codeimp
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8eec3a835e
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@ working on the reference manual
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2009-04-02 05:48:09 +00:00 |
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codeimp
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ff51c735f7
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Fixed crash after merging/joining sectors and selecting the result
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2009-04-01 08:44:21 +00:00 |
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codeimp
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dbe8ba535f
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@ Added UDMF 1.1 specifications
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2009-04-01 05:49:28 +00:00 |
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codeimp
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67c6a343f7
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- Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
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2009-03-30 19:02:56 +00:00 |
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codeimp
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cde2e783d6
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Changed some selection code around
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2009-03-30 09:28:19 +00:00 |
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codeimp
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71b80f9f50
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@ work in progress, may crash or not even compile
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2009-03-30 07:45:39 +00:00 |
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codeimp
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bf4b898aba
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Fixed a crash when sprite/texture names longer than 8 bytes are referenced
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2009-03-29 15:34:37 +00:00 |
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codeimp
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3fcc618180
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Included Skulltag ACC compiler package made by Xenaero
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2009-03-29 00:34:25 +00:00 |
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codeimp
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6f4e9e7509
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Merged in Xenaero's Skulltag ACS and Game configurations
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2009-03-28 23:33:18 +00:00 |
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codeimp
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9cc50e8fe9
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Updated setup installer scripts for the new compiler subdirectories
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2009-03-28 15:43:36 +00:00 |
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codeimp
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15573e0fb1
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Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files
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2009-03-28 10:22:53 +00:00 |
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codeimp
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ed6930c5ab
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@ working on the reference manual
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2009-03-26 16:34:17 +00:00 |
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codeimp
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586cf7e295
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Added curve linedefs button on toolbar
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2009-03-26 06:27:18 +00:00 |
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codeimp
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05aeea8005
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@ working on the reference manual
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2009-03-26 05:58:51 +00:00 |
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codeimp
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cfb751839a
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Fixed incorrect separator line in statusbar
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2009-03-25 19:57:18 +00:00 |
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codeimp
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d0203f7f7b
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Fixed crash after manually creating a Sidedef through the Edit Linedef dialog
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2009-03-25 13:52:29 +00:00 |
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codeimp
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73315c2cb3
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Added missing map lump name DIALOGUE in ZDoom UDMF format
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2009-03-25 13:02:43 +00:00 |
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codeimp
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a50dad0291
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Re-enabled error checking when loading data resources
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2009-03-25 12:42:32 +00:00 |
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codeimp
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a7d8b45172
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- Fixed a bug in the visual mode shader class
@ working on the reference manual
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2009-03-25 12:24:16 +00:00 |
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codeimp
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f870b910f0
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@ working on the reference manual
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2009-03-24 19:51:30 +00:00 |
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codeimp
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e56e5979d9
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@ working on the reference manual
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2009-03-23 22:17:21 +00:00 |
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codeimp
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bc2d36db08
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Fixed bug which causes a highlighted linedef to be copied even when a selection was made
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2009-03-23 13:49:17 +00:00 |
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codeimp
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809f6c59ed
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@ working on the reference manual
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2009-03-23 10:22:04 +00:00 |
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codeimp
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6c9b2b0eaf
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- Added new version of ZDBSP nodebuilder
@ working on the reference manual
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2009-03-23 06:27:20 +00:00 |
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codeimp
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5d7d31987b
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@ working on the reference manual
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2009-03-21 11:38:14 +00:00 |
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codeimp
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966811f8f7
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@ working on the reference manual
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2009-03-20 06:48:09 +00:00 |
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codeimp
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f43542e892
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Some fixes in game configurations (thanks Geometer)
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2009-03-19 06:44:13 +00:00 |
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codeimp
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126983ca46
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@ working on the reference manual
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2009-03-18 21:26:03 +00:00 |
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codeimp
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0cef612562
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Fixed sprite offsets (for PNGs we just use zero offset)
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2009-03-18 10:19:44 +00:00 |
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codeimp
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cb5a6234cc
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@ working on the reference manual
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2009-03-18 06:49:54 +00:00 |
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codeimp
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bd1211a47a
|
Fixed some bugs in the game configurations (thanks Robin Palmer)
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2009-03-18 06:08:56 +00:00 |
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codeimp
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238b68a04d
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- Updated some game configurations (thanks DoomKn1ght)
@ working on the reference manual
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2009-03-17 22:01:30 +00:00 |
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codeimp
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257834ebba
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@ Removed the Triangulator mode from BuilderModes plugin
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2009-03-17 14:21:21 +00:00 |
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codeimp
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99894a80ce
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Added camera coordinates display in statusbar when in Visual Mode
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2009-03-17 14:02:11 +00:00 |
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codeimp
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ff2877181c
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Fixed breaking compatibility with DB1 settings files
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2009-03-17 13:40:34 +00:00 |
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codeimp
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94d7b1b9c1
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- Fixed overlapping previews in Texture Set editor
- Made the Texture Set editor preview list a little bigger
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2009-03-17 12:45:03 +00:00 |
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codeimp
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1587e5a10a
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Added the number of textures next to the Texture Sets
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2009-03-17 12:40:10 +00:00 |
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codeimp
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ae46253e4a
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Fixed bug in thing argument descriptions not correctly displayed in thing properties dialog
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2009-03-17 10:49:50 +00:00 |
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codeimp
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4178ac56ed
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- Added default controls for raise/lower sector floor/ceiling in Sectors Mode
- Information panels now update in Sectors Mode and Brightness Mode when changes are made
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2009-03-17 09:16:54 +00:00 |
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codeimp
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ef52e226ef
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working on the reference manual
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2009-03-16 22:58:54 +00:00 |
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codeimp
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0c6152b3e6
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Added reference manual framework
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2009-03-15 23:05:26 +00:00 |
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codeimp
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60562f1c79
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Added support for sprite X/Y offsets in original doom picture data format
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2009-03-15 17:00:37 +00:00 |
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codeimp
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62e61f5cc7
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Added unknown textures Map Analysis check
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2009-03-15 16:40:04 +00:00 |
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codeimp
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3750f3f8e2
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Some more changes regarding linedef properties and the removal of unneeded textures when drawing
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2009-03-15 16:10:38 +00:00 |
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codeimp
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42c2940ed1
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Fixed unwanted middle textures when drawing new sectors
Fixed a bug with the linedef arguments for unknown linedef actions (crashed on the linedef info panel)
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2009-03-15 14:22:05 +00:00 |
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codeimp
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334c51cacc
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Fixed resource options dialog being showed outside the screen boundaries on small screen resolutions
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2009-03-15 13:22:53 +00:00 |
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codeimp
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e67c71d992
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- Added selection order numbering display to Sectors mode
- Added floor/ceiling raise/lower by 8 mp actions to Sectors mode
@ Added simple CRC32 calculator class (using Crc32 from sharpziplib)
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2009-03-15 12:52:45 +00:00 |
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codeimp
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77731b03ca
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Errors and warnings are now shown if there are any (optional)
|
2009-03-13 17:10:53 +00:00 |
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codeimp
|
7dcd323fc9
|
Fixed problem with Undo not updating the used textures on screen
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2009-03-13 13:48:04 +00:00 |
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codeimp
|
61269dfae5
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Ignore TNT1A0 sprite in DECORATE actors
|
2009-03-13 12:25:14 +00:00 |
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