biwa
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722c79d894
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Added preliminary DECALDEFS support. Parsing works, indexed decals and decal groups can be selected as the first argument of the Decal thing. Decals are not displayed in Visual Mode, decals without an index are not supported
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2020-10-11 22:36:07 +02:00 |
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Magnus Norddahl
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a091225483
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Update project file
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2020-10-02 00:46:08 +02:00 |
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Magnus Norddahl
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f3dea17d1c
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Case sensitivity for the loss!
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2020-10-02 00:37:06 +02:00 |
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Magnus Norddahl
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e390bce8f6
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Find the exact Scintilla.NET API used by UDB and create a stub implementation so that it builds without
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2020-09-30 03:34:11 +02:00 |
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Magnus Norddahl
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ccf2191f10
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Add workaround for broken View.List implementation in mono's winforms
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2020-09-12 01:25:59 +02:00 |
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biwa
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999d5ade9e
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More BuilderMono.csproj fixes
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2020-04-10 11:20:19 +02:00 |
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biwa
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ca4dc1958c
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Hopefully fixed BuilderMono.csproj to compile for Mac and Linux again.
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2020-04-10 10:57:38 +02:00 |
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Magnus Norddahl
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e19b2912f3
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Update mono project file
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2020-03-17 21:07:51 +01:00 |
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Magnus Norddahl
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5363fe0717
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Produce release build
Disable devil
Support mac build (which is useless as mono doesn't support winforms on modern macOS)
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2020-01-06 08:52:59 +01:00 |
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Magnus Norddahl
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20f5f01b84
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Unix build fixes
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2020-01-06 08:07:52 +01:00 |
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ZZYZX
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d995f983fc
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Rebranding
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2019-12-24 09:14:28 +02:00 |
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Magnus Norddahl
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7f6ff8929d
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Move the shaders to C# resources
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2019-12-21 01:26:58 +01:00 |
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Kevin Caccamo
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b5ad511671
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Enable DevIL on Linux
Remove NO_DEVIL defines, and add devil.dll -> libIL.so.1 DLL mapping to app.config
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2019-09-03 22:47:59 -04:00 |
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Magnus Norddahl
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51fabae1e7
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Turn off updater with mono as it won't work without additional work
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2019-08-29 21:45:58 +02:00 |
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Magnus Norddahl
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4cfe80f33a
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GZDB can now boot using mono
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2019-08-29 21:04:50 +02:00 |
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Magnus Norddahl
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159a2e6d38
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Build using msbuild on mono to fix issues with resources and such
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2019-08-29 20:24:22 +02:00 |
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Magnus Norddahl
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9b300126e9
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Disable DEVIL and create build solution specifically for mono
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2019-08-29 17:56:12 +02:00 |
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