spherallic
27d7032f6b
Merge branch 'master' of git.do.srb2.org:STJr/UltimateZoneBuilder
2023-07-14 00:20:23 +02:00
spherallic
778cf4be7c
Merge remote-tracking branch 'udb/master'
2023-07-14 00:19:00 +02:00
Max Waine (Nightdive Studios)
b15e1055bf
Eternity Engine Game Configuration: Update skew properties ( #931 )
2023-07-13 19:29:15 +02:00
Ace Lite
7f9c9c651d
Fix Wind/Current flags argument
2023-07-09 13:08:37 +00:00
biwa
9c35a8f65d
Eternity Engine: added support for texture skewing in Visual Mode ( #930 )
2023-07-08 22:39:50 +02:00
biwa
9fb52e5135
GZDoom Game Configuration: removed unused thing 9875
2023-06-30 19:48:23 +02:00
Nash Muhandes
4581c5fec6
GZDoom Game Configuration: fixes to ZDRay things
2023-06-29 20:35:01 +02:00
Max Waine (Nightdive Studios)
d5f3eb2997
Eternity Engine Game Configuration: add & enable UDMF wall/local sidedef brightness ( #924 )
2023-06-29 20:31:39 +02:00
spherallic
789e83704b
Disable local sidedef texture offsets again
2023-06-29 18:48:36 +02:00
spherallic
d652c04e79
Enable local sidedef texture offsets
2023-06-28 02:00:11 +02:00
spherallic
74d71b1acf
Merge remote-tracking branch 'udb/master'
2023-06-27 21:05:32 +02:00
Max Waine (Nightdive Studios)
fee912f130
Eternity Engine Game Configuration: add UDMF sidedef skew properties ( #918 )
2023-06-25 10:27:30 +02:00
Max Waine (Nightdive Studios)
8611ecb632
Eternity Engine Game Configuration: enable UDMF local sidedef texture offsets ( #915 )
2023-06-24 09:58:11 +02:00
Max Waine (Nightdive Studios)
14dac24364
Eternity Engine Game Configuration: fixed UDMF thingsfilters ( #914 )
2023-06-24 09:56:51 +02:00
spherallic
8f7da9ac1c
Add config parameters for disabling certain Doom-related modes (that don't make sense for SRB2)
2023-06-12 11:06:13 +02:00
spherallic
c32f677c44
Merge remote-tracking branch 'udb/master'
2023-06-10 19:31:53 +02:00
spherallic
073798166a
Implement absolutez flag for things
2023-06-10 03:00:20 +02:00
spherallic
ba4fca0861
Add centerhitbox thing property
2023-06-10 01:13:54 +02:00
Yuri Kunde Schlesner
e9f66baf08
Add line special 301: Line_QuickPortal to ZDoom UDMF ( #896 )
2023-06-09 09:51:05 +02:00
spherallic
61107eb6dd
UDMF config: move Ideya Anchor to other NiGHTS category, restore 3D mode start
2023-06-09 01:23:36 +02:00
spherallic
e3123ad098
UDMF config: fix axis orientation labels, add Ideya Anchor sprite
2023-06-08 17:14:23 +02:00
spherallic
851d1eca79
Remove crushing polyobject spawnpoint from UDMF config
2023-06-07 22:27:23 +02:00
spherallic
28c48e3a03
Update 2.2 config:
...
- Add category-wide args to individual things, since they don't work (yet)
- Remove 3D mode start since it doesn't seem to work anyway
2023-06-04 22:24:32 +02:00
spherallic
5548fd1aba
Pass folder resources to SRB2 properly, using new launcher parameters
2023-06-03 00:09:26 +02:00
spherallic
e81da6d9c1
Small 2.2 configuration updates:
...
- Change some category colors
- Use newly added internal sprites
2023-06-01 18:14:22 +02:00
MascaraSnake
36737eff9c
Update config
2023-05-26 18:21:38 +02:00
spherallic
2bbb2aaf30
Implement proper texture skewing in Visual Mode
2023-05-26 13:26:15 +02:00
spherallic
3909f424dc
Comment out gravity-related thing filters
2023-05-24 20:26:20 +02:00
spherallic
b02166b01e
2.2 UDMF config: fix map size check & Doom-related thing errors
2023-05-24 12:51:31 +02:00
spherallic
c9c7e026a7
Enable visual slope picking now that it is a config setting
2023-05-23 18:31:19 +02:00
spherallic
087b1c8e8f
Merge remote-tracking branch 'udb/master' into udbmerge202304
2023-05-12 13:45:56 +02:00
biwa
7329e86d31
EDGE Classic Game Configuration: fixed a problem with lighting effects in the generalized sector options. Fixes #875
2023-04-22 22:57:37 +02:00
Lobo
f8c6e78944
Game configurations: added EDGE-Classic configuration
2023-03-06 20:22:07 +01:00
MascaraSnake
02534fede2
Move emblem arg0 to arg1
2023-02-25 12:05:39 +01:00
biwa
7bbf88de6b
GZDoom game configuration: fixed wrong/missing values for the automapstyle UDMF field. Fixes #851
2023-01-28 22:07:19 +01:00
MascaraSnake
58b082c040
Sector edit form: Separate flags lists, reorganize tabs
2022-12-31 08:43:26 +01:00
MascaraSnake
54e3b4ff3f
Implement thing edit form
2022-12-30 17:53:17 +01:00
MascaraSnake
8cfb8423df
Remove renamed foglighting flag from config
2022-12-30 15:48:13 +01:00
MascaraSnake
dc1448363b
Sector edit form: Add friction
2022-12-30 15:46:25 +01:00
MascaraSnake
646ee17bdc
Sector edit form: Add fadestart/fadeend
2022-12-30 15:29:05 +01:00
MascaraSnake
24b045fbef
Sector edit form: Add triggertag and triggerer fields
2022-12-30 15:04:42 +01:00
MascaraSnake
c8c73a7c80
Sector edit form: Implement lightalpha/fadealpha fields
2022-12-30 09:22:48 +01:00
MascaraSnake
29cb95ac1a
Move UDMF config settings into the right spot
2022-12-30 08:49:23 +01:00
MascaraSnake
164c3aa9b1
Add unfinished SRB2 sector edit form
2022-12-29 22:43:45 +01:00
MascaraSnake
4afeb9782f
Disable per-texture offsets and scaling (for now)
2022-12-29 22:24:21 +01:00
MascaraSnake
59f0e11c3a
Linedef edit form: Add field for repeatcnt
2022-12-29 22:04:26 +01:00
MascaraSnake
6fba87cfaa
Linedef edit form: Add field for executordelay
2022-12-29 21:38:20 +01:00
MascaraSnake
c5d91d15fc
Began implementing linedef edit form for SRB2
2022-12-29 21:02:53 +01:00
biwa
d745a743cb
Automap Mode: fixed a problem where secrets were not shown. Fixes #821
...
Reverted change that added lighting effects to the generalized sector effects. The lighting effects can actually be set through the regular effects, so it's not needed in the generalized effects tab
2022-11-27 11:11:59 +01:00
biwa
f839269a72
Disabled visual sloping for game configurations that do not support plane equation slopes. Fixes #828
...
Added toasts for visual sloping events
2022-11-27 11:02:26 +01:00