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Command line arguments:
- using "-map" with lower case parameter doesn't crash anymore - using "-cfg"/"-config" with a non-existing configuration file doesn't crash anymore
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parent
ac57fecf0c
commit
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2 changed files with 12 additions and 6 deletions
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@ -831,7 +831,7 @@ namespace CodeImp.DoomBuilder
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else if(string.Compare(curarg, "-MAP", true) == 0)
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else if(string.Compare(curarg, "-MAP", true) == 0)
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{
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{
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// Store next arg as map name information
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// Store next arg as map name information
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autoloadmap = argslist.Dequeue();
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autoloadmap = argslist.Dequeue()?.ToUpperInvariant();
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}
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}
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// Config name info?
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// Config name info?
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else if((string.Compare(curarg, "-CFG", true) == 0) ||
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else if((string.Compare(curarg, "-CFG", true) == 0) ||
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@ -546,10 +546,11 @@ namespace CodeImp.DoomBuilder.Windows
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if(General.AutoLoadMap != null)
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if(General.AutoLoadMap != null)
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{
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{
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Configuration mapsettings;
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Configuration mapsettings;
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// Try to find existing options in the settings file
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// Try to find existing options in the settings file
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string dbsfile = General.AutoLoadFile.Substring(0, General.AutoLoadFile.Length - 4) + ".dbs";
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//string dbsfile = General.AutoLoadFile.Substring(0, General.AutoLoadFile.Length - 4) + ".dbs";
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if(File.Exists(dbsfile))
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string dbsfile = Path.ChangeExtension(General.AutoLoadFile, "dbs");
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if (File.Exists(dbsfile))
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try { mapsettings = new Configuration(dbsfile, true); }
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try { mapsettings = new Configuration(dbsfile, true); }
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catch(Exception) { mapsettings = new Configuration(true); }
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catch(Exception) { mapsettings = new Configuration(true); }
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else
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else
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@ -557,8 +558,13 @@ namespace CodeImp.DoomBuilder.Windows
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//mxd. Get proper configuration file
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//mxd. Get proper configuration file
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bool longtexturenamessupported = false;
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bool longtexturenamessupported = false;
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string configfile = General.AutoLoadConfig;
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string configfile = null;
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if(string.IsNullOrEmpty(configfile)) configfile = mapsettings.ReadSetting("gameconfig", "");
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// Make sure the config file exists
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if(General.GetConfigurationInfo(General.AutoLoadConfig) != null)
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configfile = General.AutoLoadConfig;
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if (string.IsNullOrEmpty(configfile)) configfile = mapsettings.ReadSetting("gameconfig", "");
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if(configfile.Trim().Length == 0)
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if(configfile.Trim().Length == 0)
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{
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{
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showdialog = true;
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showdialog = true;
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