From d2452abe5c506348ae24c29461d37c54452e937e Mon Sep 17 00:00:00 2001 From: biwa Date: Tue, 16 Jul 2019 20:46:38 +0200 Subject: [PATCH] - Improved the wording for the "hidden" UDMF sector flag to make clear that it only hides the sector on the textured automap --- Build/Configurations/Includes/UDMF_misc.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Build/Configurations/Includes/UDMF_misc.cfg b/Build/Configurations/Includes/UDMF_misc.cfg index 709e3539..1151cbdf 100755 --- a/Build/Configurations/Includes/UDMF_misc.cfg +++ b/Build/Configurations/Includes/UDMF_misc.cfg @@ -75,7 +75,7 @@ thingflagscompare sectorflags { silent = "Silent"; - hidden = "Not shown on automap"; + hidden = "Not shown on textured automap"; nofallingdamage = "No falling damage"; waterzone = "Sector is under water and swimmable"; norespawn = "Players can't respawn in this sector";