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Game configurations: fixed "Door Generic (202)" movement speed, type and delay, fixed "Door Close Wait Open (249)" movement speed and delay.
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parent
f3bd56f3cd
commit
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2 changed files with 28 additions and 6 deletions
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@ -641,8 +641,8 @@ zdoom
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{
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title = "Movement Speed";
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type = 11;
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enum = "door_speeds";
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default = 32;
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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@ -654,8 +654,8 @@ zdoom
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{
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title = "Delay";
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type = 11;
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enum = "delays";
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default = 150;
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enum = "generic_door_delays";
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default = 34;
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}
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arg4
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{
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@ -678,13 +678,15 @@ zdoom
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{
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title = "Movement Speed";
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type = 11;
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enum = "door_speeds";
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Delay";
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type = 11;
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enum = "delays";
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enum = "generic_door_delays";
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default = 34;
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}
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arg3
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{
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@ -551,6 +551,14 @@ enums
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105 = "105: Lift wait";
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150 = "150: Door Wait";
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}
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generic_door_delays
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{
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8 = "1 second";
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34 = "4 seconds";
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69 = "9 seconds";
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240 = "30 seconds";
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}
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donut
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{
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@ -648,6 +656,18 @@ enums
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1 = "Open Stay";
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2 = "Close Open";
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3 = "Close Stay";
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64 = "Open Close (no retrigger)";
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65 = "Open Stay (no retrigger)";
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66 = "Close Open (no retrigger)";
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67 = "Close Stay (no retrigger)";
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128 = "Open Close (tag is light tag)";
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129 = "Open Stay (tag is light tag)";
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130 = "Close Open (tag is light tag)";
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131 = "Close Stay (tag is light tag)";
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192 = "Open Close (no retrigger, tag is light tag)";
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193 = "Open Stay (no retrigger, tag is light tag)";
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194 = "Close Open (no retrigger, tag is light tag)";
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195 = "Close Stay (no retrigger, tag is light tag)";
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}
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generic_lift_types
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