Magnus Norddahl
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30c2ad22ea
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Workaround groups Enabled flag not getting applied in mono winforms implementation
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2020-09-12 02:15:21 +02:00 |
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Magnus Norddahl
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efec88994b
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Apply workaround to datagridviews
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2020-09-12 02:06:14 +02:00 |
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Magnus Norddahl
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ccf2191f10
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Add workaround for broken View.List implementation in mono's winforms
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2020-09-12 01:25:59 +02:00 |
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Magnus Norddahl
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87fe50df56
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Write replacements for the unimplemented native calls for unix
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2020-09-11 23:17:30 +02:00 |
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Magnus Norddahl
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0d07050bcb
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Remove the need for ZeroMemory
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2020-09-11 22:39:18 +02:00 |
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Magnus Norddahl
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e62c8bdad4
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Fallback C# implementation for when rawmouse is not present
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2020-09-11 22:22:36 +02:00 |
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biwa
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8aa7462993
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Files specific to UDB are now used in the program configuration folder. The files are now called UDBuilder.cfg, UDBuilder.log, and UDBCrash.txt. If there's no UDBuilder.cfg it first tries to copy GZBuilder.cfg before creating a new configuration file. Resolves #442
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2020-07-25 18:42:07 +02:00 |
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Kevin Caccamo
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96208f7166
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Fix directory separators
Path.DirectorySeparatorChar is a forward slash on Linux/Unix, so it ended up preventing DECORATE and ZSCRIPT code from being loaded on Linux.
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2020-07-20 04:20:03 -04:00 |
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ZZYZX
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4202b3ea58
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Add new random quote to exception dialog
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2020-07-08 18:25:22 +03:00 |
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ZZYZX
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0aaef4980b
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Fix exception caused by horizontal mouse wheel (resolves #409 reported by ioan-chera, reported by KanaiZo)
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2020-07-07 13:56:42 +03:00 |
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biwa
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2813a392e7
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Force HiRes replacements to always use worldpanning. Fixes #432
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2020-07-05 09:20:08 +02:00 |
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biwa
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9185a48445
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Removed some more forced conversions to float
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2020-06-22 16:37:32 +02:00 |
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biwa
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5ddbd73916
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Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps
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2020-06-21 12:52:36 +02:00 |
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biwa
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f2840e9a7b
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Fixed a bug introduced by addressing #427 that stopped the script editor to show up in vanilla Hexen. Fixes #429.
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2020-06-20 15:13:49 +02:00 |
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biwa
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233153cdb5
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Fixed a problem where translucent 3D floors were drawn solid. The cause was a rounding error because of the transition from float to double.
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2020-06-20 01:21:17 +02:00 |
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biwa
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22d00763a9
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The script editor is now only shown if the current game configuration supports scripts. Resolves #427.
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2020-06-19 23:30:01 +02:00 |
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biwa
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ea31f495d7
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Fixed a problem where textures for OBJ models were flipped vertically
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2020-06-19 12:22:57 +02:00 |
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biwa
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b3d817f053
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Fixed a crash in the DIALOG/SCRIPTS editor when selecting any other than the first two options in the "look in" combo box in the replace tab. Fixes #425.
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2020-06-17 23:38:26 +02:00 |
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biwa
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08636d1b18
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Enabled PDB generation for all plugins in x64 release mode
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2020-06-17 22:57:49 +02:00 |
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biwa
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4a693a5a5d
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Vertices Mode: the preview vertex is now correctly shown on intersections between the closest line and the transformed grid
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2020-06-15 00:41:22 +02:00 |
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biwa
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57b184a9e6
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Merged master into duplicate-3d-floors branch
Added some error handling to duplicating 3D floors
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2020-06-13 17:00:12 +02:00 |
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biwa
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565f1f885b
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Changed how performing undo interacts with volatile modes (it will now actually perform the undo instead of just canceling the volatile mode)
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2020-06-13 15:56:16 +02:00 |
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biwa
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14c65dae5b
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- Only allow Edit Selection Mode to be cancelled once
- Added preliminary code to remove new 3D floor control sectors when pasting was canceled after duplicating 3D floors
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2020-06-13 15:35:20 +02:00 |
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biwa
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4fbcc11418
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Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned
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2020-06-13 00:24:24 +02:00 |
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biwa
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6e4bb04516
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Merge remote-tracking branch 'origin/master' into arching
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2020-06-08 20:58:45 +02:00 |
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biwa
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cdf745745a
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Texture sets now work with textures from a directory or PK3/PK7 (it matches against the short 8 character name)
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2020-06-04 16:16:09 +02:00 |
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biwa
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17987918de
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Fixed a bug where modifying a user_ ZScript variable through the custom properties tab would cause a crash. Fixes #420.
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2020-06-01 11:12:52 +02:00 |
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biwa
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aecb1e67b7
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Preliminary code for arching
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2020-06-01 09:50:35 +02:00 |
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biwa
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10ceef6715
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Fixed jittery camera when being far away from the map origin
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2020-05-24 11:35:53 +02:00 |
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biwa
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342ea4f518
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Trying to fix jittery camera when being really far away from the map origin (didn't fix it yet)
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2020-05-23 10:37:42 +02:00 |
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biwa
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bdc6a23934
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Fixed some more cases where UniValues were set to floats. Added throwing exceptions to the UniValue constructor (gasp!)
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2020-05-23 10:01:52 +02:00 |
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biwa
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abb61f1f09
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Possible fixed a crash in LinedefInfoPanel.SetPairedUDMFFieldsLabel
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2020-05-23 01:37:14 +02:00 |
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biwa
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9338d1221f
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Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
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2020-05-22 22:30:32 +02:00 |
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biwa
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ab81b17554
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More conversion from float to double. Doesn't seem to crash anymore.
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2020-05-22 21:39:18 +02:00 |
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biwa
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91cbcde1eb
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It's compiling!
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2020-05-21 14:20:02 +02:00 |
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biwa
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fb3c9e7168
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Started conversion from float to double
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2020-05-18 18:14:54 +02:00 |
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biwa
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f0bfc74702
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Decoupled plane equation slopes from sector heights. This means that changing sector heights will not change those slopes (use the offset box in the "slope" tab of the Edit Sector Dialog instead)
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2020-05-16 10:40:24 +02:00 |
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biwa
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7114d17eeb
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Texture browser: input boxes don't lose focus anymore when the mouse is moved into the texture list area. Fixes #369.
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2020-04-28 23:35:36 +02:00 |
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biwa
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9cadd378bc
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Changed the ambient sound drop down menu of ambient sound things to natural sort order. Resolves #406.
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2020-04-28 22:48:00 +02:00 |
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biwa
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594fe0403d
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Removed DebugConsole functionality in non-debug builds
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2020-04-26 00:58:42 +02:00 |
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biwa
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f15c0e0eb1
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Fixed a crash that happened when the script window is opened but minimized, the script has syntax errors, and then the map is saved. Fixes #402.
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2020-04-25 17:43:14 +02:00 |
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Magnus Norddahl
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db44d411c7
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Fix black output from visplane explorer
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2020-04-19 14:19:18 +02:00 |
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biwa
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f4e9556262
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Significantly reduced video memory usage when pasting sectors. Should also significantly increase speed when pasting many sectors. Fixes #400.
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2020-04-19 11:58:55 +02:00 |
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biwa
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308e8fe4cb
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Fixed a bug where the DECORATE parser got confused by wrong tokens after starting the states definition. Fixes #374.
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2020-04-11 18:46:45 +02:00 |
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biwa
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138c96bb13
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Moved smart grid transform into Linedefs Mode and Vertices Mode, so it also works when simply highlighting a linedef or vertex. When doing smart grid transform on a linedef it'll also use the vertex closest to the mouse cursor as the origin instead of always the start vertex
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2020-04-11 10:42:41 +02:00 |
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biwa
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12b3906470
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Added "Smart Grid Transform" action that sets grid transformation based on the selected elements. Vertex selected: set grid origin to that vertex. Linedef selected: align grid to that linedef. Nothing selected: reset grid transformation to the default coordinate system. No default key bound.
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2020-04-10 13:40:30 +02:00 |
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biwa
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999d5ade9e
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More BuilderMono.csproj fixes
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2020-04-10 11:20:19 +02:00 |
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biwa
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ca4dc1958c
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Hopefully fixed BuilderMono.csproj to compile for Mac and Linux again.
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2020-04-10 10:57:38 +02:00 |
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biwa
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58d5bfd59b
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Merge branch 'visual-slope2'
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2020-04-10 10:40:42 +02:00 |
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biwa
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895053ec26
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Fixed indentation in ImageBrowserItem
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2020-04-05 20:21:35 +02:00 |
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