ZZYZX
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f97c15ae95
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Fixed: Internal: made most 'get' calls in WADReader use synchronized MemoryStream duplicate as opposed to operating on WAD stream directly. Hopefully fixes multithreading issues with sprite loading. (reported by Mysterious Haruko, camaxide)
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2017-03-03 20:33:40 +02:00 |
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ZZYZX
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ebd7fb1a57
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
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MaxED
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dd26c3ded2
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Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
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2016-03-18 12:52:12 +00:00 |
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MaxED
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3e5f85dc8f
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
Maintenance: removed a ton of redundant stuff.
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2014-02-21 14:42:12 +00:00 |
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MaxED
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8cf9e651cc
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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