Commit graph

15 commits

Author SHA1 Message Date
codeimp
7f685b4c77 Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
boris_i
72d688f8d0 Added actions to move the camera up and down in 3D visual modes (no default keys bound)
@ more fixes for auto-aligning hi-res textures: now takes the WorldPanning flag into account
2010-05-08 13:14:48 +00:00
codeimp
2d73b1163a @ fixed some incorrect code (what happened there?!) 2010-01-30 22:20:18 +00:00
codeimp
35268f8e3c @ exported Hermite spline functions for use by plugins 2010-01-30 20:46:51 +00:00
boris_i
52b791d188 Fixed auto alignment of scaled textures that retain precision of their unscaled dimension 2010-01-09 11:56:52 +00:00
codeimp
ed9f393fb1 - Tools.DrawLines no longer snaps the geometry to map format accuracy. Use General.Map.Map.SnapAllToAccuracy() to compensate. 2010-01-02 21:28:18 +00:00
codeimp
ee8d88c3dc Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
codeimp
13a47b93df Fixed texture alignment wrapping to work only for the alignment axis. 2009-07-02 08:18:52 +00:00
codeimp
55e640b6e1 - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
2009-06-11 21:21:20 +00:00
codeimp
f09bfff419 @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
codeimp
18dccfd87f Fixed a minor drawing behavior bug 2009-05-13 20:51:03 +00:00
codeimp
848fd9e72e Fixed a bug in the drawing behavior when splitting sectors 2009-05-13 20:07:33 +00:00
codeimp
9b8e06299a Some changes to the drawing behavior to minimize the chance it will fix self-referencing sectors 2009-05-09 06:49:01 +00:00
codeimp
91b76bcb5b Changed drawing behavior so that drawn lines are not corrected to clockwise orientation 2009-05-06 14:50:17 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00