biwa
9f58a545f6
Fixed a crash that could happen when the blockmap was too small because of off-grid vertices
2020-12-13 14:03:53 +01:00
biwa
c7b383595a
MapSet.NearestLinedefRange using a blockmap now takes into account that the maxrange could be bigger than the blockmap block size
2020-11-15 13:59:04 +01:00
biwa
91cbcde1eb
It's compiling!
2020-05-21 14:20:02 +02:00
ZZYZX
ebd7fb1a57
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
MaxED
9534a20eb3
Optimized map geometry merging performance when creating drawn lines.
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Optimized map geometry merging performance when pasting map geometry.
Added, Curve Linedefs mode: added "Flip Curve" button.
Updater: partially rewrote fix from the previous commit.
2016-10-31 18:52:29 +00:00
MaxED
f6f277065f
ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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Internal: joined declaration and assignment of some variables.
2015-12-27 21:54:50 +00:00
MaxED
15b2adfe30
Texture Browser Form: swapped foreground and background colors of texture size labels.
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Fixed, Texture Browser Form: well, I broke "Tab" key functionality again (in previous commit)...
Maintenance: changed curly braces style to match DB2 one (hopefully not breaking anything in the process...).
Maintenance: changed private method names casing to match DB2 one.
2014-12-03 23:15:26 +00:00
MaxED
3e5f85dc8f
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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Maintenance: removed a ton of redundant stuff.
2014-02-21 14:42:12 +00:00
MaxED
b1b3dda28b
Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
2013-12-17 13:18:44 +00:00
MaxED
fc57c3e331
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
MaxED
2598389d6b
Sector Info panel now shows how many sidedefs highlighted sector has.
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Snap Map Elements to Grid mode now works much faster and shows a message when completed.
Forced default textures are now only used in drawing modes.
Exception Dialog: long error descriptions were breaking window layout.
Map will no longer be shown in Open Map form if unrelated data is encountered inside of map namespace.
2013-09-09 14:03:02 +00:00
MaxED
8cf9e651cc
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
codeimp
d75bd6be69
@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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@ Added BlockMapMode as an example to show how the BlockMap class behaves
2009-08-14 10:45:22 +00:00
codeimp
9d6d86936d
@ Fixed a bug in the BlockMap class that prevented some lines/things from being added to the blockmap
2009-08-14 07:31:07 +00:00
codeimp
72741d82bf
@ Fixed a bug in the BlockMap class that prevented some lines/things from being added to the blockmap
2009-08-14 07:23:10 +00:00
codeimp
7e7f24e965
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00