mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
added undo/redo
This commit is contained in:
parent
e0bc9dae58
commit
e549691619
24 changed files with 1020 additions and 504 deletions
BIN
Resources/Icons/Redo.png
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BIN
Resources/Icons/Redo.png
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Binary file not shown.
After Width: | Height: | Size: 436 B |
BIN
Resources/Icons/Undo.png
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BIN
Resources/Icons/Undo.png
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After Width: | Height: | Size: 396 B |
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@ -65,6 +65,9 @@
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<Compile Include="Editing\LinedefsMode.cs" />
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<Compile Include="Editing\SectorsMode.cs" />
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<Compile Include="Editing\ThingsMode.cs" />
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<Compile Include="Editing\UndoGroup.cs" />
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<Compile Include="Editing\UndoManager.cs" />
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<Compile Include="Editing\UndoSnapshot.cs" />
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<Compile Include="Editing\VerticesMode.cs" />
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<Compile Include="Editing\ClassicMode.cs" />
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<Compile Include="Controls\ActionDelegate.cs" />
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@ -281,6 +284,8 @@
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</ItemGroup>
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<ItemGroup>
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<Content Include="Resources\Builder.ico" />
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<None Include="Resources\Redo.png" />
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<None Include="Resources\Undo.png" />
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<None Include="Resources\Grid2.png" />
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<None Include="Resources\Hourglass.png" />
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<None Include="Resources\Filter.png" />
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@ -46,6 +46,9 @@ namespace CodeImp.DoomBuilder.Editing
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#region ================== Variables
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// Undo ticket
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private int undoticket;
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// Mouse position on map where dragging started
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protected Vector2D dragstartmappos;
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@ -70,6 +73,9 @@ namespace CodeImp.DoomBuilder.Editing
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this.dragitem = dragitem;
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this.dragstartmappos = dragstartmappos;
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// Make undo
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undoticket = General.Map.UndoRedo.CreateUndo("drag vertices", UndoGroup.None, 0, false);
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// Make old positions list
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// We will use this as reference to move the vertices, or to move them back on cancel
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oldpositions = new List<Vector2D>(General.Map.Selection.Vertices.Count);
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@ -101,6 +107,9 @@ namespace CodeImp.DoomBuilder.Editing
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{
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int i = 0;
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// Withdraw undo
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General.Map.UndoRedo.WithdrawUndo(undoticket);
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// Move geometry back to original position
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foreach(Vertex v in General.Map.Selection.Vertices)
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{
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@ -138,7 +147,6 @@ namespace CodeImp.DoomBuilder.Editing
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// When not cancelled
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if(!cancelled)
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{
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// TODO: Merge geometry
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39
Source/Editing/UndoGroup.cs
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39
Source/Editing/UndoGroup.cs
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@ -0,0 +1,39 @@
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.Editing
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{
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public enum UndoGroup : int
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{
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None = 0,
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FloorTextureChange = 1,
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CeilingTextureChange = 2
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}
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}
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241
Source/Editing/UndoManager.cs
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241
Source/Editing/UndoManager.cs
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@ -0,0 +1,241 @@
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Interface;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Controls;
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#endregion
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namespace CodeImp.DoomBuilder.Editing
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{
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public class UndoManager : IDisposable
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Undo and redo stacks
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private Stack<UndoSnapshot> undos;
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private Stack<UndoSnapshot> redos;
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// Grouping
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private UndoGroup lastgroup;
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private int lastgrouptag;
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// Unique tickets
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private int ticketid;
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// Disposing
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private bool isdisposed = false;
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#endregion
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#region ================== Properties
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public UndoSnapshot NextUndo { get { if(undos.Count > 0) return undos.Peek(); else return null; } }
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public UndoSnapshot NextRedo { get { if(redos.Count > 0) return redos.Peek(); else return null; } }
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public bool IsDisposed { get { return isdisposed; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public UndoManager()
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{
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// Initialize
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ticketid = 1;
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undos = new Stack<UndoSnapshot>();
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redos = new Stack<UndoSnapshot>();
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// Bind any methods
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ActionAttribute.BindMethods(this);
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Diposer
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public void Dispose()
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{
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// Not already disposed?
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if(!isdisposed)
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{
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// Unbind any methods
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ActionAttribute.UnbindMethods(this);
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// Clean up
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ClearUndos();
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ClearRedos();
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// Done
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isdisposed = true;
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}
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}
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#endregion
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#region ================== Private Methods
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// This clears the redos
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private void ClearRedos()
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{
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// Dispose all redos
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foreach(UndoSnapshot u in redos) u.map.Dispose();
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redos.Clear();
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}
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// This clears the undos
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private void ClearUndos()
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{
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// Dispose all undos
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foreach(UndoSnapshot u in undos) u.map.Dispose();
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undos.Clear();
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}
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#endregion
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#region ================== Public Methods
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// This makes an undo and returns the unique ticket id
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public int CreateUndo(string description, UndoGroup group, int grouptag, bool allow3dchange)
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{
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UndoSnapshot u;
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// Not the same as previous group?
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if((group == UndoGroup.None) ||
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(group != lastgroup) ||
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(grouptag != lastgrouptag))
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{
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// Next ticket id
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if(++ticketid == int.MaxValue) ticketid = 1;
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// Make a snapshot
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u = new UndoSnapshot(description, allow3dchange, General.Map.Map.Clone(), ticketid);
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// Put it on the stack
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undos.Push(u);
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// Clear all redos
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redos.Clear();
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// Keep grouping info
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lastgroup = group;
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lastgrouptag = grouptag;
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// Update
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General.MainWindow.UpdateInterface();
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// Done
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return ticketid;
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}
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else
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{
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return -1;
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}
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}
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// This removes a previously made undo
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public void WithdrawUndo(int ticket)
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{
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// Anything to undo?
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if(undos.Count > 0)
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{
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// Check if the ticket id matches
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if(ticket == undos.Peek().ticketid)
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{
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// Remove the last made undo
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undos.Pop();
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// Update
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General.MainWindow.UpdateInterface();
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}
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}
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}
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// This performs an undo
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[Action("undo")]
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public void PerformUndo()
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{
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UndoSnapshot u, r;
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// Anything to undo?
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if(undos.Count > 0)
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{
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// Get undo snapshot
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u = undos.Pop();
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// Make a snapshot for redo
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r = new UndoSnapshot(u, General.Map.Map.Clone());
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// Put it on the stack
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redos.Push(r);
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// Change map set
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General.Map.ChangeMapSet(u.map);
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// Update
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General.MainWindow.RedrawDisplay();
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General.MainWindow.UpdateInterface();
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}
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}
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// This performs a redo
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[Action("redo")]
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public void PerformRedo()
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{
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UndoSnapshot u, r;
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// Anything to redo?
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if(redos.Count > 0)
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{
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// Get redo snapshot
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r = redos.Pop();
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// Make a snapshot for undo
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u = new UndoSnapshot(r, General.Map.Map.Clone());
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// Put it on the stack
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undos.Push(u);
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// Change map set
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General.Map.ChangeMapSet(r.map);
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// Update
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General.MainWindow.RedrawDisplay();
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General.MainWindow.UpdateInterface();
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}
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}
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#endregion
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}
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}
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63
Source/Editing/UndoSnapshot.cs
Normal file
63
Source/Editing/UndoSnapshot.cs
Normal file
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@ -0,0 +1,63 @@
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Interface;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Controls;
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#endregion
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namespace CodeImp.DoomBuilder.Editing
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{
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public class UndoSnapshot
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{
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public MapSet map;
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public string description;
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public bool allow3dchange; // True when allowed to change in 3D mode
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public int ticketid; // For safe withdrawing
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// Constructor
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public UndoSnapshot(string description, bool allow3dchange, MapSet map, int ticketid)
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{
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this.ticketid = ticketid;
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this.description = description;
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this.allow3dchange = allow3dchange;
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this.map = map;
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}
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// Constructor
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public UndoSnapshot(UndoSnapshot info, MapSet map)
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{
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this.ticketid = info.ticketid;
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this.description = info.description;
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this.allow3dchange = info.allow3dchange;
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this.map = map;
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}
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}
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}
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@ -77,6 +77,7 @@ namespace CodeImp.DoomBuilder
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private WAD tempwad;
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private MapSelection selection;
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private GridSetup grid;
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private UndoManager undoredo;
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// Disposing
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private bool isdisposed = false;
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@ -100,7 +101,8 @@ namespace CodeImp.DoomBuilder
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public GameConfiguration Config { get { return config; } }
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public MapSelection Selection { get { return selection; } }
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public GridSetup Grid { get { return grid; } }
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public UndoManager UndoRedo { get { return undoredo; } }
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#endregion
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#region ================== Constructor / Disposer
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@ -114,6 +116,8 @@ namespace CodeImp.DoomBuilder
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// Basic objects
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grid = new GridSetup();
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selection = new MapSelection();
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undoredo = new UndoManager();
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||||
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}
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// Diposer
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@ -130,6 +134,7 @@ namespace CodeImp.DoomBuilder
|
|||
|
||||
// Basic objects
|
||||
if(selection != null) selection.Dispose();
|
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if(undoredo != null) undoredo.Dispose();
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// Dispose
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||||
General.WriteLogLine("Unloading data resources...");
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||||
|
@ -886,6 +891,18 @@ namespace CodeImp.DoomBuilder
|
|||
|
||||
#region ================== Methods
|
||||
|
||||
// This sets a new mapset for editing
|
||||
public void ChangeMapSet(MapSet newmap)
|
||||
{
|
||||
// Can't have a selection in an old map set
|
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selection.ClearAll();
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||||
|
||||
// Apply
|
||||
map.Dispose();
|
||||
map = newmap;
|
||||
map.Update();
|
||||
}
|
||||
|
||||
// This reloads resources
|
||||
[Action("reloadresources")]
|
||||
public void ReloadResources()
|
||||
|
|
987
Source/Interface/MainForm.Designer.cs
generated
987
Source/Interface/MainForm.Designer.cs
generated
File diff suppressed because it is too large
Load diff
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@ -865,6 +865,20 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
itemlinedefsmode.Enabled = (General.Map != null);
|
||||
itemsectorsmode.Enabled = (General.Map != null);
|
||||
itemthingsmode.Enabled = (General.Map != null);
|
||||
itemundo.Enabled = (General.Map != null) && (General.Map.UndoRedo.NextUndo != null);
|
||||
itemredo.Enabled = (General.Map != null) && (General.Map.UndoRedo.NextRedo != null);
|
||||
|
||||
// Determine undo description
|
||||
if(itemundo.Enabled)
|
||||
itemundo.Text = "Undo " + General.Map.UndoRedo.NextUndo.description;
|
||||
else
|
||||
itemundo.Text = "Undo";
|
||||
|
||||
// Determine redo description
|
||||
if(itemredo.Enabled)
|
||||
itemredo.Text = "Redo " + General.Map.UndoRedo.NextRedo.description;
|
||||
else
|
||||
itemredo.Text = "Redo";
|
||||
|
||||
// Toolbar icons
|
||||
buttonmapoptions.Enabled = (General.Map != null);
|
||||
|
@ -872,6 +886,10 @@ namespace CodeImp.DoomBuilder.Interface
|
|||
buttonlinedefsmode.Enabled = (General.Map != null);
|
||||
buttonsectorsmode.Enabled = (General.Map != null);
|
||||
buttonthingsmode.Enabled = (General.Map != null);
|
||||
buttonundo.Enabled = itemundo.Enabled;
|
||||
buttonredo.Enabled = itemredo.Enabled;
|
||||
buttonundo.ToolTipText = itemundo.Text;
|
||||
buttonredo.ToolTipText = itemredo.Text;
|
||||
}
|
||||
|
||||
#endregion
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||||
|
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|
@ -147,10 +147,7 @@
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<metadata name="toolStripSeparator7.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripMenuItem4.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripSeparator2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<metadata name="toolStripMenuItem5.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="menumain.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
|
@ -165,12 +162,21 @@
|
|||
<metadata name="toolbar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>121, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripSeparator10.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="statusbar.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="statusbar.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>207, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripMenuItem4.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="toolStripSeparator2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</metadata>
|
||||
<metadata name="panelinfo.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
|
|
|
@ -29,7 +29,7 @@ using SlimDX.Direct3D;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class Linedef : IDisposable
|
||||
public sealed class Linedef : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
@ -155,6 +155,17 @@ namespace CodeImp.DoomBuilder.Map
|
|||
|
||||
#region ================== Management
|
||||
|
||||
// This copies all properties to another line
|
||||
public void CopyPropertiesTo(Linedef l)
|
||||
{
|
||||
// Copy properties
|
||||
l.action = action;
|
||||
l.args = (byte[])args.Clone();
|
||||
l.flags = flags;
|
||||
l.tag = tag;
|
||||
l.updateneeded = true;
|
||||
}
|
||||
|
||||
// This attaches a sidedef on the front
|
||||
public void AttachFront(Sidedef s)
|
||||
{
|
||||
|
@ -228,17 +239,6 @@ namespace CodeImp.DoomBuilder.Map
|
|||
{
|
||||
updateneeded = true;
|
||||
}
|
||||
|
||||
// This copies all properties to another line
|
||||
public void CopyPropertiesTo(Linedef l)
|
||||
{
|
||||
// Copy properties
|
||||
l.action = action;
|
||||
l.args = (byte[])args.Clone();
|
||||
l.flags = flags;
|
||||
l.tag = tag;
|
||||
l.updateneeded = true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
|
@ -29,7 +29,7 @@ using CodeImp.DoomBuilder.Data;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class MapOptions
|
||||
public sealed class MapOptions
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ using CodeImp.DoomBuilder.Geometry;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class MapSelection : IDisposable
|
||||
public sealed class MapSelection : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ using System.Drawing;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class MapSet : IDisposable
|
||||
public sealed class MapSet : IDisposable
|
||||
{
|
||||
#region ================== Variables
|
||||
|
||||
|
@ -128,6 +128,10 @@ namespace CodeImp.DoomBuilder.Map
|
|||
Dictionary<Linedef, Linedef> linedeflink = new Dictionary<Linedef, Linedef>(linedefs.Count);
|
||||
Dictionary<Sector, Sector> sectorlink = new Dictionary<Sector, Sector>(sectors.Count);
|
||||
|
||||
// TODO: Try making this faster by giving each element that
|
||||
// requires a lookup (vertex/linedef/sector) a reference to
|
||||
// its clone and remove those references after cloning.
|
||||
|
||||
// Create the map set
|
||||
MapSet newset = new MapSet();
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ using CodeImp.DoomBuilder.IO;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class Sector : IDisposable
|
||||
public sealed class Sector : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
@ -128,6 +128,21 @@ namespace CodeImp.DoomBuilder.Map
|
|||
|
||||
#region ================== Management
|
||||
|
||||
// This copies all properties to another sector
|
||||
public void CopyPropertiesTo(Sector s)
|
||||
{
|
||||
// Copy properties
|
||||
s.ceilheight = ceilheight;
|
||||
s.ceiltexname = ceiltexname;
|
||||
s.longceiltexname = longceiltexname;
|
||||
s.floorheight = floorheight;
|
||||
s.floortexname = floortexname;
|
||||
s.longfloortexname = longfloortexname;
|
||||
s.effect = effect;
|
||||
s.tag = tag;
|
||||
s.brightness = brightness;
|
||||
}
|
||||
|
||||
// This attaches a sidedef and returns the listitem
|
||||
public LinkedListNode<Sidedef> AttachSidedef(Sidedef sd) { return sidedefs.AddLast(sd); }
|
||||
|
||||
|
@ -155,19 +170,6 @@ namespace CodeImp.DoomBuilder.Map
|
|||
// This detaches a thing
|
||||
public void DetachThing(LinkedListNode<Thing> l) { if(!isdisposed) things.Remove(l); }
|
||||
|
||||
// This copies all properties to another sector
|
||||
public void CopyPropertiesTo(Sector s)
|
||||
{
|
||||
// Copy properties
|
||||
s.ceilheight = ceilheight;
|
||||
s.SetCeilTexture(ceiltexname);
|
||||
s.floorheight = floorheight;
|
||||
s.SetFloorTexture(floortexname);
|
||||
s.effect = effect;
|
||||
s.tag = tag;
|
||||
s.brightness = brightness;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ================== Changes
|
||||
|
|
|
@ -27,7 +27,7 @@ using CodeImp.DoomBuilder.IO;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class Sidedef : IDisposable
|
||||
public sealed class Sidedef : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
@ -140,9 +140,12 @@ namespace CodeImp.DoomBuilder.Map
|
|||
// Copy properties
|
||||
s.offsetx = offsetx;
|
||||
s.offsety = offsety;
|
||||
s.SetTextureHigh(texnamehigh);
|
||||
s.SetTextureMid(texnamelow);
|
||||
s.SetTextureLow(texnamemid);
|
||||
s.texnamehigh = texnamehigh;
|
||||
s.texnamemid = texnamemid;
|
||||
s.texnamelow = texnamelow;
|
||||
s.longtexnamehigh = longtexnamehigh;
|
||||
s.longtexnamemid = longtexnamemid;
|
||||
s.longtexnamelow = longtexnamelow;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Drawing;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class Thing : IDisposable
|
||||
public sealed class Thing : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
@ -63,7 +63,7 @@ namespace CodeImp.DoomBuilder.Map
|
|||
// Configuration
|
||||
private float size;
|
||||
private PixelColor color;
|
||||
private float iconoffset;
|
||||
private float iconoffset; // Arrow or dot coordinate offset on the texture
|
||||
|
||||
// Selections
|
||||
private int selected;
|
||||
|
@ -143,10 +143,13 @@ namespace CodeImp.DoomBuilder.Map
|
|||
t.flags = flags;
|
||||
t.tag = tag;
|
||||
t.action = action;
|
||||
t.args = EMPTY_ARGS;
|
||||
t.x = x;
|
||||
t.y = y;
|
||||
t.zoffset = zoffset;
|
||||
t.args = EMPTY_ARGS;
|
||||
t.size = size;
|
||||
t.color = color;
|
||||
t.iconoffset = iconoffset;
|
||||
args.CopyTo(t.args, 0);
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ using System.Drawing;
|
|||
|
||||
namespace CodeImp.DoomBuilder.Map
|
||||
{
|
||||
public class Vertex : IDisposable
|
||||
public sealed class Vertex : IDisposable
|
||||
{
|
||||
#region ================== Constants
|
||||
|
||||
|
|
14
Source/Properties/Resources.Designer.cs
generated
14
Source/Properties/Resources.Designer.cs
generated
|
@ -123,6 +123,13 @@ namespace CodeImp.DoomBuilder.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap Redo {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Redo", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap SaveMap {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("SaveMap", resourceCulture);
|
||||
|
@ -179,6 +186,13 @@ namespace CodeImp.DoomBuilder.Properties {
|
|||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap Undo {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("Undo", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
internal static System.Drawing.Bitmap UnknownImage {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("UnknownImage", resourceCulture);
|
||||
|
|
|
@ -142,6 +142,9 @@
|
|||
<data name="NewMap" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\NewMap2.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Undo" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Undo.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ColorPick" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ColorPick.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
@ -151,6 +154,9 @@
|
|||
<data name="UnknownImage" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\UnknownImage.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Grid2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Grid2.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="OpenMap" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\OpenMap.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
|
@ -175,7 +181,7 @@
|
|||
<data name="File" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\NewMap.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="Grid2" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Grid2.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
<data name="Redo" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Redo.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
|
@ -211,3 +211,21 @@ gridsetup
|
|||
allowmouse = false;
|
||||
allowscroll = false;
|
||||
}
|
||||
|
||||
undo
|
||||
{
|
||||
title = "Edit: Undo";
|
||||
description = "Restores the current map as it was before last action(s) performed.";
|
||||
allowkeys = true;
|
||||
allowmouse = false;
|
||||
allowscroll = false;
|
||||
}
|
||||
|
||||
redo
|
||||
{
|
||||
title = "Edit: Redo";
|
||||
description = "Repeates the action(s) performed before Undo was used.";
|
||||
allowkeys = true;
|
||||
allowmouse = false;
|
||||
allowscroll = false;
|
||||
}
|
||||
|
|
BIN
Source/Resources/Redo.png
Normal file
BIN
Source/Resources/Redo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 436 B |
BIN
Source/Resources/Undo.png
Normal file
BIN
Source/Resources/Undo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 396 B |
Loading…
Reference in a new issue