codeimp
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03a57f3284
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Fixed thing angles so that any value in the −32768..32767 range can be entered. Also fixed the thing angle in the info panel accordingly and optimized the rendering slightly.
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2010-10-05 08:31:27 +00:00 |
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codeimp
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ac65dbf138
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Removed the limit on the number of Things in Doom and Hexen formats, because the file format doesn't really impose a limit on this.
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2010-08-15 20:07:12 +00:00 |
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codeimp
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b6fba8d043
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Fixed action arguments to stay within valid range (0..255 for hexen)
Added warning message when a texture or flat is double defined in the same resource.
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2010-08-14 10:21:38 +00:00 |
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codeimp
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680c0f854d
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@ Numeric linedef flags are now automatically sorted
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2009-07-31 11:00:11 +00:00 |
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codeimp
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754c769513
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@ little optimization in map data allocating when reading from stream/file
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2009-06-18 14:23:33 +00:00 |
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codeimp
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f09bfff419
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@ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency.
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2009-06-05 19:03:56 +00:00 |
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codeimp
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5d6e077efb
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- Added check to remove zero-length linedefs when opening a map that has any
- Some minor interface polishing
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2009-05-12 18:20:03 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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