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Fixed an accuracy problem that caused incorrect drawings near the edge of the grid.
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@ -36,7 +36,7 @@ namespace CodeImp.DoomBuilder.Map
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{
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#region ================== Constants
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public const float SIDE_POINT_DISTANCE = 0.001f;
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public const float SIDE_POINT_DISTANCE = 0.01f;
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public const int NUM_ARGS = 5;
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#endregion
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