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Added missing "noattack" GZDoom UDMF sector flag. Resolves #530
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@ -82,6 +82,7 @@ sectorflags
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dropactors = "Actors drop with instantly moving floors";
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damageterraineffect = "Spawn terrain splashes on damage";
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damagehazard = "Strife damage model";
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noattack = "Monsters in this sector do not attack";
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}
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linedefflags
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