biwa
0a74ca24b6
Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations ( #953 )
2023-10-24 15:51:49 +02:00
biwa
9c35a8f65d
Eternity Engine: added support for texture skewing in Visual Mode ( #930 )
2023-07-08 22:39:50 +02:00
Max Waine (Nightdive Studios)
d5f3eb2997
Eternity Engine Game Configuration: add & enable UDMF wall/local sidedef brightness ( #924 )
2023-06-29 20:31:39 +02:00
Max Waine (Nightdive Studios)
8611ecb632
Eternity Engine Game Configuration: enable UDMF local sidedef texture offsets ( #915 )
2023-06-24 09:58:11 +02:00
biwa
0039945086
Eternity Engine game configuration: it's again possible to set the floor and ceiling brightness independently from the sector brightness
2021-09-13 21:19:48 +02:00
biwa
9743916894
Eternity Engine game configuration: fixed a problem where the Friendly and Dormant flags were not correctly pasted in Doom format.
2021-08-26 22:30:01 +02:00
biwa
9c8a6e9e34
Eternity Engine game configuration: fixed a problem where the 3DMidTex flag was not correctly pasted in Doom format. Fixes #606
2021-08-26 20:28:08 +02:00
biwa
ce42935863
Eternity Engine game configurations: added support for arbitrary map names in the default testing parameters
2021-08-09 16:41:34 +02:00
biwa
ea15732e8d
Vertical patch offsets for masked patches are now handled correctly based on the game configuration
2021-05-16 22:48:45 +02:00
biwa
5191e9822a
Negative vertical patch offsets are now handled correctly based on the game configuration. Fixes #561
2021-05-16 16:47:42 +02:00
biwa
c0647e515f
Added fixes for the stuck thing checker for the Eternity Engine configuration (thanks for hawkwind3). Fixes #551
2021-04-10 18:20:56 +02:00
biwa
ee869629fb
Eternity Engine configuration: moved portal related sector flags to the portals tab of the sector edit form
2021-03-06 21:42:35 +01:00
biwa
f0c985385a
Added portal options to the sector edit form for the Eternity Engine UDMF configuration
2021-03-06 21:28:00 +01:00
biwa
0b3d4997b7
Eternity Engine configuration: added some missing linedef action and sector types. Fixes #407
2020-04-27 23:12:42 +02:00
ZZYZX
ebd7fb1a57
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
MaxED
ea57d45eb3
Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
...
Probably fixed probable I/O race condition when loading images.
Fixed Visual mode stuttering due to floating point precision degradation when running the editor for several days without restarting (internal timer is now reset when saving the map or creating a new one).
Fixed, Nodes Viewer, cosmetic: Nodes Viewer window position was reset after pressing the "Rebuild Nodes" button.
Added Eternity Game configurations by printz.
Updated ZDoom_ACS.cfg (CheckClass).
Updated ZDoom ACC (CheckClass).
2016-08-29 10:06:16 +00:00