diff --git a/Source/Core/Rendering/Renderer3D.cs b/Source/Core/Rendering/Renderer3D.cs index 01af3684..cb128e41 100755 --- a/Source/Core/Rendering/Renderer3D.cs +++ b/Source/Core/Rendering/Renderer3D.cs @@ -1701,7 +1701,8 @@ namespace CodeImp.DoomBuilder.Rendering } graphics.Shaders.World3D.EndPass(); - } + if (lightpass) graphics.Device.SetRenderState(RenderState.BlendOperation, BlendOperation.Add); + } //mxd private void RenderSky(IEnumerable geo)