Commit graph

1019 commits

Author SHA1 Message Date
codeimp
64d06d0417 Added sidedef sector numbers on the linedef info panel 2009-06-12 09:22:09 +00:00
codeimp
be6545e8de @ fixed a bug that caused saving maps to be very slow 2009-06-12 08:02:47 +00:00
codeimp
36c42dbef1 @ fixed a bug in the undo/redo system 2009-06-11 21:50:55 +00:00
codeimp
55e640b6e1 - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
2009-06-11 21:21:20 +00:00
boris_i
f66980b60f - Fixed a bug that allowed to use texture names longer than 8 characters, making the WAD file unusable after saving
@ added a texturenamelength config var. Setting it to higher than 8 may result in unexpected behaviour due to the speed optimizations relying on 8 char texture names and should not be changed for now.
2009-06-08 18:52:56 +00:00
codeimp
84a3069926 @ added internal option to prevent automatic removal of unreferenced elements when other elements are removed 2009-06-07 10:26:06 +00:00
codeimp
1e9cc18730 @ Added Create* functions in the MapSet that allows specifying the index (element at existing index will move to the end of the array instead of the newly created element). 2009-06-07 09:00:14 +00:00
codeimp
d284248ca0 @ fixed paste 2009-06-06 00:05:59 +00:00
codeimp
f09bfff419 @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
codeimp
45ad5f5943 @ major change in the way sector surfaces are allocated and rendered for optimization
@ white texture has been moved to the DataManager and is now also available to plugins
2009-06-04 20:21:31 +00:00
codeimp
a7c668defe Fixed mouse cursor when over the script editor. 2009-06-01 08:57:29 +00:00
boris_i
f145eebada Fixed a bug where selected lines were deselected when trying to find/replace
Replacing can now be made undone
2009-05-31 12:13:37 +00:00
codeimp
e62146f464 - Reset default drawing textures when map options are changed
- Fixed some minor bugs in the choice of default drawing textures
2009-05-31 10:59:42 +00:00
boris_i
2485c5b184 Added variable "skyflatname" as a game configuration item. It is used to ignore false positives when checking for missing textures. Updated all the game config files to make use of this feature. 2009-05-30 19:51:36 +00:00
codeimp
3efe4f5702 Added better closed sectors error check (by Boris Iwanski) 2009-05-30 15:18:21 +00:00
codeimp
0fd844bd36 Fixed bug that caused some items in the script editor autocomplete list not to select when the first few characters were typed. 2009-05-25 10:06:53 +00:00
codeimp
05bbaffb91 Added Missing Textures error check (thanks to Boris Iwanski) 2009-05-24 22:26:25 +00:00
codeimp
67c16f555e @ some intellisense documentation 2009-05-21 08:18:34 +00:00
codeimp
196c6924d1 Added options for editing ranges (highlighting, stitching and splitting) 2009-05-20 15:03:08 +00:00
codeimp
b28dc6253b @ Added IntelliSense documentation for the MapSet class 2009-05-19 09:59:19 +00:00
codeimp
98f7420b33 Fixed crash when Select Texture or Select Flat is clicked in Grid Setup dialog and no texture was previously used 2009-05-17 15:02:03 +00:00
codeimp
04b883f999 Fixed grid action names and description for clarification 2009-05-17 14:58:45 +00:00
codeimp
79116a2a42 - Added check for unused sectors and automatic removal when opening a map 2009-05-17 14:37:34 +00:00
codeimp
622ff71056 - Fixed Make Door crash when no sector is highlighted or selected
- Added HighlightedObject property to the EditMode class, the object returned depends on the editing mode and the current highlight
- Exposed several properties in the ClassicMode class
2009-05-17 14:00:36 +00:00
codeimp
ef67891c15 Made the BindMethods and UnbindMethods functions in the ActionManager public so they can be used in plugins 2009-05-16 16:45:28 +00:00
codeimp
0c5b437f64 Added a check to prevent a crash with overlapping resource lump ranges 2009-05-14 21:36:25 +00:00
codeimp
542d68370d Fixed a rendering issue when resizing the main window 2009-05-14 19:23:27 +00:00
codeimp
2fd192479d Possible fixed for alleged crash on rendering reset (after testing) 2009-05-14 18:50:08 +00:00
codeimp
660ca48611 First official release. 2009-05-14 16:57:25 +00:00
codeimp
777de39cad Fixed a bug in the drawing behavior that caused CCW drawn sectors to sometimes create a sector on the wrong side 2009-05-14 07:43:42 +00:00
codeimp
91996d4775 @ Removed unneeded pre/post build events from Statistics project 2009-05-14 05:27:11 +00:00
codeimp
9b446458c4 Resources are now only reloaded when needed due to changing resource related settings on the Game Configurations dialog 2009-05-13 22:46:03 +00:00
codeimp
e5dc72d140 Resources are now only reloaded when needed due to changing image specific settings on the Preferences dialog 2009-05-13 22:35:34 +00:00
codeimp
041a4b8a57 When strict patches loading is off, colormaps can now also be found outside C_START and C_END when a base resource defines them correctly in between C_START and C_END (or in the Colormaps subdirectory) 2009-05-13 20:54:45 +00:00
codeimp
18dccfd87f Fixed a minor drawing behavior bug 2009-05-13 20:51:03 +00:00
codeimp
848fd9e72e Fixed a bug in the drawing behavior when splitting sectors 2009-05-13 20:07:33 +00:00
codeimp
cffc939c5a Fixed updating used textures when pasting so that they are loaded and displayed on the geometry surface 2009-05-13 10:58:13 +00:00
codeimp
5bebe5087f - Fixed update of geometry surfaces in Edit Selection mode on paste and flip
- Little optimization in MarkSelected... functions
2009-05-13 09:35:13 +00:00
codeimp
5d6e077efb - Added check to remove zero-length linedefs when opening a map that has any
- Some minor interface polishing
2009-05-12 18:20:03 +00:00
codeimp
0dc2bed6d1 Fixed behavior of drawing over old lines (orientation of old lines is now preserved) 2009-05-12 11:36:52 +00:00
codeimp
16dfffb068 Added support for Boom colormaps 2009-05-12 09:50:08 +00:00
codeimp
63c22e5d2d Fixed a crash when opening the Texture Set editor 2009-05-12 08:01:50 +00:00
codeimp
953cfbd195 Fixed finding and replacing within current selection 2009-05-11 12:56:30 +00:00
codeimp
ee3182885e Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
codeimp
a196125255 Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
codeimp
ec40df4765 Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
codeimp
1fc8947d29 - Fixed immediate right-click-drag in Brightness mode
- Fixed potential crash and "ghost thing" left-over after cancelling pasted things
2009-05-09 17:38:59 +00:00
codeimp
0c908b38d5 Fixed sector sidedefs not being updated when editing sector height from within Visual Mode 2009-05-09 13:41:26 +00:00
codeimp
59e70a625c Removed option "keep selection" from Find & Replace dialog (not sure why I put that there, it doesn't do anything) 2009-05-09 12:14:10 +00:00
codeimp
db132c30e8 Fixed the "within current selection" option in Find & Replace mode 2009-05-09 11:37:55 +00:00
codeimp
9b8e06299a Some changes to the drawing behavior to minimize the chance it will fix self-referencing sectors 2009-05-09 06:49:01 +00:00
codeimp
a4dedc56a3 - Sector splitting fix
- Adjusted vertical line spacing to text in script editor for readability
2009-05-06 20:41:12 +00:00
codeimp
049b0a7954 Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
codeimp
91b76bcb5b Changed drawing behavior so that drawn lines are not corrected to clockwise orientation 2009-05-06 14:50:17 +00:00
codeimp
65521d1ea6 Some drawing/merging behavior cosmetics 2009-05-06 10:06:45 +00:00
codeimp
abfb16c35d Fixed a bug with sector highlighting in Visual Mode (occurred when a sector contains lines that have the same sector on both sides) 2009-05-06 07:26:12 +00:00
codeimp
31d742a073 - Decreased intensity of the selection in visual mode
- Fixed a crash in UDMF custom fields editor
2009-05-05 21:13:50 +00:00
codeimp
e7541be243 Some fixes 2009-05-05 19:12:36 +00:00
codeimp
88449b7c01 Added Tab key in images browser to jump between the same image in "Used textures" and "Available textures" areas. 2009-05-05 12:24:00 +00:00
codeimp
4976459396 @ removed unneeded dxwebsetup from the setup installer (directx redist is already included in the slimdx package)
- Added options to move both floor and ceiling together when a sector height change action is used on walls.
2009-05-05 11:26:50 +00:00
codeimp
e26591bd4a Changed a lot in undo/redo system to work better with grouping and plugins 2009-05-05 09:50:23 +00:00
codeimp
0cbdc0209c - Changed a lot of things in the setup installer
- Changed the menu and status bar color to Tan instead of Blue for the default XP theme
- Fixed a crash after a warning when Direct3D could not be started
2009-05-04 16:07:14 +00:00
codeimp
f594a67f5b - Fixed an error message when Direct3D cannot be started
@ Removed debug setup installer and updated a message in the release installer
2009-05-04 07:46:44 +00:00
codeimp
b5491b4b08 - Fixed some visual mode editing bugs
- Fixed highlight and selection in visual mode when shader model 2.0 is not available
- Added option to turn off glow animation of highlight and selection in visual mode
2009-05-04 06:13:56 +00:00
codeimp
d3c87b2a71 - Pixel Shader model 2.0 is now always used when available (regardless of High Quality Display option)
- Edit Selection mode now updates surface geometry when drag is released
2009-05-03 20:21:52 +00:00
codeimp
6f5f441ea6 @ Removed redundant ApplySettings() on shader used in visual mode RenderSinglePass() 2009-05-03 20:05:08 +00:00
codeimp
634efc6ee4 Added selection feature in Visual Mode (click left mouse button to select) 2009-05-03 19:22:32 +00:00
codeimp
fd9308d74f @ work in progress (do not use this revision) 2009-05-02 14:59:05 +00:00
codeimp
ad05a43ade @ work in progress (do not use this revision for building/testing) 2009-05-01 20:31:17 +00:00
codeimp
26739a7f2d Displaying "no errors found" when nothing is found in Map Analysis mode 2009-04-28 07:51:23 +00:00
codeimp
6e98b29c5c Fixed updating of both sides of a linedef when Upper/Lower Unpegged is changed in Visual Mode 2009-04-27 17:32:23 +00:00
codeimp
fa6e71419d Spelling corrections. 2009-04-27 14:34:59 +00:00
codeimp
2de3464d30 @ created a release build batch file and removed the "with revision lookup" project configs 2009-04-27 09:18:35 +00:00
codeimp
2d926198a9 Fixed some issues with keys and scrollwheel input after a dialog window has been shown 2009-04-26 21:38:45 +00:00
codeimp
173a2cb055 Added editing mode help on F1 for Make Sector Mode and Visual Mode 2009-04-26 21:21:55 +00:00
codeimp
69c6dd8d03 Fixed some sprite texture errors in Visual Mode 2009-04-26 20:20:40 +00:00
codeimp
63c474064d - Fixed the tab order on all windows
- Some visual aesthetics
@ Fixed the "Release with revision lookup" config output directories
2009-04-26 19:53:36 +00:00
codeimp
3cd3bdee7f Fixed a bug (again) that caused slow opening of the images browser with many (thousands) textures. 2009-04-26 17:14:47 +00:00
codeimp
3b9eed97ec @ Added "Release with revision lookup" configs ("Release" now builds without revision number) 2009-04-26 14:29:41 +00:00
codeimp
d22aba4398 Fixed a bug in the SidedefAngleSorter which caused a crash when analyzing on some maps 2009-04-26 10:54:51 +00:00
codeimp
bcbe994280 @ Removed unneeded warning for trivial lumps that couldn't be found when opening a map 2009-04-26 07:44:31 +00:00
codeimp
a6ee417d45 Removed unneeded warning for trivial lumps that couldn't be found when opening a map 2009-04-26 07:37:11 +00:00
codeimp
ab0f1a21ad Fixed UDMF integral vertex to float vertex conversion when loading UDMF map with integral vertices 2009-04-26 07:34:19 +00:00
codeimp
d477f0a7bf Added the CodeImp logo on the about window and made links red 2009-04-25 06:55:17 +00:00
codeimp
2cfbc07ace Fixed crash when clicking the Script Editor button when the editor is already opened 2009-04-23 05:57:28 +00:00
codeimp
d7340f040b Added source code for Map Statistics plugin. Most simple plugin ever, see this source code to learn the very basics of making a Doom Builder 2 plugin. Lot of comments in the source code to explain why things are needed. 2009-04-19 21:45:56 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
codeimp
7ecdbed681 @ removed source code for directory restructuring 2009-04-19 17:51:38 +00:00
codeimp
57a7623b21 Removed changes for BZip2 and LZMA compression support (library is unstable, will have a look at this later) 2009-04-19 08:41:28 +00:00
codeimp
4a60a4fa03 - Fixed //$Sprite bug in DECORATE actor parser
- Fixed some property inheritance in DECORATE actors
2009-04-18 23:22:36 +00:00
codeimp
43a3560b68 Updated SlimDX library to latest version (March 2009) 2009-04-18 23:01:18 +00:00
codeimp
b126229c47 @ Removed SlimDX note from about dialog. They don't care for me using SlimDX anyway, despite being their first user when they started that project :'( 2009-04-18 20:10:12 +00:00
codeimp
cdd0cbcb1b Fixed display of linedef and thing arguments in info panels 2009-04-18 16:07:48 +00:00
codeimp
7a94071ee5 @ resource loading time measuring 2009-04-18 12:01:08 +00:00
codeimp
1606eb11eb Copying vertices now won't include the linedefs 2009-04-18 09:58:09 +00:00
codeimp
95d3d79d11 - Textures now take precedence when on walls and flats take precedence when on floors/ceilings
- Removed an unused action
2009-04-18 09:38:13 +00:00
codeimp
1c2045e42e Added culture independent parsing code in TEXTURES/DECORATE parsers to fix problems reading values in different languages 2009-04-18 08:30:15 +00:00
codeimp
14e4246994 Set all the default controls and other settings 2009-04-16 20:29:44 +00:00
codeimp
f075a1a142 PK3 file browse dialog now also supports the .pk7 extension 2009-04-16 07:53:37 +00:00
codeimp
7daaf68f9e Fixed automatically selected Texture Set behavior in images browsers 2009-04-16 05:41:02 +00:00
codeimp
042ae016bf Fixed Increase/Decrease brightness action descriptions for Visual Mode (they were reversed) 2009-04-16 05:02:05 +00:00
codeimp
09a1c2ccd3 Added 7z support, thanks to Randy Heit. 2009-04-16 04:44:48 +00:00
codeimp
6b347ad51d Added visible highlight for targeted object in Visual Mode 2009-04-15 22:16:30 +00:00
codeimp
532efeac15 Merged in changes by Randy Heit which add support for BZip2 and LZMA 2009-04-15 05:59:43 +00:00
codeimp
7c3671eac0 @ working on the reference manual 2009-04-14 21:10:00 +00:00
codeimp
4d3367d3c7 - Made a bunch of corrections, thanks to Robin Palmer
- Added menu item to expand/collapse the info panel
2009-04-13 21:37:03 +00:00
codeimp
396ba7f764 Added automatic sidedefs compression when number of sidedefs exceeds the maximum sidedefs 2009-04-13 15:21:45 +00:00
codeimp
b2f9b0c19e Fixed a bug with missing patches in TEXTURES parser 2009-04-13 11:24:10 +00:00
codeimp
1f27979f43 Fixed some bug that caused slow opening of the images browser with many (thousands) textures 2009-04-13 11:12:42 +00:00
codeimp
4ce49734b2 Fixed a bug that caused the New Tag button to give an unexpected number 2009-04-11 20:19:02 +00:00
codeimp
6379eeccd8 @ working on the reference manual 2009-04-11 10:22:08 +00:00
codeimp
201e8556a3 - Converted solution/project files to Visual Studio 2008
- Changed code to use .NET Framework 3.5
2009-04-11 07:46:53 +00:00
codeimp
af82dc7c6a @ working on the reference manual 2009-04-10 13:41:29 +00:00
codeimp
7394868988 Fixed some issues with images browser and Linedef properties dialog 2009-04-09 17:23:49 +00:00
codeimp
f5a4799721 Fixed errors in texture/flats browser when opening without any texture selected 2009-04-09 14:30:22 +00:00
codeimp
87526da581 - DECORATE actors are now stripped from quotes
- Texture names and patch names from TEXTURES are now stripped from quotes
2009-04-09 13:55:05 +00:00
codeimp
660ba1bfb1 - Fixed relative increase/decrease operators (++ and --) in numeric textboxes
- More format limitations checking code
2009-04-09 11:46:51 +00:00
codeimp
387b6111ad Fixed bug that causes the grid to be incorrect after opening/closing the info panel 2009-04-09 08:26:05 +00:00
codeimp
d46b5cb4e3 Fixed crash when undo was used after Linedef drag (which involves a merge) 2009-04-09 05:57:24 +00:00
codeimp
7a31c07eec @ Fixed incorrect positioning/sizing of the controls in the Linedef properties dialog 2009-04-09 05:49:04 +00:00
codeimp
ba6f1ae6c2 - Added user_ prefix suggestion when adding custom UDMF fields
- UDMF field name check now removes numeric characters from the start
2009-04-08 21:23:02 +00:00
codeimp
666154edfc - More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
2009-04-08 20:49:35 +00:00
codeimp
c1b6728f74 - Added lots of limitations to the different file format interfaces (MapSetIOs)
- Property dialogs now verify numeric input against the file format limitation
2009-04-08 19:11:40 +00:00
codeimp
1921c63583 Less message box popups, more reporting in the Errors and Warning dialog window 2009-04-06 05:51:59 +00:00
codeimp
c53ee9c927 Some reference manual implementation 2009-04-05 19:29:27 +00:00
codeimp
a1279a1dc9 - Added warning when the same compiler is defined more than once
- Statusbar now shows warning when errors occurred during program startup
2009-04-04 13:04:20 +00:00
codeimp
a80eb538df Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values 2009-04-02 11:08:33 +00:00
codeimp
209c73efa4 Added safety check for previous DB1 .dbs file compatibility change 2009-04-02 08:32:21 +00:00
codeimp
cf7b69c8f6 - Fixed crash on deleting things
- Fixed crash on pressing ESC when no map is opened
2009-04-02 08:18:09 +00:00
codeimp
ff51c735f7 Fixed crash after merging/joining sectors and selecting the result 2009-04-01 08:44:21 +00:00
codeimp
67c6a343f7 - Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00
codeimp
cde2e783d6 Changed some selection code around 2009-03-30 09:28:19 +00:00
codeimp
71b80f9f50 @ work in progress, may crash or not even compile 2009-03-30 07:45:39 +00:00
codeimp
bf4b898aba Fixed a crash when sprite/texture names longer than 8 bytes are referenced 2009-03-29 15:34:37 +00:00
codeimp
15573e0fb1 Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
codeimp
586cf7e295 Added curve linedefs button on toolbar 2009-03-26 06:27:18 +00:00
codeimp
cfb751839a Fixed incorrect separator line in statusbar 2009-03-25 19:57:18 +00:00
codeimp
d0203f7f7b Fixed crash after manually creating a Sidedef through the Edit Linedef dialog 2009-03-25 13:52:29 +00:00
codeimp
a50dad0291 Re-enabled error checking when loading data resources 2009-03-25 12:42:32 +00:00
codeimp
a7d8b45172 - Fixed a bug in the visual mode shader class
@ working on the reference manual
2009-03-25 12:24:16 +00:00
codeimp
bc2d36db08 Fixed bug which causes a highlighted linedef to be copied even when a selection was made 2009-03-23 13:49:17 +00:00
codeimp
809f6c59ed @ working on the reference manual 2009-03-23 10:22:04 +00:00
codeimp
0cef612562 Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
codeimp
257834ebba @ Removed the Triangulator mode from BuilderModes plugin 2009-03-17 14:21:21 +00:00
codeimp
99894a80ce Added camera coordinates display in statusbar when in Visual Mode 2009-03-17 14:02:11 +00:00
codeimp
ff2877181c Fixed breaking compatibility with DB1 settings files 2009-03-17 13:40:34 +00:00
codeimp
94d7b1b9c1 - Fixed overlapping previews in Texture Set editor
- Made the Texture Set editor preview list a little bigger
2009-03-17 12:45:03 +00:00
codeimp
1587e5a10a Added the number of textures next to the Texture Sets 2009-03-17 12:40:10 +00:00
codeimp
ae46253e4a Fixed bug in thing argument descriptions not correctly displayed in thing properties dialog 2009-03-17 10:49:50 +00:00
codeimp
4178ac56ed - Added default controls for raise/lower sector floor/ceiling in Sectors Mode
- Information panels now update in Sectors Mode and Brightness Mode when changes are made
2009-03-17 09:16:54 +00:00