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Increase blockmap entry size for Sectors Mode
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@ -780,7 +780,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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{
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RectangleF area = MapSet.CreateArea(General.Map.Map.Vertices);
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area = MapSet.IncreaseArea(area, General.Map.Map.Things);
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blockmap = new BlockMap<BlockEntry>(area);
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blockmap = new BlockMap<BlockEntry>(area, 512);
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blockmap.AddSectorsSet(General.Map.Map.Sectors);
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blockmap.AddThingsSet(General.Map.Map.Things);
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