diff --git a/Source/Core/Config/AllTexturesSet.cs b/Source/Core/Config/AllTexturesSet.cs index 0fc50612..0bd58460 100755 --- a/Source/Core/Config/AllTexturesSet.cs +++ b/Source/Core/Config/AllTexturesSet.cs @@ -65,7 +65,7 @@ namespace CodeImp.DoomBuilder.Config { //mxd. Use short name when adding a texture with "classic" name to override same-named textures // with textures loaded from directory/pk3 containters - textures[image.DisplayName.Length > 8 ? image.Name : image.ShortName] = image; + textures[/*image.DisplayName.Length > 8 ?*/ image.Name /*: image.ShortName*/] = image; } internal void AddFlat(ImageData image) diff --git a/Source/Core/Config/ResourceTextureSet.cs b/Source/Core/Config/ResourceTextureSet.cs index 59ac4c47..5b305e78 100755 --- a/Source/Core/Config/ResourceTextureSet.cs +++ b/Source/Core/Config/ResourceTextureSet.cs @@ -111,7 +111,7 @@ namespace CodeImp.DoomBuilder.Config // Add textures to flats foreach(KeyValuePair t in textures) { - if(!flats.ContainsKey(t.Key)) flats.Add(t.Key, t.Value); + if(!flats.ContainsKey(t.Key) || t.Value.TextureNamespace == TextureNamespace.TEXTURE) flats[t.Key] = t.Value; } // Add flats to textures diff --git a/Source/Core/Controls/ImageBrowserControl.cs b/Source/Core/Controls/ImageBrowserControl.cs index b7848a6d..3f770aef 100755 --- a/Source/Core/Controls/ImageBrowserControl.cs +++ b/Source/Core/Controls/ImageBrowserControl.cs @@ -661,9 +661,9 @@ namespace CodeImp.DoomBuilder.Controls //if (!splitter.Panel2Collapsed) { if (texturetype == 0 && previtem != null && item.TextureName == previtem.TextureName) return false; - if (texturetype == 1 && item.Icon.IsFlat) return false; - if (texturetype == 2 && !item.Icon.IsFlat) return false; - if (texturetype == 3 && (browseflats != item.Icon.IsFlat)) return false; + if (texturetype == 1 && item.Icon.TextureNamespace == TextureNamespace.FLAT) return false; + if (texturetype == 2 && !(item.Icon.TextureNamespace == TextureNamespace.FLAT)) return false; + if (texturetype == 3 && (browseflats != (item.Icon.TextureNamespace == TextureNamespace.FLAT))) return false; } //else if (previtem != null && item.TextureName == previtem.TextureName) return false; diff --git a/Source/Core/Controls/ImageSelectorPanel.cs b/Source/Core/Controls/ImageSelectorPanel.cs index 8b5582b9..82f0315d 100755 --- a/Source/Core/Controls/ImageSelectorPanel.cs +++ b/Source/Core/Controls/ImageSelectorPanel.cs @@ -7,6 +7,7 @@ using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.Linq; using System.Windows.Forms; +using CodeImp.DoomBuilder.Data; #endregion @@ -732,7 +733,7 @@ namespace CodeImp.DoomBuilder.Controls private static Image GetPreview(ImageBrowserItem item, int imagesize) { if(!item.IsPreviewLoaded) return item.Icon.GetPreview(); - Dictionary> cache = item.Icon.IsFlat ? flatcache : texturecache; + Dictionary> cache = (item.Icon.TextureNamespace == TextureNamespace.FLAT) ? flatcache : texturecache; if(!cache.ContainsKey(imagesize)) cache.Add(imagesize, new Dictionary()); diff --git a/Source/Core/Data/DataManager.cs b/Source/Core/Data/DataManager.cs index eece1803..892b8e88 100755 --- a/Source/Core/Data/DataManager.cs +++ b/Source/Core/Data/DataManager.cs @@ -80,6 +80,8 @@ namespace CodeImp.DoomBuilder.Data private List texturesets; private List resourcetextures; private AllTextureSet alltextures; + private AllTextureSet walltextureset; + private AllTextureSet flattextureset; //mxd private Dictionary modeldefentries; //Thing.Type, Model entry @@ -192,6 +194,8 @@ namespace CodeImp.DoomBuilder.Data internal ICollection TextureSets { get { return texturesets; } } internal ICollection ResourceTextureSets { get { return resourcetextures; } } internal AllTextureSet AllTextureSet { get { return alltextures; } } + internal AllTextureSet WallTextureSet { get { return walltextureset; } } + internal AllTextureSet FlatTextureSet { get { return flattextureset; } } public bool IsLoading { @@ -364,6 +368,8 @@ namespace CodeImp.DoomBuilder.Data // Special textures sets alltextures = new AllTextureSet(); + walltextureset = new AllTextureSet(); + flattextureset = new AllTextureSet(); resourcetextures = new List(); // Go for all locations @@ -511,7 +517,7 @@ namespace CodeImp.DoomBuilder.Data if(t.Value.HasLongName) flatnames.Add(t.Value.ShortName); flatnames.Add(t.Value.Name); } - else if(t.Value is TEXTURESImage || t.Value is SimpleTextureImage) //mxd. Textures defined in TEXTURES or placed between TX_START and TX_END markers override "regular" flats in ZDoom + else if(t.Value.TextureNamespace == TextureNamespace.TEXTURE) { //TODO: check this! flats[t.Key] = t.Value; @@ -533,8 +539,8 @@ namespace CodeImp.DoomBuilder.Data textures.Add(f.Key, f.Value); //mxd. Add both short and long names? - if(f.Value.HasLongName) texturenames.Add(f.Value.ShortName); - texturenames.Add(f.Value.Name); + if(f.Value.HasLongName && !texturenames.Contains(f.Value.ShortName)) texturenames.Add(f.Value.ShortName); + if(!texturenames.Contains(f.Value.Name)) texturenames.Add(f.Value.Name); } } @@ -582,6 +588,7 @@ namespace CodeImp.DoomBuilder.Data // Add to all alltextures.AddTexture(img.Value); + walltextureset.AddTexture(img.Value); } // Add flat names to texture sets @@ -593,6 +600,7 @@ namespace CodeImp.DoomBuilder.Data // Add to all alltextures.AddFlat(img.Value); + flattextureset.AddFlat(img.Value); } //mxd. Create skybox texture(s) @@ -1011,11 +1019,10 @@ namespace CodeImp.DoomBuilder.Data public ImageData GetTextureImage(long longname) { // Does this texture exist? - if(textures.ContainsKey(longname) - && (textures[longname] is TEXTURESImage || textures[longname] is HiResImage)) - return textures[longname]; //TEXTURES and HiRes textures should still override regular ones... - if(texturenamesshorttofull.ContainsKey(longname)) return textures[texturenamesshorttofull[longname]]; //mxd - if(textures.ContainsKey(longname)) return textures[longname]; + if (textures.ContainsKey(longname)) + return textures[longname]; + if (texturenamesshorttofull.ContainsKey(longname)) return textures[texturenamesshorttofull[longname]]; //mxd + if (textures.ContainsKey(longname)) return textures[longname]; // Return null image return unknownimage; //mxd @@ -1214,13 +1221,13 @@ namespace CodeImp.DoomBuilder.Data public ImageData GetFlatImage(long longname) { // Does this flat exist? - if(flats.ContainsKey(longname) && (flats[longname] is TEXTURESImage || flats[longname] is HiResImage)) + if (flats.ContainsKey(longname) && (flats[longname] is TEXTURESImage || flats[longname] is HiResImage)) return flats[longname]; //TEXTURES and HiRes flats should still override regular ones... - if(flatnamesshorttofull.ContainsKey(longname)) - return flats[flatnamesshorttofull[longname]]; //mxd - if (flats.ContainsKey(longname)) - return flats[longname]; - + if (flatnamesshorttofull.ContainsKey(longname)) + return flats[flatnamesshorttofull[longname]]; //mxd + if (flats.ContainsKey(longname)) + return flats[longname]; + // Return null image return unknownimage; //mxd } diff --git a/Source/Core/Data/FileImage.cs b/Source/Core/Data/FileImage.cs index 6fbef960..a4e3e40c 100755 --- a/Source/Core/Data/FileImage.cs +++ b/Source/Core/Data/FileImage.cs @@ -40,7 +40,7 @@ namespace CodeImp.DoomBuilder.Data public FileImage(string name, string filepathname, bool asflat) { // Initialize - this.isFlat = asflat; //mxd + this.texturenamespace = TextureNamespace.FLAT; if (asflat) { @@ -67,7 +67,7 @@ namespace CodeImp.DoomBuilder.Data // Initialize this.scale.x = scalex; this.scale.y = scaley; - this.isFlat = asflat; //mxd + texturenamespace = TextureNamespace.FLAT; probableformat = (asflat ? ImageDataFormat.DOOMFLAT : ImageDataFormat.DOOMPICTURE); diff --git a/Source/Core/Data/FlatImage.cs b/Source/Core/Data/FlatImage.cs index bfb248df..0b7f2ea3 100755 --- a/Source/Core/Data/FlatImage.cs +++ b/Source/Core/Data/FlatImage.cs @@ -35,7 +35,7 @@ namespace CodeImp.DoomBuilder.Data // Initialize SetName(name); virtualname = "[Flats]/" + this.name; //mxd - isFlat = true; //mxd + texturenamespace = TextureNamespace.FLAT; // We have no destructor GC.SuppressFinalize(this); diff --git a/Source/Core/Data/HiResImage.cs b/Source/Core/Data/HiResImage.cs index 5863227d..d046e1b5 100755 --- a/Source/Core/Data/HiResImage.cs +++ b/Source/Core/Data/HiResImage.cs @@ -102,7 +102,7 @@ namespace CodeImp.DoomBuilder.Data virtualname = overridden.VirtualName; displayname = overridden.DisplayName; - isFlat = overridden.IsFlat; + texturenamespace = overridden.TextureNamespace; hasLongName = overridden.HasLongName; overridesettingsapplied = true; @@ -137,7 +137,7 @@ namespace CodeImp.DoomBuilder.Data MemoryStream mem = new MemoryStream(membytes); mem.Seek(0, SeekOrigin.Begin); - bitmap = ImageDataFormat.TryLoadImage(mem, (isFlat ? ImageDataFormat.DOOMFLAT : ImageDataFormat.DOOMPICTURE), General.Map.Data.Palette); + bitmap = ImageDataFormat.TryLoadImage(mem, (texturenamespace == TextureNamespace.FLAT) ? ImageDataFormat.DOOMFLAT : ImageDataFormat.DOOMPICTURE, General.Map.Data.Palette); // Not loaded? if(bitmap == null) diff --git a/Source/Core/Data/ImageData.cs b/Source/Core/Data/ImageData.cs index c5ec745c..fe2eba67 100755 --- a/Source/Core/Data/ImageData.cs +++ b/Source/Core/Data/ImageData.cs @@ -55,7 +55,6 @@ namespace CodeImp.DoomBuilder.Data protected string shortname; //mxd. Name in uppercase and clamped to DataManager.CLASIC_IMAGE_NAME_LENGTH protected string virtualname; //mxd. Path of this name is used in TextureBrowserForm protected string displayname; //mxd. Name to display in TextureBrowserForm - protected bool isFlat; //mxd. If false, it's a texture protected bool istranslucent; //mxd. If true, has pixels with alpha > 0 && < 255 protected bool ismasked; //mxd. If true, has pixels with zero alpha protected bool hasLongName; //mxd. Texture name is longer than DataManager.CLASIC_IMAGE_NAME_LENGTH @@ -63,6 +62,7 @@ namespace CodeImp.DoomBuilder.Data protected int namewidth; // biwa protected int shortnamewidth; // biwa protected bool wantIndexed; // volte + protected TextureNamespace texturenamespace; //mxd. Hashing private static int hashcounter; @@ -103,7 +103,7 @@ namespace CodeImp.DoomBuilder.Data public string FilePathName { get { return filepathname; } } //mxd public string VirtualName { get { return virtualname; } } //mxd public string DisplayName { get { return displayname; } } //mxd - public bool IsFlat { get { return isFlat; } } //mxd + public TextureNamespace TextureNamespace { get { return texturenamespace; } } public bool IsTranslucent { get { return istranslucent; } } //mxd public bool IsMasked { get { return ismasked; } } //mxd public bool HasPatchWithSameName { get { return hasPatchWithSameName; } } //mxd diff --git a/Source/Core/Data/PK3FileImage.cs b/Source/Core/Data/PK3FileImage.cs index a5d5a44b..2c98fcec 100755 --- a/Source/Core/Data/PK3FileImage.cs +++ b/Source/Core/Data/PK3FileImage.cs @@ -46,7 +46,7 @@ namespace CodeImp.DoomBuilder.Data { // Initialize this.datareader = datareader; - this.isFlat = asflat; //mxd + texturenamespace = TextureNamespace.FLAT; if(asflat) { diff --git a/Source/Core/Data/PK3StructuredReader.cs b/Source/Core/Data/PK3StructuredReader.cs index 99cc69ba..5bc3aaf1 100755 --- a/Source/Core/Data/PK3StructuredReader.cs +++ b/Source/Core/Data/PK3StructuredReader.cs @@ -245,6 +245,9 @@ namespace CodeImp.DoomBuilder.Data // Make the textures foreach(TextureStructure t in cachedparsers[fullpath].Textures) imgset.Add(t.MakeImage()); + + foreach (TextureStructure t in cachedparsers[fullpath].WallTextures) + imgset.Add(t.MakeImage()); } else { diff --git a/Source/Core/Data/SimpleTextureImage.cs b/Source/Core/Data/SimpleTextureImage.cs index 5dfe6fe0..09d8d660 100755 --- a/Source/Core/Data/SimpleTextureImage.cs +++ b/Source/Core/Data/SimpleTextureImage.cs @@ -46,6 +46,7 @@ namespace CodeImp.DoomBuilder.Data this.scale.x = scalex; this.scale.y = scaley; this.lumpname = lumpname; + texturenamespace = TextureNamespace.TEXTURE; SetName(name); virtualname = "[Textures]/" + this.name; //mxd diff --git a/Source/Core/Data/SpriteImage.cs b/Source/Core/Data/SpriteImage.cs index ef00ad43..221cf0e7 100755 --- a/Source/Core/Data/SpriteImage.cs +++ b/Source/Core/Data/SpriteImage.cs @@ -57,6 +57,8 @@ namespace CodeImp.DoomBuilder.Data // Initialize SetName(name); + texturenamespace = TextureNamespace.SPRITE; + AllowUnload = false; // We have no destructor diff --git a/Source/Core/Data/TEXTURESImage.cs b/Source/Core/Data/TEXTURESImage.cs index 6228bbc7..ac2fc2ea 100755 --- a/Source/Core/Data/TEXTURESImage.cs +++ b/Source/Core/Data/TEXTURESImage.cs @@ -30,6 +30,15 @@ using CodeImp.DoomBuilder.Rendering; namespace CodeImp.DoomBuilder.Data { + public enum TextureNamespace + { + TEXTURE, + WALLTEXTURE, + FLAT, + SPRITE, + PATCH + } + internal sealed unsafe class TEXTURESImage : ImageData { #region ================== Variables @@ -37,14 +46,14 @@ namespace CodeImp.DoomBuilder.Data private readonly List patches; //mxd private readonly bool optional; //mxd private readonly bool nulltexture; //mxd - + #endregion #region ================== Constructor / Disposer // Constructor public TEXTURESImage(string name, string virtualpath, int width, int height, float scalex, float scaley, - bool worldpanning, bool isflat, bool optional, bool nulltexture) + bool worldpanning, TextureNamespace texturenamespace, bool optional, bool nulltexture) { // Initialize this.width = width; @@ -55,11 +64,11 @@ namespace CodeImp.DoomBuilder.Data this.optional = optional; //mxd this.nulltexture = nulltexture; //mxd this.patches = new List(1); + this.texturenamespace = texturenamespace; //mxd SetName(name); this.virtualname = (!string.IsNullOrEmpty(virtualpath) ? virtualpath : "[TEXTURES]") + Path.AltDirectorySeparatorChar + this.name; - this.isFlat = isflat; // We have no destructor GC.SuppressFinalize(this); diff --git a/Source/Core/Data/TextureImage.cs b/Source/Core/Data/TextureImage.cs index a3fc35f3..06ede606 100755 --- a/Source/Core/Data/TextureImage.cs +++ b/Source/Core/Data/TextureImage.cs @@ -48,6 +48,7 @@ namespace CodeImp.DoomBuilder.Data this.scale.x = scalex; this.scale.y = scaley; this.worldpanning = worldpanning; //mxd + this.texturenamespace = TextureNamespace.WALLTEXTURE; this.patches = new List(); SetName(name); virtualname = "[" + group + "]/" + this.name; //mxd diff --git a/Source/Core/Data/WADReader.cs b/Source/Core/Data/WADReader.cs index 2a14be00..a67d97de 100755 --- a/Source/Core/Data/WADReader.cs +++ b/Source/Core/Data/WADReader.cs @@ -470,6 +470,9 @@ namespace CodeImp.DoomBuilder.Data // Make the textures foreach(TextureStructure t in cachedparsers[fullpath].Textures) images.Add(t.MakeImage()); + + foreach (TextureStructure t in cachedparsers[fullpath].WallTextures) + images.Add(t.MakeImage()); } else { diff --git a/Source/Core/Windows/TextureBrowserForm.cs b/Source/Core/Windows/TextureBrowserForm.cs index a393f533..44f16faf 100755 --- a/Source/Core/Windows/TextureBrowserForm.cs +++ b/Source/Core/Windows/TextureBrowserForm.cs @@ -116,10 +116,11 @@ namespace CodeImp.DoomBuilder.Windows } //mxd. Add "All" texture set - count = (browseflats ? General.Map.Data.AllTextureSet.Flats.Count : General.Map.Data.AllTextureSet.Textures.Count); - item = tvTextureSets.Nodes.Add(General.Map.Data.AllTextureSet.Name + " [" + count + "]"); - item.Name = General.Map.Data.AllTextureSet.Name; - item.Tag = new TreeNodeData { Set = General.Map.Data.AllTextureSet, FolderName = General.Map.Data.AllTextureSet.Name }; + AllTextureSet alltextureset = browseflats ? General.Map.Data.FlatTextureSet : General.Map.Data.WallTextureSet; + count = (browseflats ? alltextureset.Flats.Count : alltextureset.Textures.Count); + item = tvTextureSets.Nodes.Add(alltextureset.Name + " [" + count + "]"); + item.Name = alltextureset.Name; + item.Tag = new TreeNodeData { Set = alltextureset, FolderName = alltextureset.Name }; item.ImageIndex = 1; item.SelectedImageIndex = item.ImageIndex; @@ -304,7 +305,7 @@ namespace CodeImp.DoomBuilder.Windows if(i == parts.Length - 2) { ResourceTextureSet curTs = ((TreeNodeData)curNode.Tag).Set as ResourceTextureSet; - if(image.IsFlat) + if(image.TextureNamespace == TextureNamespace.FLAT) curTs.AddFlat(image); else curTs.AddTexture(image); @@ -545,7 +546,7 @@ namespace CodeImp.DoomBuilder.Windows else { // Add all available textures - foreach(ImageData img in set.Textures) browser.AddItem(img); + foreach (ImageData img in set.Textures) browser.AddItem(img); } browser.MakeTexturesUnique(); // biwa diff --git a/Source/Core/ZDoom/PatchStructure.cs b/Source/Core/ZDoom/PatchStructure.cs index fbac843a..101fc368 100755 --- a/Source/Core/ZDoom/PatchStructure.cs +++ b/Source/Core/ZDoom/PatchStructure.cs @@ -84,7 +84,7 @@ namespace CodeImp.DoomBuilder.ZDoom // First token is the class name parser.SkipWhitespace(true); - if(!parser.ReadTextureName(out name, "patch")) return; //mxd + if(!parser.ReadTextureName(out name, TextureNamespace.PATCH)) return; //mxd if(string.IsNullOrEmpty(name)) { parser.ReportError("Expected patch name"); diff --git a/Source/Core/ZDoom/TextureStructure.cs b/Source/Core/ZDoom/TextureStructure.cs index 41addc65..5c13de14 100755 --- a/Source/Core/ZDoom/TextureStructure.cs +++ b/Source/Core/ZDoom/TextureStructure.cs @@ -33,7 +33,7 @@ namespace CodeImp.DoomBuilder.ZDoom #region ================== Variables // Declaration - private readonly string typename; + private readonly TextureNamespace texturenamespace; private readonly string name; private readonly string virtualpath; //mxd private readonly int width; @@ -55,7 +55,7 @@ namespace CodeImp.DoomBuilder.ZDoom #region ================== Properties - public string TypeName { get { return typename; } } + public TextureNamespace TextureNamespace { get { return texturenamespace; } } public string Name { get { return name; } } public int Width { get { return width; } } public int Height { get { return height; } } @@ -72,11 +72,11 @@ namespace CodeImp.DoomBuilder.ZDoom #region ================== Constructor / Disposer // Constructor - internal TextureStructure(TexturesParser parser, string typename, string virtualpath) + internal TextureStructure(TexturesParser parser, TextureNamespace texturenamespace, string virtualpath) { // Initialize - this.typename = typename; this.virtualpath = virtualpath; + this.texturenamespace = texturenamespace; patches = new List(4); xscale = 0.0f; yscale = 0.0f; @@ -86,19 +86,19 @@ namespace CodeImp.DoomBuilder.ZDoom // First token is the texture name parser.SkipWhitespace(true); - if(!parser.ReadTextureName(out name, typename)) return; //mxd + if(!parser.ReadTextureName(out name, texturenamespace)) return; //mxd //mxd. It can also be "optional" keyword. if(name.ToLowerInvariant() == "optional") { optional = true; parser.SkipWhitespace(true); - if(!parser.ReadTextureName(out name, typename)) return; //mxd + if(!parser.ReadTextureName(out name, texturenamespace)) return; //mxd } if(string.IsNullOrEmpty(name)) { - parser.ReportError("Expected " + typename + " name"); + parser.ReportError("Expected " + texturenamespace + " name"); return; } @@ -249,7 +249,7 @@ namespace CodeImp.DoomBuilder.ZDoom float scaley = ((yscale == 0.0f) ? General.Map.Config.DefaultTextureScale : 1f / yscale); // Make texture - TEXTURESImage tex = new TEXTURESImage(name, virtualpath, width, height, scalex, scaley, worldpanning, typename == "flat", optional, nulltexture); + TEXTURESImage tex = new TEXTURESImage(name, virtualpath, width, height, scalex, scaley, worldpanning, texturenamespace, optional, nulltexture); // Add patches foreach(PatchStructure p in patches) tex.AddPatch(new TexturePatch(p));//mxd diff --git a/Source/Core/ZDoom/TexturesParser.cs b/Source/Core/ZDoom/TexturesParser.cs index a8ce9a88..937cb803 100755 --- a/Source/Core/ZDoom/TexturesParser.cs +++ b/Source/Core/ZDoom/TexturesParser.cs @@ -39,6 +39,7 @@ namespace CodeImp.DoomBuilder.ZDoom #region ================== Variables private readonly Dictionary textures; + private readonly Dictionary walltextures; private readonly Dictionary flats; private readonly Dictionary sprites; private readonly char[] pathtrimchars = {'_', '.', ' ', '-'}; //mxd @@ -50,6 +51,7 @@ namespace CodeImp.DoomBuilder.ZDoom internal override ScriptType ScriptType { get { return ScriptType.TEXTURES; } } //mxd public IEnumerable Textures { get { return textures.Values; } } + public IEnumerable WallTextures { get { return walltextures.Values; } } public IEnumerable Flats { get { return flats.Values; } } public IEnumerable Sprites { get { return sprites.Values; } } @@ -66,6 +68,7 @@ namespace CodeImp.DoomBuilder.ZDoom // Initialize textures = new Dictionary(StringComparer.Ordinal); + walltextures = new Dictionary(StringComparer.Ordinal); flats = new Dictionary(StringComparer.Ordinal); sprites = new Dictionary(StringComparer.Ordinal); } @@ -115,7 +118,7 @@ namespace CodeImp.DoomBuilder.ZDoom case "texture": { // Read texture structure - TextureStructure tx = new TextureStructure(this, "texture", virtualpath); + TextureStructure tx = new TextureStructure(this, TextureNamespace.TEXTURE, virtualpath); if(this.HasError) return false; // if a limit for the texture name length is set make sure that it's not exceeded @@ -141,7 +144,7 @@ namespace CodeImp.DoomBuilder.ZDoom case "sprite": { // Read sprite structure - TextureStructure tx = new TextureStructure(this, "sprite", virtualpath); + TextureStructure tx = new TextureStructure(this, TextureNamespace.SPRITE, virtualpath); if(this.HasError) return false; //mxd. Sprite name length must be either 6 or 8 chars @@ -166,7 +169,7 @@ namespace CodeImp.DoomBuilder.ZDoom case "walltexture": { // Read walltexture structure - TextureStructure tx = new TextureStructure(this, "walltexture", virtualpath); + TextureStructure tx = new TextureStructure(this, TextureNamespace.WALLTEXTURE, virtualpath); if(this.HasError) return false; // if a limit for the walltexture name length is set make sure that it's not exceeded @@ -184,15 +187,15 @@ namespace CodeImp.DoomBuilder.ZDoom } // Add the walltexture - if(!textures.ContainsKey(tx.Name) || (textures[tx.Name].TypeName != "texture")) - textures[tx.Name] = tx; + if(!walltextures.ContainsKey(tx.Name) /*|| (walltextures[tx.Name].TypeName != "texture") */) + walltextures[tx.Name] = tx; } break; case "flat": { // Read flat structure - TextureStructure tx = new TextureStructure(this, "flat", virtualpath); + TextureStructure tx = new TextureStructure(this, TextureNamespace.FLAT, virtualpath); if(this.HasError) return false; // if a limit for the flat name length is set make sure that it's not exceeded @@ -210,7 +213,7 @@ namespace CodeImp.DoomBuilder.ZDoom } // Add the flat - if(!flats.ContainsKey(tx.Name) || (flats[tx.Name].TypeName != "texture")) + if(!flats.ContainsKey(tx.Name) /*|| (flats[tx.Name].TypeName != "texture") */) flats[tx.Name] = tx; } break; @@ -250,6 +253,16 @@ namespace CodeImp.DoomBuilder.ZDoom // Return true when no errors occurred return (ErrorDescription == null); } + + public List GetMixedWallTextures() + { + Dictionary images = new Dictionary(walltextures); + + foreach(string s in textures.Keys) + images[s] = textures[s]; + + return new List(images.Values); + } #endregion } diff --git a/Source/Core/ZDoom/ZDTextParser.cs b/Source/Core/ZDoom/ZDTextParser.cs index de761c5f..a550c1dd 100755 --- a/Source/Core/ZDoom/ZDTextParser.cs +++ b/Source/Core/ZDoom/ZDTextParser.cs @@ -208,8 +208,8 @@ namespace CodeImp.DoomBuilder.ZDoom } //mxd - internal bool ReadTextureName(out string name) { return ReadTextureName(out name, "texture"); } - internal bool ReadTextureName(out string name, string elementname) + internal bool ReadTextureName(out string name) { return ReadTextureName(out name, TextureNamespace.WALLTEXTURE); } + internal bool ReadTextureName(out string name, TextureNamespace texturenamespace) { string token = ReadToken(false); name = StripQuotes(token); @@ -218,7 +218,7 @@ namespace CodeImp.DoomBuilder.ZDoom && name.Length > DataManager.CLASIC_IMAGE_NAME_LENGTH && name.Length == token.Length) { - ReportError("Long " + elementname + " names must be quoted. See \"" + token + "\""); + ReportError("Long " + texturenamespace.ToString() + " names must be quoted. See \"" + token + "\""); return false; } diff --git a/Source/Plugins/UDBScript/API/ImageInfo.cs b/Source/Plugins/UDBScript/API/ImageInfo.cs index a9666076..2d970a41 100644 --- a/Source/Plugins/UDBScript/API/ImageInfo.cs +++ b/Source/Plugins/UDBScript/API/ImageInfo.cs @@ -96,7 +96,7 @@ namespace CodeImp.DoomBuilder.UDBScript.Wrapper _width = image.Width; _height = image.Height; _scale = new Vector2DWrapper(image.Scale); - _isflat = image.IsFlat; + _isflat = image.TextureNamespace == TextureNamespace.FLAT; } #endregion