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Fixed, Classic modes: Alt-dragging map elements (e.g. "snap to grid increment while dragging" mode) was not working properly.
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parent
b95a059e26
commit
fa1a1d42f6
2 changed files with 6 additions and 6 deletions
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@ -142,7 +142,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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dragitem = MapSet.NearestVertex(selectedverts, dragstartmappos);
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dragitem = MapSet.NearestVertex(selectedverts, dragstartmappos);
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//mxd. Get drag offset
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//mxd. Get drag offset
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dragstartoffset = dragitem.Position - General.Map.Grid.SnappedToGrid(dragitem.Position);
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dragstartoffset = General.Map.Grid.SnappedToGrid(dragitem.Position) - dragitem.Position;
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// Lines to snap to
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// Lines to snap to
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snaptolines = General.Map.Map.LinedefsFromMarkedVertices(true, false, false);
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snaptolines = General.Map.Map.LinedefsFromMarkedVertices(true, false, false);
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@ -316,7 +316,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Snap item to grid increment
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// Snap item to grid increment
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if(snapgridincrement) //mxd
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if(snapgridincrement) //mxd
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{
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{
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dragitem.Move(General.Map.Grid.SnappedToGrid(dragitem.Position + dragstartoffset) - dragstartoffset);
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dragitem.Move(General.Map.Grid.SnappedToGrid(dragitem.Position) - dragstartoffset);
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}
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}
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else // Or to the grid itself
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else // Or to the grid itself
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{
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{
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@ -140,7 +140,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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dragitemposition = dragitem.Position;
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dragitemposition = dragitem.Position;
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//mxd. Get drag offset
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//mxd. Get drag offset
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dragstartoffset = dragitemposition - General.Map.Grid.SnappedToGrid(dragitem.Position);
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dragstartoffset = General.Map.Grid.SnappedToGrid(dragitem.Position) - dragitemposition;
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// Keep view information
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// Keep view information
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lastoffsetx = renderer.OffsetX;
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lastoffsetx = renderer.OffsetX;
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@ -216,10 +216,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Move the dragged item
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// Move the dragged item
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dragitem.Move(dragitemposition + offset);
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dragitem.Move(dragitemposition + offset);
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// Snap item to grid increment
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// Snap item to grid increment (mxd)
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if(snapgridincrement) //mxd
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if(snapgridincrement)
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{
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{
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dragitem.Move(General.Map.Grid.SnappedToGrid(dragitemposition + offset + dragstartoffset) - dragstartoffset);
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dragitem.Move(General.Map.Grid.SnappedToGrid(dragitemposition + offset) - dragstartoffset);
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}
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}
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else // Or to the grid itself
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else // Or to the grid itself
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{
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{
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