codeimp
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55e640b6e1
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- Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
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2009-06-11 21:21:20 +00:00 |
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codeimp
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45ad5f5943
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@ major change in the way sector surfaces are allocated and rendered for optimization
@ white texture has been moved to the DataManager and is now also available to plugins
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2009-06-04 20:21:31 +00:00 |
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codeimp
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542d68370d
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Fixed a rendering issue when resizing the main window
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2009-05-14 19:23:27 +00:00 |
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codeimp
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2fd192479d
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Possible fixed for alleged crash on rendering reset (after testing)
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2009-05-14 18:50:08 +00:00 |
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codeimp
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d3c87b2a71
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- Pixel Shader model 2.0 is now always used when available (regardless of High Quality Display option)
- Edit Selection mode now updates surface geometry when drag is released
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2009-05-03 20:21:52 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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