codeimp
e68c6d234b
meh, we may need this
2008-11-30 22:32:37 +00:00
codeimp
43a0e69de7
visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
2008-11-30 02:17:19 +00:00
codeimp
19ef987556
- some minor bug fixes
...
- added snapping to grid and snapping to nearest vertex for resize in EditSelectionMode
- added line that shows the alignment during resize in EditSelectionMode
2008-09-09 12:20:39 +00:00
codeimp
3dc2e39764
working EditSelectionMode!
2008-09-09 05:52:11 +00:00
codeimp
5d5b9d1c33
- added curve lines code (by Anders Åstrand)
...
- updated logo images
2008-05-18 20:03:09 +00:00
codeimp
471a9e3d51
triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode
2008-01-18 19:52:19 +00:00
codeimp
bdf192492f
added ear clipping (outer polygon only, still have to implement cutting)
2008-01-07 19:10:23 +00:00
codeimp
c2c7895364
snap to grid
2007-11-13 09:06:15 +00:00
codeimp
109e4a4690
lot more.
2007-10-20 19:50:03 +00:00
codeimp
c954b15cb6
updated slimdx to custom build and made 2D rendering using direct3d
2007-10-19 14:27:46 +00:00
codeimp
49bbca433d
added linedef rendering, added some image resource class layouts
2007-09-23 22:01:21 +00:00
codeimp
a6f39c05ad
changing 2D renderer from D3D to software rendering
2007-09-17 21:22:46 +00:00
codeimp
2d10662dcb
rendering from vertexbuffers and slimdx update
2007-07-07 09:40:34 +00:00
codeimp
776a52b50f
added stuff
2007-06-14 23:31:57 +00:00
codeimp
41a3a41edf
first source submit into svn
2007-06-13 19:39:38 +00:00