Commit graph

16 commits

Author SHA1 Message Date
codeimp
0faabbcdae textures in Visual Mode now correctly re-align when loaded later than the geometry is created (this solves problems with incorrectly scaled floor/ceiling textures that are not 64 x 64) 2009-01-09 22:37:11 +00:00
codeimp
447ad32c57 bug fixed that prevented editing dialogs from showing up 2009-01-07 10:44:38 +00:00
codeimp
14aef55b7c - controls configuration now shows only available controls and explains why certain controls can't be used
- fixed some dialogs that could be overlapped when binding the same key to two actions that show a dialog
2009-01-06 09:51:14 +00:00
codeimp
1a4b588f44 little refactoring to expose some of the ActionManager to plugins 2009-01-05 21:41:32 +00:00
codeimp
ba39f00fb9 added reset texture offsets feature for visual mode 2009-01-04 18:51:32 +00:00
codeimp
e36ac9f51f miauw 2009-01-04 12:27:06 +00:00
codeimp
349cf877f9 displayed target information now updates correctly when target properties are changed in visual mode 2009-01-04 11:43:13 +00:00
codeimp
28bb966a12 added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes. 2008-12-31 00:44:04 +00:00
codeimp
79676b312e working on visual mode 2008-12-27 00:22:31 +00:00
codeimp
97735e5764 working on visual mode 2008-12-24 18:27:13 +00:00
codeimp
5032c58797 working on visual mode 2008-12-24 14:21:54 +00:00
codeimp
5b223fc3df drag texture offsets in visual mode 2008-12-17 19:35:00 +00:00
codeimp
8192c3c058 working on visual mode 2008-12-17 15:30:50 +00:00
codeimp
04faf905c1 things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
codeimp
b88b09229c changed inheritance to use an interface that defines the events (this was required to support the same events for visual things) 2008-12-15 18:32:36 +00:00
codeimp
0102cf3166 working on visual mode 2008-12-05 15:38:50 +00:00