codeimp
cc47f0b11f
@ work on (G)ZDoom Editing plugin
2010-09-11 20:14:36 +00:00
codeimp
c502b02aa6
@ work on (G)ZDoom Editing plugin
2010-09-09 21:16:16 +00:00
codeimp
21c48f78e0
Fixed Aiming Camera (9073) thing argument 4 in ZDoom configurations (thanks Kappes Buur)
2010-09-03 05:50:53 +00:00
codeimp
72d7f6f54e
Updated UDMF fields in ZDoom game configurations
2010-09-02 20:42:00 +00:00
codeimp
5d741fab7d
Fixed ActorMover (9074) thing argument 4 in ZDoom configurations (thanks Kappes Buur)
2010-09-02 06:09:06 +00:00
codeimp
c479f9185f
Update Eternity Game Configuration (thanks esselfortium)
2010-08-30 14:47:27 +00:00
codeimp
7406843955
ZDoom USDF can now be edited as plain text in the script editor.
2010-08-23 19:55:33 +00:00
codeimp
b2f672c94f
Added 'conversation' UDMF field to Things in ZDoom configurations
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Added the ability for plugins to choose the toolbar section in which to add a button
Added beginning of ZDoom USDF conversation editor plugin
2010-08-22 20:56:52 +00:00
codeimp
6a685b7678
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00
codeimp
97b96df5dc
Removed Hexen compiler and using the ZDoom ACC compiler to compile for Hexen
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Removed Eternity UDMF game configuration, because Eternity still doesn't have UDMF support
2010-08-21 09:46:16 +00:00
codeimp
34bd24505d
Added some missing things in ZDoom game configurations
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Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
acd1fe69fd
@ Changed key combinations (disregardshift) to still allow Control keys
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@ Fixed crash with editing an unknown thing
@ Minor Game Configuration changes
2010-08-13 19:11:06 +00:00
boris_i
aa34d0605e
Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
2010-08-13 18:32:21 +00:00
codeimp
f070f6c867
@ Minor Game Configuration changes.
2010-08-13 17:57:58 +00:00
codeimp
9ed495d99d
Added some missing Skulltag things (thanks StrikerMan780)
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Added new internal sprite: Light
2010-08-11 19:47:48 +00:00
codeimp
02289a79a0
Fixed the Skulltag configurations to use the configuration include system.
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@ Also removed the temporary files I used for comparison.
2010-08-10 20:19:21 +00:00
boris_i
b1d34b1af5
Fixed the Heretic config to actually display hanging things on the ceiling in visual mode
2010-03-24 17:39:49 +00:00
codeimp
b7bf1299ce
Fixed incorrect sector effects flashing speeds in the descriptions
2009-08-22 21:21:40 +00:00
codeimp
20048976b0
ZDoom (Hexen) and ZDoom (Strife in Hexen format) game configurations game configurations now makes use of included configurations
2009-08-03 08:05:55 +00:00
codeimp
e3ee1df791
@ Fixed missing TX_ textures support in ZDoom game configurations
2009-08-03 06:36:03 +00:00
codeimp
95965418f2
ZDoom (Heretic in Hexen format) game configuration now makes use of included configurations
2009-07-31 14:53:41 +00:00
codeimp
708195f164
ZDoom (Doom in UDMF format) game configuration now makes use of included configurations
2009-07-31 13:54:36 +00:00
codeimp
3d37b122f1
ZDoom (Doom in Doom format) and ZDoom (Doom in Hexen format) game configurations now makes use of included configurations
2009-07-31 12:56:07 +00:00
codeimp
711ad371d8
Strife game configuration now makes use of included configurations
2009-07-31 07:54:05 +00:00
codeimp
9db6df3083
jDoom, Legacy and Risen3D game configurations now makes use of included configurations
2009-07-30 20:21:04 +00:00
codeimp
8e0589ddf3
@ Total restructure of the game configuration includes
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@ Missing include paths are now reported as errors
2009-07-30 18:10:57 +00:00