diff --git a/Build/Configurations/Boom.cfg b/Build/Configurations/Boom.cfg index b12d1e51..f273ba93 100644 --- a/Build/Configurations/Boom.cfg +++ b/Build/Configurations/Boom.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Boom"; +// This is the simplified game engine/sourceport name +engine = "boom"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Doom.cfg b/Build/Configurations/Doom.cfg index 0d96698e..df21cf05 100644 --- a/Build/Configurations/Doom.cfg +++ b/Build/Configurations/Doom.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Doom"; +// This is the simplified game engine/sourceport name +engine = "doom"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Doom2.cfg b/Build/Configurations/Doom2.cfg index bdd470bd..d9830dcc 100644 --- a/Build/Configurations/Doom2.cfg +++ b/Build/Configurations/Doom2.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Doom 2"; +// This is the simplified game engine/sourceport name +engine = "doom2"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Edge.cfg b/Build/Configurations/Edge.cfg index 1e1a99b0..a93b3a13 100644 --- a/Build/Configurations/Edge.cfg +++ b/Build/Configurations/Edge.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Edge"; +// This is the simplified game engine/sourceport name +engine = "edge"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Eternity.cfg b/Build/Configurations/Eternity.cfg index 8309e277..f7287808 100644 --- a/Build/Configurations/Eternity.cfg +++ b/Build/Configurations/Eternity.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Eternity"; +// This is the simplified game engine/sourceport name +engine = "eternity"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Eternity_DoomUDMF.cfg b/Build/Configurations/Eternity_DoomUDMF.cfg index c819eaaa..4501a884 100644 --- a/Build/Configurations/Eternity_DoomUDMF.cfg +++ b/Build/Configurations/Eternity_DoomUDMF.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Eternity (Doom in UDMF format)"; +// This is the simplified game engine/sourceport name +engine = "eternity"; + // The format interface handles the map data format formatinterface = "UniversalMapSetIO"; diff --git a/Build/Configurations/Heretic.cfg b/Build/Configurations/Heretic.cfg index db20a654..dea570a9 100644 --- a/Build/Configurations/Heretic.cfg +++ b/Build/Configurations/Heretic.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Heretic"; +// This is the simplified game engine/sourceport name +engine = "heretic"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Hexen.cfg b/Build/Configurations/Hexen.cfg index f9ab1c08..382b80a5 100644 --- a/Build/Configurations/Hexen.cfg +++ b/Build/Configurations/Hexen.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Hexen"; +// This is the simplified game engine/sourceport name +engine = "hexen"; + // The format interface handles the map data format formatinterface = "HexenMapSetIO"; diff --git a/Build/Configurations/Legacy.cfg b/Build/Configurations/Legacy.cfg index 949b7084..874df218 100644 --- a/Build/Configurations/Legacy.cfg +++ b/Build/Configurations/Legacy.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Doom Legacy"; +// This is the simplified game engine/sourceport name +engine = "legacy"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Risen3D.cfg b/Build/Configurations/Risen3D.cfg index 3c6786a9..0bbda1d5 100644 --- a/Build/Configurations/Risen3D.cfg +++ b/Build/Configurations/Risen3D.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Risen3D"; +// This is the simplified game engine/sourceport name +engine = "risen3d"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Skulltag_Doom.cfg b/Build/Configurations/Skulltag_Doom.cfg index 6ba2cdec..8b6caf60 100644 --- a/Build/Configurations/Skulltag_Doom.cfg +++ b/Build/Configurations/Skulltag_Doom.cfg @@ -6,7 +6,10 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game -game = "Skull Tag (Doom in Doom format)"; +game = "Skulltag (Doom in Doom format)"; + +// This is the simplified game engine/sourceport name +engine = "skulltag"; // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/Skulltag_DoomHexen.cfg b/Build/Configurations/Skulltag_DoomHexen.cfg index 0d4d8049..3ea60fbb 100644 --- a/Build/Configurations/Skulltag_DoomHexen.cfg +++ b/Build/Configurations/Skulltag_DoomHexen.cfg @@ -6,7 +6,10 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game -game = "Skull Tag (Doom in Hexen format)"; +game = "Skulltag (Doom in Hexen format)"; + +// This is the simplified game engine/sourceport name +engine = "skulltag"; // The format interface handles the map data format formatinterface = "HexenMapSetIO"; diff --git a/Build/Configurations/Strife.cfg b/Build/Configurations/Strife.cfg index f4306203..a0a911a1 100644 --- a/Build/Configurations/Strife.cfg +++ b/Build/Configurations/Strife.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Strife"; +// This is the simplified game engine/sourceport name +engine = "strife"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/UltDoom.cfg b/Build/Configurations/UltDoom.cfg index 30c8a2ec..db6dc6c7 100644 --- a/Build/Configurations/UltDoom.cfg +++ b/Build/Configurations/UltDoom.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "Ultimate Doom"; +// This is the simplified game engine/sourceport name +engine = "doom"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/ZDoom_Doom.cfg b/Build/Configurations/ZDoom_Doom.cfg index 2852def8..6eeef0a4 100644 --- a/Build/Configurations/ZDoom_Doom.cfg +++ b/Build/Configurations/ZDoom_Doom.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "ZDoom (Doom in Doom format)"; +// This is the simplified game engine/sourceport name +engine = "zdoom"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO"; diff --git a/Build/Configurations/ZDoom_DoomHexen.cfg b/Build/Configurations/ZDoom_DoomHexen.cfg index a45eae16..3c9b7612 100644 --- a/Build/Configurations/ZDoom_DoomHexen.cfg +++ b/Build/Configurations/ZDoom_DoomHexen.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "ZDoom (Doom in Hexen format)"; +// This is the simplified game engine/sourceport name +engine = "zdoom"; + // The format interface handles the map data format formatinterface = "HexenMapSetIO"; diff --git a/Build/Configurations/ZDoom_HereticHexen.cfg b/Build/Configurations/ZDoom_HereticHexen.cfg index d1f520f8..6e070e6a 100644 --- a/Build/Configurations/ZDoom_HereticHexen.cfg +++ b/Build/Configurations/ZDoom_HereticHexen.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "ZDoom (Heretic in Hexen format)"; +// This is the simplified game engine/sourceport name +engine = "zdoom"; + // The format interface handles the map data format formatinterface = "HexenMapSetIO"; diff --git a/Build/Configurations/ZDoom_Hexen.cfg b/Build/Configurations/ZDoom_Hexen.cfg index bd8c9602..8592b7ea 100644 --- a/Build/Configurations/ZDoom_Hexen.cfg +++ b/Build/Configurations/ZDoom_Hexen.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "ZDoom (Hexen)"; +// This is the simplified game engine/sourceport name +engine = "zdoom"; + // The format interface handles the map data format formatinterface = "HexenMapSetIO"; diff --git a/Build/Configurations/ZDoom_StrifeHexen.cfg b/Build/Configurations/ZDoom_StrifeHexen.cfg index 6931ff70..dee89cac 100644 --- a/Build/Configurations/ZDoom_StrifeHexen.cfg +++ b/Build/Configurations/ZDoom_StrifeHexen.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "ZDoom (Strife in Hexen format)"; +// This is the simplified game engine/sourceport name +engine = "zdoom"; + // The format interface handles the map data format formatinterface = "HexenMapSetIO"; diff --git a/Build/Configurations/jDoom.cfg b/Build/Configurations/jDoom.cfg index 252a1adf..9d5dd1e9 100644 --- a/Build/Configurations/jDoom.cfg +++ b/Build/Configurations/jDoom.cfg @@ -8,6 +8,9 @@ type = "Doom Builder 2 Game Configuration"; // This is the title to show for this game game = "jDoom"; +// This is the simplified game engine/sourceport name +engine = "jdoom"; + // The format interface handles the map data format formatinterface = "DoomMapSetIO";