50f332493 Update installer, disable updater, remove binary config 2023-05-26 18:50:13 +02:00
spherallic
d08b4b6638 Start UZB version numbering with v0.1 2023-05-26 18:21:31 +02:00
spherallic
78dc4e5c1e Update git revision in assembly version 2023-05-26 16:59:12 +02:00
spherallic
3aad6d2bb7 Rebrand UDB to UZB 2023-05-26 16:55:19 +02:00
sphere
10e2e3f4cb Merge branch 'texture-skewing' into 'master'
Implement proper texture skewing in Visual Mode

See merge request STJr/UltimateZoneBuilder!5
2023-05-26 12:51:41 +00:00
sphere
af9c803ed6 Merge branch 'reduce-blockmap-use' into 'master'
Reduce blockmap use when drawing/stitching geometry

See merge request STJr/UltimateZoneBuilder!4
2023-05-26 12:51:28 +00:00
spherallic
8bbf6b716a Fix testing from cursor/camera position for SRB2 2023-05-26 14:20:25 +02:00
spherallic
5b9dc62dde Change hardcoded line slope action to match SRB2 2023-05-26 14:09:04 +02:00
spherallic
2bbb2aaf30 Implement proper texture skewing in Visual Mode 2023-05-26 13:26:15 +02:00
spherallic
a4e4fdbdb3 Merge branch 'repeat-midtex' into texture-skewing 2023-05-26 11:44:09 +02:00
spherallic
841467cf9b Merge remote-tracking branch 'udb/master' 2023-05-24 12:55:08 +02:00
spherallic
06e2c06553 Reduce blockmap use when drawing/stitching geometry, increasing performance in large maps 2023-05-24 12:50:45 +02:00
MascaraSnake
787dfe33f4 Infinitely repeating midtextures: Handle offsets correctly 2023-05-23 09:53:47 +02:00
MascaraSnake
cbf1fe14c8 Add support for repeating midtextures 2023-05-23 08:51:09 +02:00
MascaraSnake
4783f4823c Thing-based vertex slopes: Pick the right mapthings 2023-05-22 20:51:10 +02:00
MascaraSnake
2933d5ad5f Wrap xcopy arguments in quotes to handle spaces in paths 2023-05-22 18:09:26 +02:00
spherallic
2f3d9e07cb Various project changes to make UDBScript work again 2023-05-21 23:03:10 +02:00
biwa
13a6f1b24d Added the Unity port IWADs (and some others) to the list of known official IWADs 2023-05-21 09:54:55 +02:00
antonino maniscalco
aae0dd5669
Check for unix instead of linux in file locker (PR#885 by pac85)
The calls to native windows functions wouldn't be valid on any unix os
so expand the check.

The check for Windows XP is removed as that platform is not supported
anymore.
2023-05-19 22:55:02 +03:00
antonino maniscalco
b772e0665f
Fix crash on linux when saving (PR#868 by pac85)
When saving a wad for the second time some code would run that tried to
use native windows function and caused a crash.
2023-05-19 17:45:15 +03:00
spherallic
34cdf97ca4 Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-19 00:47:18 +02:00
wisselstem
a2c67a9c5e
Select Sectors Outline action: fixed an issue where selection info/labels were not updated (#884) 2023-05-17 17:45:17 +02:00
spherallic
1723958a97 Fix SRB2 thing edit form 2023-05-16 17:26:55 +02:00
spherallic
087b1c8e8f Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-12 13:45:56 +02:00
Xaser Acheron
184c13a563
Automap Mode: improved support for GZDoom (#876)
- A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap
- Holding Shift will highlight sectors instead of lines
- Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag
- Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
2023-05-01 09:32:09 +02:00
biwa
464f4c4ea7 ZScript parser: fixed an issue where mixins were not added to extend classes. Fixes #880 2023-04-30 20:07:39 +02:00
biwa
f7d767c115 Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872 2023-04-22 22:29:15 +02:00
biwa
86f1532a9f Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873 2023-04-22 19:38:18 +02:00
biwa
724bd24d37 Fixed a problem where the last used game configuration was not saved for the new map dialog 2023-03-29 11:24:51 +02:00