From f2a4e640d31c2a3318f36de41b41e88c0f4ddc90 Mon Sep 17 00:00:00 2001 From: codeimp Date: Tue, 21 Oct 2008 05:46:50 +0000 Subject: [PATCH] interface corrections --- Build/Configurations/Eternity_DoomUDMF.cfg | 2 +- Build/Configurations/ZDoom_DoomUDMF.cfg | 2 +- Source/Windows/LinedefEditForm.Designer.cs | 3 ++- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/Build/Configurations/Eternity_DoomUDMF.cfg b/Build/Configurations/Eternity_DoomUDMF.cfg index 5b16d98f..287c78db 100644 --- a/Build/Configurations/Eternity_DoomUDMF.cfg +++ b/Build/Configurations/Eternity_DoomUDMF.cfg @@ -321,7 +321,7 @@ linedefactivations monsteruse = "When monster presses use"; impact = "On projectile impact"; playerpush = "When player bumps"; - monsterpush = "When moinsters bumps"; + monsterpush = "When monsters bumps"; missilecross = "When projectile crosses"; repeatspecial = "Repeatable action"; passuse = "Pass use on"; diff --git a/Build/Configurations/ZDoom_DoomUDMF.cfg b/Build/Configurations/ZDoom_DoomUDMF.cfg index ee162139..db5dbb41 100644 --- a/Build/Configurations/ZDoom_DoomUDMF.cfg +++ b/Build/Configurations/ZDoom_DoomUDMF.cfg @@ -764,7 +764,7 @@ linedefactivations monsteruse = "When monster presses use"; impact = "On projectile impact"; playerpush = "When player bumps"; - monsterpush = "When moinsters bumps"; + monsterpush = "When monsters bumps"; missilecross = "When projectile crosses"; repeatspecial = "Repeatable action"; passuse = "Pass use on"; diff --git a/Source/Windows/LinedefEditForm.Designer.cs b/Source/Windows/LinedefEditForm.Designer.cs index d40d74fd..eecb13dc 100644 --- a/Source/Windows/LinedefEditForm.Designer.cs +++ b/Source/Windows/LinedefEditForm.Designer.cs @@ -341,7 +341,7 @@ namespace CodeImp.DoomBuilder.Windows this.udmfactivates.Columns = 2; this.udmfactivates.Location = new System.Drawing.Point(56, 5); this.udmfactivates.Name = "udmfactivates"; - this.udmfactivates.Size = new System.Drawing.Size(401, 83); + this.udmfactivates.Size = new System.Drawing.Size(437, 83); this.udmfactivates.TabIndex = 1; // // argspanel @@ -814,6 +814,7 @@ namespace CodeImp.DoomBuilder.Windows | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.fieldslist.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; + this.fieldslist.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.fieldslist.Location = new System.Drawing.Point(11, 11); this.fieldslist.Margin = new System.Windows.Forms.Padding(8); this.fieldslist.Name = "fieldslist";