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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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More fixes to PK3/Directory patch and texture search/creation logic.
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parent
7c048ece38
commit
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2 changed files with 21 additions and 9 deletions
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@ -72,15 +72,15 @@ namespace CodeImp.DoomBuilder.Data
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// This loads the image
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protected override void LocalLoadImage()
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{
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// Checks
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if(this.IsImageLoaded) return;
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if((width == 0) || (height == 0)) return;
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IImageReader reader;
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MemoryStream mem;
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byte[] membytes;
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Graphics g = null;
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// Checks
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if(this.IsImageLoaded) return;
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if((width == 0) || (height == 0)) return;
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lock(this)
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{
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// Create texture bitmap
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@ -54,7 +54,7 @@ namespace CodeImp.DoomBuilder.Data
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#region ================== Properties
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protected readonly string[] PatchLocations = { TEXTURES_DIR, PATCHES_DIR, FLATS_DIR, SPRITES_DIR, GRAPHICS_DIR }; //mxd. Because ZDoom looks for patches and sprites in this order
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protected readonly string[] PatchLocations = { PATCHES_DIR, TEXTURES_DIR, FLATS_DIR, SPRITES_DIR, GRAPHICS_DIR }; //mxd. Because ZDoom looks for patches and sprites in this order
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protected readonly string[] TextureLocations = { TEXTURES_DIR, FLATS_DIR, SPRITES_DIR, PATCHES_DIR, GRAPHICS_DIR }; //mxd. Because ZDoom looks for textures in this order
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#endregion
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@ -319,10 +319,22 @@ namespace CodeImp.DoomBuilder.Data
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collection = LoadDirectoryImages("", ImageDataFormat.DOOMFLAT, false);
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AddImagesToList(images, collection);
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}
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// Add images from flats directory
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collection = LoadDirectoryImages(FLATS_DIR, ImageDataFormat.DOOMFLAT, true);
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AddImagesToList(images, collection);
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if (General.Map.Config.MixTexturesFlats)
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{
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//mxd. Load from directories ZDoom expects them to be
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foreach(string loc in TextureLocations)
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{
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collection = LoadDirectoryImages(loc, ImageDataFormat.DOOMFLAT, true);
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AddImagesToList(images, collection);
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}
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}
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else
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{
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// Add images from flats directory
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collection = LoadDirectoryImages(FLATS_DIR, ImageDataFormat.DOOMFLAT, true);
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AddImagesToList(images, collection);
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}
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// Load TEXTURES lump file
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string[] alltexturefiles = GetAllFilesWhichTitleStartsWith("", "TEXTURES"); //mxd
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