Commit graph

1025 commits

Author SHA1 Message Date
codeimp
8eec3a835e @ working on the reference manual 2009-04-02 05:48:09 +00:00
codeimp
ff51c735f7 Fixed crash after merging/joining sectors and selecting the result 2009-04-01 08:44:21 +00:00
codeimp
dbe8ba535f @ Added UDMF 1.1 specifications 2009-04-01 05:49:28 +00:00
codeimp
67c6a343f7 - Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00
codeimp
cde2e783d6 Changed some selection code around 2009-03-30 09:28:19 +00:00
codeimp
71b80f9f50 @ work in progress, may crash or not even compile 2009-03-30 07:45:39 +00:00
codeimp
bf4b898aba Fixed a crash when sprite/texture names longer than 8 bytes are referenced 2009-03-29 15:34:37 +00:00
codeimp
3fcc618180 Included Skulltag ACC compiler package made by Xenaero 2009-03-29 00:34:25 +00:00
codeimp
6f4e9e7509 Merged in Xenaero's Skulltag ACS and Game configurations 2009-03-28 23:33:18 +00:00
codeimp
9cc50e8fe9 Updated setup installer scripts for the new compiler subdirectories 2009-03-28 15:43:36 +00:00
codeimp
15573e0fb1 Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
codeimp
ed6930c5ab @ working on the reference manual 2009-03-26 16:34:17 +00:00
codeimp
586cf7e295 Added curve linedefs button on toolbar 2009-03-26 06:27:18 +00:00
codeimp
05aeea8005 @ working on the reference manual 2009-03-26 05:58:51 +00:00
codeimp
cfb751839a Fixed incorrect separator line in statusbar 2009-03-25 19:57:18 +00:00
codeimp
d0203f7f7b Fixed crash after manually creating a Sidedef through the Edit Linedef dialog 2009-03-25 13:52:29 +00:00
codeimp
73315c2cb3 Added missing map lump name DIALOGUE in ZDoom UDMF format 2009-03-25 13:02:43 +00:00
codeimp
a50dad0291 Re-enabled error checking when loading data resources 2009-03-25 12:42:32 +00:00
codeimp
a7d8b45172 - Fixed a bug in the visual mode shader class
@ working on the reference manual
2009-03-25 12:24:16 +00:00
codeimp
f870b910f0 @ working on the reference manual 2009-03-24 19:51:30 +00:00
codeimp
e56e5979d9 @ working on the reference manual 2009-03-23 22:17:21 +00:00
codeimp
bc2d36db08 Fixed bug which causes a highlighted linedef to be copied even when a selection was made 2009-03-23 13:49:17 +00:00
codeimp
809f6c59ed @ working on the reference manual 2009-03-23 10:22:04 +00:00
codeimp
6c9b2b0eaf - Added new version of ZDBSP nodebuilder
@ working on the reference manual
2009-03-23 06:27:20 +00:00
codeimp
5d7d31987b @ working on the reference manual 2009-03-21 11:38:14 +00:00
codeimp
966811f8f7 @ working on the reference manual 2009-03-20 06:48:09 +00:00
codeimp
f43542e892 Some fixes in game configurations (thanks Geometer) 2009-03-19 06:44:13 +00:00
codeimp
126983ca46 @ working on the reference manual 2009-03-18 21:26:03 +00:00
codeimp
0cef612562 Fixed sprite offsets (for PNGs we just use zero offset) 2009-03-18 10:19:44 +00:00
codeimp
cb5a6234cc @ working on the reference manual 2009-03-18 06:49:54 +00:00
codeimp
bd1211a47a Fixed some bugs in the game configurations (thanks Robin Palmer) 2009-03-18 06:08:56 +00:00
codeimp
238b68a04d - Updated some game configurations (thanks DoomKn1ght)
@ working on the reference manual
2009-03-17 22:01:30 +00:00
codeimp
257834ebba @ Removed the Triangulator mode from BuilderModes plugin 2009-03-17 14:21:21 +00:00
codeimp
99894a80ce Added camera coordinates display in statusbar when in Visual Mode 2009-03-17 14:02:11 +00:00
codeimp
ff2877181c Fixed breaking compatibility with DB1 settings files 2009-03-17 13:40:34 +00:00
codeimp
94d7b1b9c1 - Fixed overlapping previews in Texture Set editor
- Made the Texture Set editor preview list a little bigger
2009-03-17 12:45:03 +00:00
codeimp
1587e5a10a Added the number of textures next to the Texture Sets 2009-03-17 12:40:10 +00:00
codeimp
ae46253e4a Fixed bug in thing argument descriptions not correctly displayed in thing properties dialog 2009-03-17 10:49:50 +00:00
codeimp
4178ac56ed - Added default controls for raise/lower sector floor/ceiling in Sectors Mode
- Information panels now update in Sectors Mode and Brightness Mode when changes are made
2009-03-17 09:16:54 +00:00
codeimp
ef52e226ef working on the reference manual 2009-03-16 22:58:54 +00:00
codeimp
0c6152b3e6 Added reference manual framework 2009-03-15 23:05:26 +00:00
codeimp
60562f1c79 Added support for sprite X/Y offsets in original doom picture data format 2009-03-15 17:00:37 +00:00
codeimp
62e61f5cc7 Added unknown textures Map Analysis check 2009-03-15 16:40:04 +00:00
codeimp
3750f3f8e2 Some more changes regarding linedef properties and the removal of unneeded textures when drawing 2009-03-15 16:10:38 +00:00
codeimp
42c2940ed1 Fixed unwanted middle textures when drawing new sectors
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
2009-03-15 14:22:05 +00:00
codeimp
334c51cacc Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions 2009-03-15 13:22:53 +00:00
codeimp
e67c71d992 - Added selection order numbering display to Sectors mode
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
2009-03-15 12:52:45 +00:00
codeimp
77731b03ca Errors and warnings are now shown if there are any (optional) 2009-03-13 17:10:53 +00:00
codeimp
7dcd323fc9 Fixed problem with Undo not updating the used textures on screen 2009-03-13 13:48:04 +00:00
codeimp
61269dfae5 Ignore TNT1A0 sprite in DECORATE actors 2009-03-13 12:25:14 +00:00