codeimp
83ae7e4880
- script editor now remembers window position/size
...
- fixed re-opening of opened script documents after script editor was closed
2008-11-15 13:58:47 +00:00
codeimp
746fe86aea
script editor roughly finished
2008-11-15 13:12:09 +00:00
codeimp
72f4763c13
working on script editor
2008-11-11 06:43:33 +00:00
codeimp
7e664d1ba9
added selection groups!
2008-10-16 09:33:35 +00:00
codeimp
800dc6a620
generalized selectable map elements in a base class
2008-10-16 08:45:23 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
09da6dbefd
nice automatic label positions for sectors
2008-10-07 12:54:15 +00:00
codeimp
496619d211
triangulation properties wrapped as read-only
2008-10-07 08:20:29 +00:00
codeimp
46935a6132
sector triangulator changes
2008-10-07 05:50:39 +00:00
codeimp
c678e615a2
experimental label position calculator
2008-10-03 14:31:25 +00:00
codeimp
8d3d00372b
even better copy/pasting
2008-09-23 17:46:34 +00:00
codeimp
b1ccdbbc7f
lots of stuff (including half decent copy/paste)
2008-09-22 18:27:50 +00:00
codeimp
b717794aed
- splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer.
...
- EmptyLongName in MapSet is now a static field
2008-09-17 19:21:45 +00:00
codeimp
19ef987556
- some minor bug fixes
...
- added snapping to grid and snapping to nearest vertex for resize in EditSelectionMode
- added line that shows the alignment during resize in EditSelectionMode
2008-09-09 12:20:39 +00:00
codeimp
8a94d9431f
fixed bug: DB2 configs use "gameconfig" setting in map settings as it is incompatible with "config" from DB1
2008-09-07 17:56:54 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
...
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
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- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
42658288f8
changed how it remembers custom UDMF field types
2008-06-02 05:01:18 +00:00
codeimp
8d3b7a554b
bugfixes in UDMF support
2008-06-02 04:55:51 +00:00
codeimp
e30b68c9c3
UDMF on top!
2008-06-01 20:25:46 +00:00
codeimp
2b9a233579
lots more UDMF code
2008-05-31 19:31:45 +00:00
codeimp
9f15de8cd5
- updated default program config
...
- more regarding UDMF editing
- added some ideas and todo items
2008-05-30 22:14:12 +00:00
codeimp
c2479dc0b5
- added UDMF 1.0 specifications
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- generalized map elements and added universal fields to generalization
2008-05-30 08:41:13 +00:00
codeimp
54c8a82517
typed arguments complete and ready for typed UDMF fields
2008-05-29 21:09:43 +00:00
codeimp
12eb6fdaf2
lots of rendering changes
2008-05-18 11:43:28 +00:00
codeimp
a5a6119190
thing dialog and bunch minor of fixes/changes
2008-05-17 17:43:57 +00:00
codeimp
8805a48058
- 'delete item' implemented for all elements
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- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00
codeimp
b8be666814
- support for setting mouse cursors from plugin
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- added Insert Vertex action (for all classic modes)
- added Split Linedefs action
- fixed bugs when unused vertices or unused sectors are joined
2008-05-16 21:48:23 +00:00
codeimp
0d35ce0536
- fixed bug introduced with automatic release of all keys when a dialog appears on BeginAction causing an EndAction which shows a dialog to run twice
...
- implemented Join Sectors and Merge Sectors
- added an ordered selection list to SectorsMode
- removed selection on undo/redo
- Interface AddMenu now completes short action names on menu items Tag property to fully qualified action names depending on calling plugin
2008-05-16 20:00:49 +00:00
codeimp
4dd8877eba
- renamed selection methods
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- create undo for flipping linedefs/sidedefs
2008-05-15 12:54:02 +00:00
codeimp
77720694a3
- added proper text rendering
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- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
2008-05-13 14:24:35 +00:00
codeimp
5ca3cd46cb
- updated to latest slimdx library (march 2008)
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- added error dialog when missing DirectX
2008-05-11 00:42:34 +00:00
codeimp
e521dabf42
- made option for square things
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- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
6f255e1866
- introduced "volatile" editing modes
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- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
7c57f39a13
no more seperate undo level for stitched geometry (since the user can easily choose stitching during drag/draw)
2008-05-08 12:09:14 +00:00
codeimp
51f57471c7
geometry drawing fixes
2008-05-08 12:04:20 +00:00
codeimp
e63ee4dc81
worked on geometry drawing (i think it is actually working perfect now, aside from some default settings on the new sidedefs then)
2008-05-07 22:46:15 +00:00
codeimp
3e5d429393
- fixed stitch distance
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- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
d0f6963fb2
some fixes and additions with floating point vertices
2008-05-05 22:22:53 +00:00
codeimp
4522698765
completely got rid of integral vertex coordinates (now all floating point)
2008-05-05 22:01:27 +00:00
codeimp
87ca45f93d
more on geometry drawing
2008-05-05 21:38:52 +00:00
codeimp
88d1be35cc
fixed bug in vertex Join method: this now also works with attached zero-length linedefs that references the same vertex twice
2008-05-05 19:37:00 +00:00
codeimp
3c0e66a36e
some improvements in sector drawing (still very buggy though)
2008-05-05 18:21:13 +00:00
codeimp
1ada9addf3
- added SectorMaker (unfinished)
...
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
72b14c37bd
some more drawing code (still unfinished)
2008-05-01 19:31:49 +00:00
codeimp
c3cc910e0e
user selection preserved through undo/redo
2008-05-01 14:18:04 +00:00
codeimp
e95a24f281
the "Marked" property of map elements now indicates the set we are working with, not the user selection
2008-05-01 14:10:38 +00:00
codeimp
c5625fc1c0
selection is now maintained on joins and splits
2008-05-01 10:59:19 +00:00
codeimp
6ba6d7416d
snapping to nearest lines where they intersect the grid! this is hot!
2008-04-29 14:41:16 +00:00
codeimp
4ae985d630
- changed a lot around the actions
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- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00