biwa
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7448e0fb05
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Fixed a crash when undoing/redoing while in Things Mode
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2021-10-24 20:28:36 +02:00 |
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biwa
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a0971e0ef2
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Added option to reselect changed map elements after undo/redo
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2021-10-24 19:22:00 +02:00 |
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biwa
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ca264c71b1
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Visual Mode: fixed a bug where textures on 3D floors were not scaled correctly when using the upper/lower texture 3D floor flags. Fixes #640
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2021-10-21 20:25:56 +02:00 |
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biwa
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cbe231c853
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Image Exporter: added option to chose between taking sector colors into account or not when exporting. Resolves #635
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2021-10-14 21:43:41 +02:00 |
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biwa
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c2a6e577c7
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Image Exporter: fixed a bug where texture scales were not taken into account when exporting. Fixes #634
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2021-10-14 21:09:49 +02:00 |
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biwa
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dee9a2a183
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Map Analysis Mode: checked status of checks is now remembered between sessions. Resolves #629
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2021-10-13 22:51:28 +02:00 |
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biwa
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a53198f44e
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Find And Replace Mode: fixed a bug where searching for UDMF fields in a selection would crash
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2021-09-19 22:45:55 +02:00 |
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biwa
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0039945086
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Eternity Engine game configuration: it's again possible to set the floor and ceiling brightness independently from the sector brightness
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2021-09-13 21:19:48 +02:00 |
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biwa
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0b70b08bd8
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Fixed some compiler warnings
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2021-09-06 23:43:30 +02:00 |
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biwa
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da52f71154
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Game configurations: added option to enable/disable GZDoom style distinct brightness for walls/ceilings/floors. Fixes #618
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2021-09-06 23:05:58 +02:00 |
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biwa
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5a19e70c05
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Visual Mode: added some safeguards against potential crashes that should never happen. Potentially fixes #614
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2021-09-05 11:06:50 +02:00 |
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Derek MacDonald
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d7a4e2bf8b
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Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608)
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2021-09-03 18:31:36 +02:00 |
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Derek MacDonald
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e75dc2c746
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Draws vector arrow between Doom format line-to-line specials (#602)
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2021-08-25 20:31:28 +02:00 |
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biwa
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b77bb9fe6f
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Visual Mode: fixed a problem where highlighted visual slope handles were not highlighted anymore after clearing the selection
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2021-08-24 20:25:36 +02:00 |
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Derek MacDonald
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166e3281d2
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Don't auto-add upper texture for lower adjacent sky sectors (#594)
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2021-08-14 11:33:52 +02:00 |
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biwa
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9944748cbf
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Fixed a bug that could cause a crash when going over the maximum linedef limit
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2021-07-16 17:56:55 +02:00 |
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biwa
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e0515c3209
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Visual Mode: fixed a bug where auto-aligning textures wouldn't work correctly in game configurations without support for local sidedef texture offsets, when short texture names were used, but the texture's source was a full texture name (i.e. from the /textures directory)
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2021-07-04 10:51:05 +02:00 |
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biwa
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98321b6f40
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Image exporter: sector colors are now taken into account
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2021-06-24 19:58:26 +02:00 |
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biwa
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e0f620827d
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Linedefs Mode: fixed a problem where flipping a highlighted linedef would also select the linedef. Fixes #571
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2021-05-30 18:27:56 +02:00 |
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ZZYZX
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9fcb45e1b1
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Fixed: a single selected linedef was deselected after flipping it
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2021-05-19 12:59:24 +03:00 |
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biwa
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898fe21f75
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TEXTURES lump: fixed a problem where textures that use textures as patches were too bright when gamma correction was enabled
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2021-05-13 21:36:29 +02:00 |
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biwa
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f8e836a5cf
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Don't use thread unsafe collections in threaded code (hopefully fixes crash in Sectors Mode when selecting sectors)
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2021-04-22 21:10:10 +02:00 |
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biwa
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547aec7541
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Sectors Mode: potentially fixed some crashes related to determining thing sectors
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2021-04-22 16:12:14 +02:00 |
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biwa
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7d67ec2be9
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Resetting a slope in Sector Edit Form UDMF or with the Reset Slope action will not set the height to the z position at the center of the sector anymore, but to its original height
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2021-04-18 21:16:28 +02:00 |
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biwa
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83adef923d
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Increased performance on multi-core CPUs when selecting sectors in Sectors Mode when Synchronize Thing Editing is enabled
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2021-04-17 20:06:58 +02:00 |
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biwa
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c748209eba
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Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse
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2021-04-01 21:44:49 +02:00 |
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biwa
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7dd0a0a4af
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OBJ Exporter: unchecking the "Generate ZScript/DECORATE" and/or "Generate MODELDEF" checkboxes will now really not generate the respective files
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2021-04-01 21:12:34 +02:00 |
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biwa
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0bd049b29b
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Sectors Mode: fixed a crash when joining sectors. Fixes #539
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2021-03-22 22:01:55 +01:00 |
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biwa
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ccfafec7d8
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OBJ Exporter: fixed problem where parts of the dialog would be erroneously enabled or disabled
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2021-03-22 18:14:05 +01:00 |
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biwa
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a771de1848
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OBJ Exporter: once again trying to fix normals
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2021-03-22 17:54:20 +01:00 |
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biwa
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72ff5ecf24
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OBJ Exporter: fixed a problem where concave sectors with exactly four corners were not exported correctly. Fixes #249
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2021-03-22 16:16:34 +01:00 |
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biwa
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85b8b41580
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
Linedef Editing Form (UDMF): now only missing required activation flags are marked red
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2021-03-22 10:41:21 +01:00 |
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biwa
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8e95b074ec
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Visual Mode: fixed inaccuracies of when upper/lower textures are shown when sky rendering is enabled
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2021-03-17 20:04:10 +01:00 |
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biwa
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a99d5c239b
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Fixed a bug where pasting texture offsets in UDMF configurations without support for local sidedef texture offset (like the Eternity UDMF configuration) didn't work. Fixes #538
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2021-03-16 21:44:12 +01:00 |
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biwa
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5addd6508c
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Started to add support for arbitrary UDMF field associations (#401)
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2021-03-14 15:58:40 +01:00 |
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biwa
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608d1e6ca2
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Fixed some visual issues with the OBJ export dialog
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2021-03-11 21:56:12 +01:00 |
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biwa
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a2b007b9ae
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OBJ model export: added option to disable generating ZScript/DECORATE and/or MODELDEF
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2021-03-11 21:54:48 +01:00 |
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biwa
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250b89dc4e
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Find And Replace Mode: added options to search for UDMF fields
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2021-03-07 14:27:23 +01:00 |
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biwa
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5534a93051
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Sectors Mode: fixed a crash when merging sectors while a shared linedef between them was shown as an association
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2021-02-28 01:44:38 +01:00 |
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biwa
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d3a578c6cc
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Map Analysis Mode: fixed a crash when the sidedef of 1-sided lines had upper/lower textures defined. Fixes #533
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2021-02-23 16:26:31 +01:00 |
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biwa
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1e3cf5ccec
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Using the "Reset plane slope" action now sets the floor or ceiling heights to the height of the plane at the sector's bounding box center
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2021-02-20 16:26:35 +01:00 |
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biwa
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93cc15640f
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Error Checker: added config options to ignore unknown textures on sidedefs for certain actions. Resolves #518
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2021-02-20 15:04:47 +01:00 |
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biwa
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467f791bd3
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Find and Replace Mode: fixed a bug where searching for linedef or thing action and arguments would not show "0" as an argument if it was the last arguments. Fixes 528
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2021-02-20 12:29:35 +01:00 |
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biwa
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3fbad3c8ac
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More fixes for erroneously being able to select object multiple times when paint selecting
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2021-02-13 22:59:06 +01:00 |
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biwa
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3c7811de5e
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Added option for special handling of triangular sectors when doing visual sloping. When enabled it'll always select an opposite smart pivot handle. Enabled by default, can be disabled in Tools -> Preferences -> Editing -> Opposite side/vertex is smart pivot handle on triangular sectors
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2021-02-13 12:03:37 +01:00 |
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biwa
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b70970ebcf
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Some refactoring related to visual sloping
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2021-02-13 09:57:09 +01:00 |
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biwa
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41e1652bfc
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Successfully exporting as OBJ doesn't show up as a warning anymore
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2021-02-07 16:50:42 +01:00 |
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biwa
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f80159d528
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Toggling visual sloping is now only possible in UDMF
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2021-02-07 16:48:45 +01:00 |
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biwa
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0911a3a9a4
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Some more performance improvements related to visual sloping
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2021-02-07 16:44:12 +01:00 |
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biwa
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5ed77c5d05
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Improved performance in visual mode related to visual slopes
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2021-02-06 14:51:00 +01:00 |
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