Commit graph

10 commits

Author SHA1 Message Date
MaxED
dfdcaaf696 MODELDEF support: model frame number is now taken into account when loading MD3 models.
MODELDEF support: model frame number / frame name are now taken into account when loading MD2 models.
Compiling: changed the way /LARGEADDRESSAWARE flag is applied so it works when building using VS and batch files.
2015-11-17 12:22:49 +00:00
MaxED
70ea180b91 Forgot to update MakeRelease.bat while adding the updater... 2015-07-14 09:14:28 +00:00
MaxED
d5ed2df436 Updated build bath files. 2015-03-11 12:01:51 +00:00
MaxED
914f5ec9ba Updated setup and automatic build files. 2015-01-23 12:49:37 +00:00
MaxED
f98fb4ed8c Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum.
Statistics control: things count was not updated when adding or deleting things.
Map Analysis mode: "Check texture alignment" is now disabled by default.
Updated Inno Setup script and images.
Added DirectX web installer to Builder\Setup.
Updated MakeRelease.bat.
Updated ZDoom_DECORATE.cfg.
2015-01-10 11:45:25 +00:00
codeimp
84521fa4b6 Updated default settings, compilers and release script 2010-08-18 17:45:12 +00:00
codeimp
99bb62c811 @ release build script fix 2009-05-05 06:16:13 +00:00
codeimp
ad05a43ade @ work in progress (do not use this revision for building/testing) 2009-05-01 20:31:17 +00:00
codeimp
9c620eb606 @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00
codeimp
2de3464d30 @ created a release build batch file and removed the "with revision lookup" project configs 2009-04-27 09:18:35 +00:00