Added missing "noattack" GZDoom UDMF sector flag. Resolves #530

This commit is contained in:
biwa 2021-02-20 13:26:41 +01:00
parent b168570241
commit f8c3768f33

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@ -82,6 +82,7 @@ sectorflags
dropactors = "Actors drop with instantly moving floors";
damageterraineffect = "Spawn terrain splashes on damage";
damagehazard = "Strife damage model";
noattack = "Monsters in this sector do not attack";
}
linedefflags