Commit graph

12 commits

Author SHA1 Message Date
codeimp
e135c279eb more on selectable editing modes 2008-11-27 19:25:13 +00:00
codeimp
580fe3f181 oops, the EditingManager should be a general manager, not depending on the loaded map 2008-11-27 11:59:17 +00:00
codeimp
dfab6c4183 working on texture sets 2008-10-01 14:17:52 +00:00
codeimp
6659577b27 started work on texture sets 2008-10-01 08:21:10 +00:00
codeimp
cd6ee145a2 - added option to customize testing parameters (default uses parameters from configuration)
- added new placeholders %L1 and %L2 which result in the first and second map number (usefull for -warp)
- clicking outside the selection in EditSelectionMode accepts the changes and returns to previous mode
2008-09-09 23:06:31 +00:00
codeimp
dc158d2407 - things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
1b1a243983 - "save into" implemented (really just a modified copy of "save as", needs testing)
- added function to find the first IWAD (needed for testing parameters)
- removed the nodebuilder option for 3D mode, we don't need a nodebuilder for 3D mode anymore
- removed test parameters information and increased parameter input field (the info will go in help files)
2008-05-22 12:03:33 +00:00
codeimp
c6404db777 new map dialog now automatically sets default lump name when game configuration is selected an no lump name is given 2008-05-05 15:16:39 +00:00
codeimp
c5e990f1b7 merged plugin system into trunk 2008-01-02 21:49:43 +00:00
codeimp
4f8cfec1c1 heh 2007-12-01 01:32:56 +00:00
codeimp
947bdb59e9 lot more. 2007-10-24 17:25:03 +00:00
codeimp
4af61009c1 icons updated, moved configuration classes and create GameConfiguration class 2007-10-21 18:06:10 +00:00
Renamed from Source/General/ConfigurationInfo.cs (Browse further)