diff --git a/Build/Compilers/ZDoom/acc.exe b/Build/Compilers/ZDoom/acc.exe index 7534f775..9ae2387d 100755 Binary files a/Build/Compilers/ZDoom/acc.exe and b/Build/Compilers/ZDoom/acc.exe differ diff --git a/Build/Compilers/ZDoom/zdefs.acs b/Build/Compilers/ZDoom/zdefs.acs index 3f24b614..87bcf5aa 100755 --- a/Build/Compilers/ZDoom/zdefs.acs +++ b/Build/Compilers/ZDoom/zdefs.acs @@ -160,6 +160,7 @@ #define BT_MOVEUP 262144 #define BT_MOVEDOWN 524288 #define BT_SHOWSCORES 1048576 +#define BT_RUN 33554432 // Do whatever you want with these. #define BT_USER1 2097152 @@ -298,6 +299,8 @@ #define APROP_MaxStepHeight 44 #define APROP_MaxDropOffHeight 45 #define APROP_DamageType 46 +#define APROP_SoundClass 47 +#define APROP_FriendlySeeBlocks 48 // New to Eternity #define APROP_Counter0 100 @@ -746,6 +749,8 @@ #define SDF_ABSANGLE 1 #define SDF_PERMANENT 2 +#define SDF_FIXED_ZOFF 4 +#define SDF_FIXED_DISTANCE 8 // Actor pointer selectors @@ -997,6 +1002,7 @@ #define BLOCKF_SIGHT 256 #define BLOCKF_HITSCAN 512 #define BLOCKF_SOUND 1024 +#define BLOCKF_LANDMONSTERS 2048 #define FOGP_DENSITY 0 #define FOGP_OUTSIDEDENSITY 1 @@ -1091,6 +1097,10 @@ #define QF_MAX 1 << 3 #define QF_FULLINTENSITY 1 << 4 #define QF_WAVE 1 << 5 +#define QF_3D 1 << 6 +#define QF_GROUNDONLY 1 << 7 +#define QF_AFFECTACTORS 1 << 8 +#define QF_SHAKEONLY 1 << 9 #define WARPF_ABSOLUTEOFFSET 0x1 #define WARPF_ABSOLUTEANGLE 0x2 diff --git a/Build/Compilers/ZDoom/zspecial.acs b/Build/Compilers/ZDoom/zspecial.acs index a1182afe..fc0e7814 100755 --- a/Build/Compilers/ZDoom/zspecial.acs +++ b/Build/Compilers/ZDoom/zspecial.acs @@ -277,9 +277,10 @@ special 280:Ceiling_MoveToValueAndCrush(4, 5), 281:Line_SetAutomapFlags(3), 282:Line_SetAutomapStyle(2), - - // new to Eternity -// 300:Portal_Define(5), + 283:Polyobj_StopSound(1), + + // new to Eternity +// 300:Portal_Define(5), // 301:Line_QuickPortal(1), @@ -360,7 +361,7 @@ special -73:CheckFont(1), -74:DropItem(2,4), -75:CheckFlag(2), - -76:SetLineActivation(2), + -76:SetLineActivation(2, 3), -77:GetLineActivation(1), -78:GetActorPowerupTics(2), -79:ChangeActorAngle(2,3), @@ -428,6 +429,7 @@ special -211:StartSlideshow(1), -212:GetSectorHealth(2), -213:GetLineHealth(1), + -214:SetSubtitleNumber(2), // Eternity's @@ -444,4 +446,3 @@ special -19621:SetTeamScore(2), -100000:__EndOfList__(10); -