ZZYZX
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ee936152cc
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ZScript: added #region support
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2017-01-21 05:05:56 +02:00 |
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ZZYZX
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4c636a6d9a
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ZScript: added support for //$GZDB_SKIP special comment in the root scope.
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2017-01-21 04:16:42 +02:00 |
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ZZYZX
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c1387a8e7e
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Internal: refactored ZScriptTokenizer.ExpectToken for less redundancy
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2017-01-17 10:19:48 +02:00 |
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ZZYZX
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dc72c533ca
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ZScript: fixed odd cases of inheritance (class SpecialShotgun : Shotgun replaces Shotgun) causing stack overflow
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2017-01-17 07:29:01 +02:00 |
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ZZYZX
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05a160b533
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ZScript: moved actor inheritance code to separate step; ZScript: ported game configuration inheritance code from DECORATE
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2017-01-17 07:13:28 +02:00 |
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ZZYZX
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0787f96042
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GLDEFS, MODELDEF: Included ZScript actors in missing class check
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2017-01-17 06:53:20 +02:00 |
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ZZYZX
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37a3eab150
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Enabled prototype ZScript support
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2017-01-16 13:18:46 +02:00 |
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ZZYZX
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8afd01f6bd
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Internal: Disconnected ZDoom actor state data from DECORATE parsing code
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2017-01-16 10:20:47 +02:00 |
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ZZYZX
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a0674f13fc
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Internal: finished enumeration of ZSCript actor properties and flags
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2017-01-16 08:10:32 +02:00 |
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ZZYZX
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ad5b542cd0
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Internal: finished enumeration of ZScript actor fields and methods
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2017-01-16 07:20:49 +02:00 |
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ZZYZX
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b42de7db6c
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Internal: Moved ZScript class initialization logic to after querying all lumps
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2017-01-16 03:49:58 +02:00 |
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ZZYZX
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db08802780
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Enabled DECORATE classes to inherit ZScript ones
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2017-01-16 02:08:35 +02:00 |
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ZZYZX
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fbf1aefef2
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Internal: Fixed class extension, error reporting on invalid top-level keyword
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2017-01-16 00:21:47 +02:00 |
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ZZYZX
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856cb9f860
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Internal: Added ZScriptParser.cs, ZScriptTokenizer.cs
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2017-01-16 00:03:44 +02:00 |
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