Commit graph

748 commits

Author SHA1 Message Date
codeimp
5c8ef7bef1 no raising and lower of things in visual mode when using Doom map format 2009-01-24 18:44:39 +00:00
codeimp
37317fb991 - fixed crash when pasting something in an empty map
@ added a test map in which triangulation fails somehow
2009-01-24 18:21:34 +00:00
codeimp
8bef8da7ec fixed bug that keeps joining previously merged/joined sectors together 2009-01-24 16:02:52 +00:00
codeimp
4cc3c25c0d @fixed potential problem with copy/paste translation info 2009-01-24 15:55:25 +00:00
codeimp
fab0611501 fixed potential problem with copy/paste translation info 2009-01-24 15:54:50 +00:00
codeimp
4897f2c9cc fixed missing copy/paste translation structure in ZDoom_DoomHexen.cfg 2009-01-24 15:51:13 +00:00
codeimp
eeaa84c176 fixed some ugly side effect of automatic image conversion 2009-01-24 15:14:10 +00:00
codeimp
9205662dbf converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded) 2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6 @image preview fixes 2009-01-24 11:49:40 +00:00
codeimp
723b7642c8 @fixed incorrect positioning of loading image in texture browsers 2009-01-23 18:52:43 +00:00
codeimp
64047a8f07 - added option to change preview images size
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
5b1feeaa14 made texture and flat browsers resizable and maximizable 2009-01-23 14:41:01 +00:00
codeimp
efa5663ca3 fixed displaying of the "missing texture" image in the linedef editor 2009-01-23 13:58:47 +00:00
codeimp
1db48fd9e8 fixed problem with editing UDMF fields on multiple selected elements 2009-01-23 13:30:25 +00:00
codeimp
4bbf14dde9 patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8 @removed test line 2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2 performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
codeimp
88b1cacf2e fixed crash when old disposed geometry was used after geometry merging in drawing mode 2009-01-22 16:08:16 +00:00
codeimp
54940886fd @working on decorate support 2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98 @working on decorate support 2009-01-21 23:09:25 +00:00
codeimp
1694d828d1 @working on decorate support 2009-01-21 16:18:30 +00:00
codeimp
d2265287b4 fixed blockmap problems with straight lines along the edges of the 128 mp blocks 2009-01-21 09:16:26 +00:00
codeimp
4bf63e93e7 - fixed minor bugs
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
b78d9c08ff some work on decorate 2009-01-20 16:18:25 +00:00
codeimp
70be85aa95 - added some empty class framework for decorate parsing
- fixed textures and flats browsers to dynamically use the preview image size
2009-01-19 23:19:33 +00:00
codeimp
9af4b5f059 vertices dragged in vertices mode now correctly merge with the other geometry 2009-01-17 14:40:12 +00:00
codeimp
bd5bde5e95 fixed bug that sometimes caused the abort button on the error checker to fail 2009-01-17 14:21:00 +00:00
codeimp
d3764c6b93 fixed contents of UDMF fields editor when used with multiple selected items (sometimes they looked hard defined when not defined on all selected items) 2009-01-17 13:17:41 +00:00
codeimp
9854653465 - Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
- Undo now works for insertactions
2009-01-17 12:14:46 +00:00
codeimp
88124438aa - fixed some unneeded rebuilding of geometry in Visual Mode
- changed initial undo memory usage
2009-01-17 09:03:14 +00:00
codeimp
b6ec1bb29e fixed losing focus after using a browser in the Find & Replace dialog 2009-01-17 08:28:20 +00:00
codeimp
455fca63d8 fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
codeimp
3e7ad76e9d fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized 2009-01-16 11:37:32 +00:00
codeimp
3130e2047d fixed black sectors in Visual Mode when sector brightness > 255 2009-01-16 10:28:28 +00:00
codeimp
9c0bd91ce6 fixed keyboard input for things filters when the list is dropped down 2009-01-16 10:20:19 +00:00
codeimp
3666e733b2 fixed crash when drawing an unfinished sector that start or ends at existing linedefs 2009-01-16 09:35:49 +00:00
codeimp
50c9a15408 fixed the way sprites are loaded from the data readers 2009-01-15 23:13:43 +00:00
codeimp
e706e18c3b - fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map
- added buttons on the toolbar for Find & Replace Mode and Map Analysis Mode
- now allowing direct switching from volatile mode to another volatile mode (old mode is cancelled)
2009-01-15 21:25:29 +00:00
codeimp
5a94b9b4a3 fixed incorrect mode changes after switching out of a volatile mode into Visual Mode 2009-01-15 20:13:17 +00:00
codeimp
576f61e2ef - all game configurations now have default nodebuilder settings (only applies to new users)
- updated ZDBSP to latest version
2009-01-15 19:42:55 +00:00
codeimp
e85278846f fixed crash in script editor when compiling new, unsaved scripts 2009-01-15 18:16:41 +00:00
codeimp
1eb298aca5 added double-click on items in linedef action browser and sector effect browser to immediately select the item and close the dialog 2009-01-15 16:01:02 +00:00
codeimp
e962759038 fixed crash when undo is created after changing UDMF string enumeration types 2009-01-15 14:04:13 +00:00
codeimp
21febe7ded - updated ZDoom UDMF config to support ZDoom UDMF version 1.3
- added more handling for 'invalid' UDMF types to cast them to the correct type
2009-01-15 12:40:28 +00:00
codeimp
d8096f6dfb implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00
codeimp
24c07c4baa replaced -basewad to -iwad in the default command-line args to launch a game with 2009-01-15 06:16:26 +00:00
codeimp
b78be130f2 double-click on an image in flats and textures browsers now immediately chooses that item and closes the dialog 2009-01-14 23:30:42 +00:00
codeimp
166113de45 fixed a bug when showing an already open script editor after changing the always on top option 2009-01-14 23:24:05 +00:00
codeimp
b56e7d1926 - fixed script editor for scripts that use the map header lump
- fixed script editor focus stealing on map save
- added feature to keep script editor floating on top of main window (default on)
- disabled keys in script editor that write odd characters
- CTRL+S in script editor now saves the script file
- CTRL+O in script editor now opens a script file
2009-01-14 23:12:52 +00:00