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Fixed: pitch formula was duplicated and not changed in one of the places. (reported by Ozymandias81)
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parent
0e43985f65
commit
d9d8c352a0
3 changed files with 4 additions and 4 deletions
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@ -583,7 +583,7 @@ namespace CodeImp.DoomBuilder.Map
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case ThingRenderMode.MODEL:
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ModelData md = General.Map.Data.ModeldefEntries[type];
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rollrad = (md.UseActorRoll ? Angle2D.DegToRad(roll) : 0);
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pitchrad = ((md.InheritActorPitch || md.UseActorPitch) ? Angle2D.DegToRad(md.InheritActorPitch ? -pitch : pitch) : 0);
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pitchrad = ((md.InheritActorPitch || md.UseActorPitch) ? Angle2D.DegToRad((md.InheritActorPitch || !General.Map.Config.BuggyModelDefPitch) ? -pitch : pitch) : 0);
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break;
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case ThingRenderMode.FLATSPRITE:
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@ -30,6 +30,6 @@ using CodeImp.DoomBuilder;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.2976")]
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[assembly: AssemblyVersion("2.3.0.2977")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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[assembly: AssemblyHash("04324cd")]
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[assembly: AssemblyHash("0e43985")]
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@ -29,5 +29,5 @@ using System.Resources;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.3.0.2976")]
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[assembly: AssemblyVersion("2.3.0.2977")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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