spherallic
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675078ac83
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Tweak SRB2 linedef editing form
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2023-07-06 12:04:39 +02:00 |
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spherallic
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694e43e809
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Update SRB2 linedef edit form
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2023-07-06 12:04:39 +02:00 |
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spherallic
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ca0cdf6c0c
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Restore config-based toggle for parity
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2023-07-06 12:04:39 +02:00 |
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spherallic
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f6b284a204
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Re-enable per-texture offsets and scaling
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2023-07-06 12:04:39 +02:00 |
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spherallic
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730449c986
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Copy/paste properties: Forgot to disable floor portal render style
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2023-07-05 22:58:32 +02:00 |
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spherallic
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6fff1e5784
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Double-hijack linedef info panel to show executor delay
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2023-07-05 13:47:52 +02:00 |
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spherallic
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841b2e9658
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Show arguments 6 to 10 in linedef & thing info panels
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2023-07-05 13:29:06 +02:00 |
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spherallic
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9d659ad797
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Add SRB2-specific properties to copy/paste, disable unused properties
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2023-07-04 23:19:17 +02:00 |
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biwa
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9fb52e5135
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GZDoom Game Configuration: removed unused thing 9875
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2023-06-30 19:48:23 +02:00 |
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biwa
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abaf08e32f
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Linedef Edit Form: fixed a crash when using 402 as the linedef action
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2023-06-30 19:40:42 +02:00 |
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Magnus Norddahl
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192b69c8af
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Added support for models in IQM format
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2023-06-29 20:37:47 +02:00 |
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Nash Muhandes
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4581c5fec6
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GZDoom Game Configuration: fixes to ZDRay things
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2023-06-29 20:35:01 +02:00 |
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Max Waine (Nightdive Studios)
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d5f3eb2997
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Eternity Engine Game Configuration: add & enable UDMF wall/local sidedef brightness (#924)
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2023-06-29 20:31:39 +02:00 |
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spherallic
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789e83704b
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Disable local sidedef texture offsets again
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2023-06-29 18:48:36 +02:00 |
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spherallic
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cf8fbd2260
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Update version number to v0.3
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2023-06-29 17:39:00 +02:00 |
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spherallic
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13bb889b18
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Manually disable model rendering/dynamic light menu options for SRB2
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2023-06-28 16:56:33 +02:00 |
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spherallic
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97b7fdbd29
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Don't render always intangible & invisible FOFs, fix half light blocks
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2023-06-28 15:30:40 +02:00 |
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spherallic
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d652c04e79
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Enable local sidedef texture offsets
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2023-06-28 02:00:11 +02:00 |
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spherallic
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31bb3ebac0
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Update revision number to match latest UDB merge
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2023-06-27 21:08:06 +02:00 |
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spherallic
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74d71b1acf
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Merge remote-tracking branch 'udb/master'
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2023-06-27 21:05:32 +02:00 |
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wisselstem
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55e2d5a902
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Add toasts to Visual Mode's "Show Things" action (#922)
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2023-06-27 20:40:22 +02:00 |
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Max Waine (Nightdive Studios)
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fee912f130
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Eternity Engine Game Configuration: add UDMF sidedef skew properties (#918)
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2023-06-25 10:27:30 +02:00 |
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biwa
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822c9971c5
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ZScript: fixed a problem where state goto expressions were not parsed correctly. Fixes #913
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2023-06-24 11:19:09 +02:00 |
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Max Waine (Nightdive Studios)
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8611ecb632
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Eternity Engine Game Configuration: enable UDMF local sidedef texture offsets (#915)
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2023-06-24 09:58:11 +02:00 |
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Max Waine (Nightdive Studios)
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14dac24364
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Eternity Engine Game Configuration: fixed UDMF thingsfilters (#914)
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2023-06-24 09:56:51 +02:00 |
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spherallic
|
6ca071a6cc
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Update revision number to match latest UDB merge
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2023-06-20 09:59:25 +02:00 |
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spherallic
|
202a8294ba
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Merge remote-tracking branch 'udb/master'
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2023-06-20 09:58:08 +02:00 |
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biwa
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6f047e4347
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Draw Grid Mode: fixed a problem where "continuous drawing" would redraw all previously drawn shapes each time a drawing was finished. Fixes #912
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2023-06-19 20:27:26 +02:00 |
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biwa
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e802bb364a
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UDBScript: fixed a problem where hot reloading would not scroll the the previously selected script
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2023-06-18 16:31:27 +02:00 |
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biwa
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55b8e24bd8
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UDBScript: fixed an issue where the Thing's class getSector method did not return null when the thing was not in a sector. Fixes #897
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2023-06-18 16:26:01 +02:00 |
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spherallic
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ba67a87c75
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Optimize SRB2 NiGHTS/zoom tube/polyobject rendering
(Text labels are removed because of performance issues)
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2023-06-15 12:25:46 +02:00 |
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spherallic
|
2e2ad2688d
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Fix multi-mare NiGHTS path rendering
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2023-06-14 22:57:49 +02:00 |
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spherallic
|
1c0649883f
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Disable light/sound radii toggles if unsupported
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2023-06-12 12:35:34 +02:00 |
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spherallic
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8f7da9ac1c
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Add config parameters for disabling certain Doom-related modes (that don't make sense for SRB2)
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2023-06-12 11:06:13 +02:00 |
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spherallic
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ac9b6137b2
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Implement FOF texture alignment
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2023-06-11 01:03:17 +02:00 |
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spherallic
|
ba064bae3e
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Update revision number to match latest UDB merge
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2023-06-11 00:59:51 +02:00 |
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spherallic
|
c32f677c44
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Merge remote-tracking branch 'udb/master'
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2023-06-10 19:31:53 +02:00 |
|
sphere
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ec72f56992
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Merge branch 'absolutez' into 'master'
Implement absolutez flag for things & support flip flag
See merge request STJr/UltimateZoneBuilder!9
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2023-06-10 17:29:58 +00:00 |
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spherallic
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b5cfc3da4b
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Update thing Z whenever "Absolute Z Height" flag is (un)checked
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2023-06-10 17:40:24 +02:00 |
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spherallic
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606f323cac
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Support Flip flag, add properties for flip & absolutez flags
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2023-06-10 16:08:38 +02:00 |
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spherallic
|
073798166a
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Implement absolutez flag for things
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2023-06-10 03:00:20 +02:00 |
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spherallic
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ba4fca0861
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Add centerhitbox thing property
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2023-06-10 01:13:54 +02:00 |
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biwa
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bc98a5391f
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Added action to change the index of linedefs, things, sectors, and vertices. Can be accessed through a shortcut (not bound by default) or the menu of the respective mode (#903)
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2023-06-09 11:17:01 +02:00 |
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Max Waine (Nightdive Studios)
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00406336e8
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Add explicit PKE resource support (#901). Fixes #575
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2023-06-09 11:16:21 +02:00 |
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wisselstem
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0d4cecc134
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Edit Selection Mode: added support for (counter)clockwise rotation actions (#900)
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2023-06-09 09:54:23 +02:00 |
|
Yuri Kunde Schlesner
|
e9f66baf08
|
Add line special 301: Line_QuickPortal to ZDoom UDMF (#896)
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2023-06-09 09:51:05 +02:00 |
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spherallic
|
61107eb6dd
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UDMF config: move Ideya Anchor to other NiGHTS category, restore 3D mode start
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2023-06-09 01:23:36 +02:00 |
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spherallic
|
e3123ad098
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UDMF config: fix axis orientation labels, add Ideya Anchor sprite
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2023-06-08 17:14:23 +02:00 |
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spherallic
|
d0da4fcd6e
|
Increase minimum thing render size
|
2023-06-08 16:41:09 +02:00 |
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spherallic
|
851d1eca79
|
Remove crushing polyobject spawnpoint from UDMF config
|
2023-06-07 22:27:23 +02:00 |
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