MaxED
15b2adfe30
Texture Browser Form: swapped foreground and background colors of texture size labels.
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Fixed, Texture Browser Form: well, I broke "Tab" key functionality again (in previous commit)...
Maintenance: changed curly braces style to match DB2 one (hopefully not breaking anything in the process...).
Maintenance: changed private method names casing to match DB2 one.
2014-12-03 23:15:26 +00:00
MaxED
613e51ce41
Internal: removed GameConfiguration.MapLumpNames, instead GameConfiguration.MapLumps is now used.
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Internal: removed some unrelated stuff from NodesViewer.csproj.
2014-11-11 11:47:10 +00:00
MaxED
558cd6f23e
Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened.
2014-10-17 12:50:26 +00:00
MaxED
8555d75cd2
A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
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Also made a bunch of methods static.
2014-05-20 09:09:28 +00:00
MaxED
3e5f85dc8f
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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Maintenance: removed a ton of redundant stuff.
2014-02-21 14:42:12 +00:00
MaxED
f7085bd201
Edit area auto-focusing is now disabled when any form except Edit forms is open.
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Nodes Viewer: ZNODES were properly shown only on freshly opened maps.
2014-01-11 10:23:42 +00:00
MaxED
2e88f8f4a5
Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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Sector highlight is now shown in many more places.
Edit area auto-focusing is now disabled when any form is open.
2014-01-10 15:08:39 +00:00
MaxED
70102f1420
Changed mode buttons order in the toolbar.
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Fixed a crash when enabling Nodes Viewer mode in an unsaved map.
2014-01-09 13:09:43 +00:00
MaxED
dcaa60f1fb
Moving to new SVN (Part II)...
2013-03-18 13:59:05 +00:00
MaxED
591f92cce6
Moving to new SVN...
2013-03-18 13:52:27 +00:00