biwa
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9f0c584479
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Heretic game configuration: actions 28 and 33 now correctly state that they are for green keys instead of non-existing red keys. Fixes #468.
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2020-09-17 21:42:59 +02:00 |
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biwa
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7c50688a13
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Added action 109:Light_ForceLightning to Hexen configuration. Also changed the description of the parameters in the ZDoom configuration to make it more clear what it does. Fixes #459.
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2020-08-29 15:02:13 +02:00 |
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biwa
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b372a04d20
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Added missing line action 100 to Heretic game configuration. Fixes #458
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2020-08-26 17:12:03 +02:00 |
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biwa
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8aa7462993
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Files specific to UDB are now used in the program configuration folder. The files are now called UDBuilder.cfg, UDBuilder.log, and UDBCrash.txt. If there's no UDBuilder.cfg it first tries to copy GZBuilder.cfg before creating a new configuration file. Resolves #442
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2020-07-25 18:42:07 +02:00 |
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ZZYZX
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0aaef4980b
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Fix exception caused by horizontal mouse wheel (resolves #409 reported by ioan-chera, reported by KanaiZo)
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2020-07-07 13:56:42 +03:00 |
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Kevin Caccamo
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36156e9db0
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Add support for Line_SetAutomap{Flags,Style}
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2020-07-03 18:18:57 -04:00 |
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biwa
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18834f1fc7
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Config files: removed DEHACKED from the Boom map lumps
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2020-06-21 00:37:37 +02:00 |
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biwa
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f10bf59775
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Added the "nocount" UDMF thing flag (as "No completion count") that was added in GZDoom 4.4.0 to the ZDoom config. Fixes #422.
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2020-06-08 21:37:27 +02:00 |
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biwa
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0b3d4997b7
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Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
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2020-04-27 23:12:42 +02:00 |
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biwa
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adf95c2566
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Hexen/UDMF linedef action 28 is now correctly labeled "Floor Raise And Crush" instead of misleading "Floor Crusher Start". Fixes #386.
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2020-03-29 12:05:15 +02:00 |
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William Miller
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50668921e8
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Extra config block for Large Maps (PR#368 by Zanieon)
This extra block helps ZDBSP building better nodes for maps that are too big and starts generating visual issues with regular nodebuilding.
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2020-01-15 06:26:35 +02:00 |
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ZZYZX
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0c0ccf5de2
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Added Screenshots directory to ignored
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2019-12-26 15:41:16 +02:00 |
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DoomKrawa
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96f3b74647
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Added: Artiscript for ZDaemon ACS (PR#315 by krawa)
* Artiscript added.
* Artiscripts added.
And optional parameters for client/server scripts.
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2019-12-25 19:42:51 +02:00 |
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ZZYZX
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915fd9a8e9
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Renamed GPL.txt to LICENSE.txt
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2019-12-24 20:07:55 +02:00 |
|
ZZYZX
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8b682a658c
|
Fixed wrong icon in auto-update Newsflash
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2019-12-24 20:04:20 +02:00 |
|
ZZYZX
|
81df5e858f
|
Removed remaining DirectX references, fixed setup
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2019-12-24 19:45:23 +02:00 |
|
ZZYZX
|
cd9da4b4a1
|
Changed splash image and icons
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2019-12-24 11:59:58 +02:00 |
|
ZZYZX
|
d995f983fc
|
Rebranding
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2019-12-24 09:14:28 +02:00 |
|
ZZYZX
|
5d3e78ad8f
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Add FPS counter for visual mode
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2019-12-20 16:17:32 +02:00 |
|
ZZYZX
|
b3a4f563e9
|
Call wglMakeCurrent before SwapBuffers in Windows context implementation
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2019-12-18 00:36:13 +02:00 |
|
ZZYZX
|
bd967138f2
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Return old code for grid drawing on the renderer side
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2019-12-16 08:32:01 +02:00 |
|
ZZYZX
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4cb6d68c45
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Use PBO to stream texture data for software rendering
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2019-12-16 06:54:44 +02:00 |
|
ZZYZX
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8ac7e40754
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Returned CodeImp's software renderer for line plotting
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2019-12-16 04:15:53 +02:00 |
|
ZZYZX
|
2433b8eb0d
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Removed -f suffixes for floats (not supported on AMD)
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2019-12-16 01:17:41 +02:00 |
|
ZZYZX
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81c8cdeec6
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Added credit to Talon1024 & dpJ
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2019-12-16 00:27:29 +02:00 |
|
ZZYZX
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bd6d21773e
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Deleted SlimDX; returned pre-build event to copy appropriate DevIL version
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2019-12-16 00:20:48 +02:00 |
|
ZZYZX
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f0aee1e174
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Merge branch 'master' into slimgl_merge
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2019-12-14 23:50:40 +02:00 |
|
ZZYZX
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2c3013f74c
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Make everything build with VS2015 again
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2019-12-14 23:42:44 +02:00 |
|
ZZYZX
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384a98828d
|
Revert "Backslashes in file paths are not supported on unix"
This reverts commit 2e14630982 .
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2019-12-14 23:37:38 +02:00 |
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biwa
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4089ff10d9
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- (G)ZDoom action 51:Sector_SetLink is now flagged to not require an activation, since it's mostly used statically
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2019-10-07 19:13:43 +02:00 |
|
Kevin Caccamo
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b5ad511671
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Enable DevIL on Linux
Remove NO_DEVIL defines, and add devil.dll -> libIL.so.1 DLL mapping to app.config
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2019-09-03 22:47:59 -04:00 |
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DoomKrawa
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a8ef8d526c
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ZDaemon sprites (PR#282 by Krawa)
* Flags and Railgun taken from zdaemon.wad.
Thanks to ZDaemon team for the sprites.
* ZDaemon Flags and Railgun.
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2019-09-03 11:57:44 +03:00 |
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Magnus Norddahl
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2e14630982
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Backslashes in file paths are not supported on unix
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2019-08-29 21:38:56 +02:00 |
|
Magnus Norddahl
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21b46010c1
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Merge remote-tracking branch 'origin/master' into slimgl
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2019-08-08 04:07:00 +02:00 |
|
Magnus Norddahl
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90b5c41517
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- update solution to .net framework 4.7.2 and add build output files to .gitignore
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2019-08-08 00:18:44 +02:00 |
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biwa
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d2452abe5c
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- Improved the wording for the "hidden" UDMF sector flag to make clear that it only hides the sector on the textured automap
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2019-07-16 20:46:38 +02:00 |
|
biwa
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97d4fdd78a
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@Fixed some compiler warnings
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2019-06-15 21:26:43 +02:00 |
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ZZYZX
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95a9d28798
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Specify git.exe instead of just 'git' for compatibility with my environment with Cygwin git...
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2019-03-29 20:41:01 +02:00 |
|
DoomKrawa
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227a0402f4
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New defines for GetPlayerInfo (ZDaemon 1.10.07) (PR#257 by Krawa)
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2019-02-14 11:59:11 +02:00 |
|
ZZYZX
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e1b9f31525
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Updated ZDoom ACS definitions; Updated ZScript parser for compatibility with latest GZDoom
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2018-12-02 17:51:54 +02:00 |
|
ZZYZX
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74e31b658b
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Fixed Builder.exe.config, only this time properly
|
2018-07-16 21:33:22 +03:00 |
|
ZZYZX
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a196457f83
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Fixed: GZDB wouldn't load plugins on certain paranoid systems due to plugin DLL's being "remote" and unsigned (reported by Lorenzo)
|
2018-07-16 17:06:49 +03:00 |
|
ZZYZX
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1933b0b6de
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Changed Resource directory browser to use Win7 folder dialog, not Win9x one (reported by dpJudas)
|
2018-07-13 07:56:13 +03:00 |
|
ZZYZX
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50d458f764
|
Fixed null reference in visual mode when trying to render a thing without a sector (reported by Ozymandias81)
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2018-06-23 19:20:39 +03:00 |
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ZZYZX
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b026e58a89
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Added: MODELDEF #include support
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2018-06-09 17:26:03 +03:00 |
|
ZZYZX
|
3c433cfcb8
|
Fixed scalar in UE1 model reader (was 127, should be 128)
|
2018-06-07 11:59:52 +03:00 |
|
ZZYZX
|
634ba5486a
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Update zspecial.acs for ZDoom, revert ACC to 1.56
|
2018-05-27 09:00:58 +03:00 |
|
ZZYZX
|
4213be1c7a
|
Added simple Unreal model support; Fixed numerous issues with normal handling; Fixed outright invalid handling of AngleOffset/PitchOffset/RollOffset in MODELDEF
|
2018-05-27 08:53:54 +03:00 |
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ZZYZX
|
e9c83d0646
|
Fixed: GZDB was built against wrong SlimDX version (including 64-bit which was built against 32-bit SlimDX) - (reported by StrikerMan780, leodoom85, Rockstar Racoon)
|
2018-04-16 01:51:57 +03:00 |
|
ZZYZX
|
1e129ba2c3
|
Fixed: 64-bit updater had wrong path and would not update
|
2018-04-15 02:11:01 +03:00 |
|