ZZYZX
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20c9466209
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Fixed: 'Compiling the editor' help page had slightly broken CSS reference. (reported by Kappes Buur)
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2017-04-03 13:48:24 +03:00 |
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ZZYZX
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ebd7fb1a57
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
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MaxED
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9f4e700c56
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Updated Eternity game configurations with the ones provided by printz.
Internal: renamed several build batch files, updated relevant info in the documentation.
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2016-12-28 14:32:16 +03:00 |
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MaxED
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ed3233736b
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Internal: updated the manual ("Compiling GZDoom Builder" page) and UI to reference GitHub/Git instead of SourceForge/SVN.
Internal: post build event in Builder.csproj worked only when compiling using batch files.
Internal: updated README.md.
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2016-12-27 13:12:10 +03:00 |
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MaxED
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e0208a38d9
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Added, Linedef Edit window: added "Replace unused textures" checkbox. When disabled, textures on unused sidedef parts won't be replaced when changing textures. For example, you can now replace sidedef textures of the whole map at once without assigning middle textures to all double-sided sidedefs.
Updated documentation ("Compiling GZDoom Builder" - added "Quick start guide" section).
Updated ZDoom_DECORATE.cfg.
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2016-02-26 12:46:17 +00:00 |
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MaxED
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70416cd95f
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Fixed, Sectors/Linedefs/Vertices modes: 3D floor color indicators should be updated after deleting a map element.
Documentation: added "List of deprecated plugins" topic, slightly changed topics layout.
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2015-04-06 19:33:57 +00:00 |
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