MaxED
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fd0a5d0f87
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Rewrote VerticesMode.DeleteItem function. It was still not working properly after previous commit (proper vertex deletion can become surprisingly complicated in some cases)...
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2013-07-05 09:07:49 +00:00 |
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MaxED
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8cf9e651cc
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
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MaxED
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591f92cce6
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
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codeimp
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c2d5729644
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@ Added sidedef functions to get the heights of high/mid/low wall parts
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2009-07-29 16:34:17 +00:00 |
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codeimp
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55e640b6e1
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- Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
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2009-06-11 21:21:20 +00:00 |
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codeimp
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f09bfff419
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@ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency.
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2009-06-05 19:03:56 +00:00 |
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codeimp
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91b76bcb5b
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Changed drawing behavior so that drawn lines are not corrected to clockwise orientation
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2009-05-06 14:50:17 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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