diff --git a/Builder.sln b/Builder.sln index 34db1614..b20323a0 100755 --- a/Builder.sln +++ b/Builder.sln @@ -1,7 +1,7 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Version 16 -VisualStudioVersion = 16.0.29201.188 +# Visual Studio 14 +VisualStudioVersion = 14.0.25420.1 MinimumVisualStudioVersion = 10.0.40219.1 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Builder", "Source\Core\Builder.csproj", "{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}" ProjectSection(ProjectDependencies) = postProject @@ -322,6 +322,28 @@ Global {29C8D76F-DE3D-482D-AD7D-B86BBD0824DE}.Release|x64.Build.0 = Release|x64 {29C8D76F-DE3D-482D-AD7D-B86BBD0824DE}.Release|x86.ActiveCfg = Release|Win32 {29C8D76F-DE3D-482D-AD7D-B86BBD0824DE}.Release|x86.Build.0 = Release|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug + Profiler|Any CPU.ActiveCfg = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug + Profiler|Any CPU.Build.0 = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug + Profiler|x64.ActiveCfg = Debug|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug + Profiler|x64.Build.0 = Debug|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug + Profiler|x86.ActiveCfg = Debug|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug + Profiler|x86.Build.0 = Debug|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug|Any CPU.ActiveCfg = Debug|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug|x64.ActiveCfg = Debug|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug|x64.Build.0 = Debug|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug|x86.ActiveCfg = Debug|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Debug|x86.Build.0 = Debug|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release + Profiler|Any CPU.ActiveCfg = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release + Profiler|Any CPU.Build.0 = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release + Profiler|x64.ActiveCfg = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release + Profiler|x64.Build.0 = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release + Profiler|x86.ActiveCfg = Release|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release + Profiler|x86.Build.0 = Release|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release|Any CPU.ActiveCfg = Release|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release|x64.ActiveCfg = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release|x64.Build.0 = Release|x64 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release|x86.ActiveCfg = Release|Win32 + {78938655-9807-485E-9D4B-46226DC7AD27}.Release|x86.Build.0 = Release|Win32 {88CFD996-027B-4CBE-9828-26B2728B6127}.Debug + Profiler|Any CPU.ActiveCfg = Debug|Any CPU {88CFD996-027B-4CBE-9828-26B2728B6127}.Debug + Profiler|Any CPU.Build.0 = Debug|Any CPU {88CFD996-027B-4CBE-9828-26B2728B6127}.Debug + Profiler|x64.ActiveCfg = Debug|x64 diff --git a/Source/Core/Builder.csproj b/Source/Core/Builder.csproj index 052d092c..63d2b330 100644 --- a/Source/Core/Builder.csproj +++ b/Source/Core/Builder.csproj @@ -1509,45 +1509,5 @@ - echo Current Output Directory: %25cd%25 -echo Copying platform-appropriate DevIL.dll file. -copy /Y ..\DevIL\$(PlatformName)\DevIL.dll .\ -echo Copying platform-appropriate SlimDX.dll file. -copy /Y ..\SlimDX\$(PlatformName)\SlimDX.dll .\ -echo Copying platform-appropriate Updater.ini. -copy /Y ..\UpdaterConfig\Updater-$(PlatformName).ini Updater.ini - if exist "%25VS140COMNTOOLS%25" goto tools140 -if exist "%25VS120COMNTOOLS%25" goto tools120 -if exist "%25VS110COMNTOOLS%25" goto tools110 -if exist "%25VS100COMNTOOLS%25" goto tools100 -if exist "%25VS90COMNTOOLS%25" goto tools90 -if exist "%25VSAPPIDDIR%25" goto tools17 - -:tools17 -call "%25VSAPPIDDIR%25..\Tools\vsdevcmd" -arch=x86 -goto end - -:tools140 -call "%25VS140COMNTOOLS%25vsvars32.bat" -goto end - -:tools120 -call "%25VS120COMNTOOLS%25vsvars32.bat" -goto end - -:tools110 -call "%25VS110COMNTOOLS%25vsvars32.bat" -goto end - -:tools100 -call "%25VS100COMNTOOLS%25vsvars32.bat" -goto end - -:tools90 -call "%25VS90COMNTOOLS%25vsvars32.bat" -goto end - -:end -editbin.exe /NOLOGO /LARGEADDRESSAWARE "$(TargetPath)" \ No newline at end of file diff --git a/Source/Core/Rendering/Plotter.cs b/Source/Core/Rendering/Plotter.cs index e6ab1514..a1031328 100755 --- a/Source/Core/Rendering/Plotter.cs +++ b/Source/Core/Rendering/Plotter.cs @@ -42,7 +42,7 @@ namespace CodeImp.DoomBuilder.Rendering public void DrawContents(RenderDevice graphics) { - if (clear == false && vertices.Count == 0) + if (clear == false && Lists.Count == 0) return; var projmat = Matrix.Scaling(2.0f / this.Texture.Width, 2.0f / this.Texture.Height, 1.0f) * Matrix.Translation(-1.0f, -1.0f, 0.0f); @@ -54,12 +54,30 @@ namespace CodeImp.DoomBuilder.Rendering graphics.SetBlendOperation(BlendOperation.Add); graphics.SetSourceBlend(Blend.SourceAlpha); graphics.SetDestinationBlend(Blend.InverseSourceAlpha); - graphics.Draw(PrimitiveType.TriangleList, 0, vertices.Count / 3, vertices.ToArray()); + for (int i = 0; i < Lists.Count; i++) + { + PrimitiveType pt = Lists[i].PrimitiveType; + List vertices = Lists[i].Vertices; + int cnt = vertices.Count; + switch (pt) + { + case PrimitiveType.TriangleList: + cnt /= 3; + break; + case PrimitiveType.LineList: + cnt /= 2; + break; + case PrimitiveType.TriangleStrip: + cnt = 1; + break; + } + graphics.Draw(Lists[i].PrimitiveType, 0, cnt, vertices.ToArray()); + } graphics.SetAlphaBlendEnable(false); graphics.FinishRendering(); clear = false; - vertices.Clear(); + Lists.Clear(); } private int TransformY(int y) @@ -67,11 +85,9 @@ namespace CodeImp.DoomBuilder.Rendering return this.Texture.Height - y; } - void DrawLine(int x0, int y0, int x1, int y1, int c, bool dotted = false) + // non-dotted line may be smoothed + void DrawSmoothedLine(int x0, int y0, int x1, int y1, int c) { - y0 = TransformY(y0); - y1 = TransformY(y1); - var v = new FlatVertex(); v.c = c; @@ -105,28 +121,73 @@ namespace CodeImp.DoomBuilder.Rendering float xx1 = x1 + 0.5f + dx; float yy1 = y1 + 0.5f + dy; - float start, end; - if (!dotted) - { - start = 0.5f; - end = 0.5f; - } - else - { - start = 0.0f; - end = len; - } - float lineextent = 3.0f; // line width in shader + 1 nx *= lineextent; ny *= lineextent; - v.u = start; v.v = -lineextent; v.x = xx0 - nx; v.y = yy0 - ny; vertices.Add(v); - v.u = start; v.v = lineextent; v.x = xx0 + nx; v.y = yy0 + ny; vertices.Add(v); - v.u = end; v.v = lineextent; v.x = xx1 + nx; v.y = yy1 + ny; vertices.Add(v); - vertices.Add(v); - v.u = end; v.v = -lineextent; v.x = xx1 - nx; v.y = yy1 - ny; vertices.Add(v); - v.u = start; v.v = -lineextent; v.x = xx0 - nx; v.y = yy0 - ny; vertices.Add(v); + v.u = 0.5f; + + v.v = -lineextent; v.x = xx0 - nx; v.y = yy0 - ny; AddVertex(PrimitiveType.TriangleList, v); + v.v = lineextent; v.x = xx0 + nx; v.y = yy0 + ny; AddVertex(PrimitiveType.TriangleList, v); + v.v = lineextent; v.x = xx1 + nx; v.y = yy1 + ny; AddVertex(PrimitiveType.TriangleList, v); + AddVertex(PrimitiveType.TriangleList, v); + v.v = -lineextent; v.x = xx1 - nx; v.y = yy1 - ny; AddVertex(PrimitiveType.TriangleList, v); + v.v = -lineextent; v.x = xx0 - nx; v.y = yy0 - ny; AddVertex(PrimitiveType.TriangleList, v); + } + + void DrawLine(int x0, int y0, int x1, int y1, int c, bool dotted = false) + { + y0 = TransformY(y0); + y1 = TransformY(y1); + + if (!dotted) + { + DrawSmoothedLine(x0, y0, x1, y1, c); + return; + } + + var v = new FlatVertex(); + v.c = c; + + float nx, ny, len; + if (x0 == x1) + { + nx = 1.0f; + ny = 0.0f; + len = y1 - y0; + } + else if (y0 == y1) + { + nx = 0.0f; + ny = 1.0f; + len = x1 - x0; + } + else + { + nx = (float)(y1 - y0); + ny = (float)-(x1 - x0); + len = (float)Math.Sqrt(nx * nx + ny * ny); + nx /= len; + ny /= len; + } + + float xx0 = x0 + 0.5f; + float yy0 = y0 + 0.5f; + float xx1 = x1 + 0.5f; + float yy1 = y1 + 0.5f; + + float dotType = 0; + if (dotted) + { + if (Math.Abs(ny) > Math.Abs(nx)) + dotType = -1; + else dotType = -2; + } + + v.u = dotType; v.v = 0; v.x = xx0; v.y = yy0; + AddVertex(PrimitiveType.LineList, v); + v.u = dotType; v.v = 0; v.x = xx1; v.y = yy1; + AddVertex(PrimitiveType.LineList, v); } void FillBox(int x0, int y0, int x1, int y1, int c) @@ -139,12 +200,12 @@ namespace CodeImp.DoomBuilder.Rendering v.u = 0.5f; v.v = 0.0f; - v.x = x0; v.y = y0; vertices.Add(v); - v.x = x1; v.y = y0; vertices.Add(v); - v.x = x1; v.y = y1; vertices.Add(v); - vertices.Add(v); - v.x = x0; v.y = y1; vertices.Add(v); - v.x = x0; v.y = y0; vertices.Add(v); + v.x = x0; v.y = y0; AddVertex(PrimitiveType.TriangleList, v); + v.x = x1; v.y = y0; AddVertex(PrimitiveType.TriangleList, v); + v.x = x1; v.y = y1; AddVertex(PrimitiveType.TriangleList, v); + AddVertex(PrimitiveType.TriangleList, v); + v.x = x0; v.y = y1; AddVertex(PrimitiveType.TriangleList, v); + v.x = x0; v.y = y0; AddVertex(PrimitiveType.TriangleList, v); } public void DrawVertexSolid(int x, int y, int size, PixelColor c, PixelColor l, PixelColor d) @@ -214,7 +275,26 @@ namespace CodeImp.DoomBuilder.Rendering } bool clear = true; - List vertices = new List(); + // + private struct PlotVertexList + { + public PrimitiveType PrimitiveType; + public List Vertices; + } + private List Lists = new List(); + + private void AddVertex(PrimitiveType t, FlatVertex v) + { + if (Lists.Count == 0 || Lists[Lists.Count-1].PrimitiveType != t) + { + PlotVertexList vxlist; + vxlist.PrimitiveType = t; + vxlist.Vertices = new List(); + Lists.Add(vxlist); + } + + Lists[Lists.Count - 1].Vertices.Add(v); + } const int DASH_INTERVAL = 16; } diff --git a/Source/Native/BuilderNative.vcxproj b/Source/Native/BuilderNative.vcxproj index 1077aeac..6408726f 100644 --- a/Source/Native/BuilderNative.vcxproj +++ b/Source/Native/BuilderNative.vcxproj @@ -1,239 +1,239 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - {78938655-9807-485E-9D4B-46226DC7AD27} - BuilderNative - 10.0 - - - - DynamicLibrary - v140 - MultiByte - true - - - DynamicLibrary - v140 - MultiByte - true - - - DynamicLibrary - v140 - MultiByte - - - DynamicLibrary - v140 - MultiByte - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>14.0.25431.1 - - - $(ProjectDir)..\..\Build\ - $(Configuration)\ - - - $(ProjectDir)..\..\Build\ - $(Configuration)\ - - - $(ProjectDir)..\..\Build\ - $(Configuration)\ - - - $(ProjectDir)..\..\Build\ - $(Configuration)\ - - - - Disabled - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebug - Level3 - EditAndContinue - Use - Precomp.h - - - $(OutDir)BuilderNative.dll - exports.def - true - Windows - false - true - MachineX86 - opengl32.lib;%(AdditionalDependencies) - - - - - Disabled - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - EnableFastChecks - MultiThreadedDebug - Level3 - ProgramDatabase - Use - Precomp.h - - - $(OutDir)BuilderNative.dll - exports.def - true - Windows - false - true - opengl32.lib;%(AdditionalDependencies) - - - - - Disabled - AnySuitable - true - Speed - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - MultiThreaded - false - true - StreamingSIMDExtensions2 - Fast - Level3 - ProgramDatabase - Use - Precomp.h - - - $(OutDir)BuilderNative.dll - exports.def - true - Windows - true - true - false - true - MachineX86 - opengl32.lib;%(AdditionalDependencies) - - - - - Disabled - AnySuitable - true - Speed - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - MultiThreaded - false - true - StreamingSIMDExtensions2 - Fast - Level3 - ProgramDatabase - Use - Precomp.h - - - $(OutDir)BuilderNative.dll - exports.def - true - Windows - true - true - false - true - opengl32.lib;%(AdditionalDependencies) - - - - - - - - NotUsing - NotUsing - NotUsing - NotUsing - - - - - Create - Create - Create - Create - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + {78938655-9807-485E-9D4B-46226DC7AD27} + BuilderNative + 8.1 + + + + DynamicLibrary + v140 + MultiByte + true + + + DynamicLibrary + v140 + MultiByte + true + + + DynamicLibrary + v140 + MultiByte + + + DynamicLibrary + v140 + MultiByte + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>14.0.25431.1 + + + $(ProjectDir)..\..\Build\ + $(Configuration)\ + + + $(ProjectDir)..\..\Build\ + $(Configuration)\ + + + $(ProjectDir)..\..\Build\ + $(Configuration)\ + + + $(ProjectDir)..\..\Build\ + $(Configuration)\ + + + + Disabled + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebug + Level3 + EditAndContinue + Use + Precomp.h + + + $(OutDir)BuilderNative.dll + exports.def + true + Windows + false + true + MachineX86 + opengl32.lib;%(AdditionalDependencies) + + + + + Disabled + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebug + Level3 + ProgramDatabase + Use + Precomp.h + + + $(OutDir)BuilderNative.dll + exports.def + true + Windows + false + true + opengl32.lib;%(AdditionalDependencies) + + + + + Disabled + AnySuitable + true + Speed + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + MultiThreaded + false + true + StreamingSIMDExtensions2 + Fast + Level3 + ProgramDatabase + Use + Precomp.h + + + $(OutDir)BuilderNative.dll + exports.def + true + Windows + true + true + false + true + MachineX86 + opengl32.lib;%(AdditionalDependencies) + + + + + Disabled + AnySuitable + true + Speed + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + MultiThreaded + false + true + StreamingSIMDExtensions2 + Fast + Level3 + ProgramDatabase + Use + Precomp.h + + + $(OutDir)BuilderNative.dll + exports.def + true + Windows + true + true + false + true + opengl32.lib;%(AdditionalDependencies) + + + + + + + + NotUsing + NotUsing + NotUsing + NotUsing + + + + + Create + Create + Create + Create + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Source/Native/ShaderPlotter.h b/Source/Native/ShaderPlotter.h index 6e58118b..0ec66b5f 100644 --- a/Source/Native/ShaderPlotter.h +++ b/Source/Native/ShaderPlotter.h @@ -7,6 +7,7 @@ static const char* plotter_vs = R"( out vec4 Color; out vec2 UV; + out vec2 Pos; uniform mat4 projection; @@ -15,20 +16,34 @@ static const char* plotter_vs = R"( gl_Position = projection * vec4(AttrPosition, 1.0f); Color = AttrColor; UV = AttrUV; + Pos = AttrPosition.xy; } )"; const char* plotter_ps = R"( in vec4 Color; in vec2 UV; + in vec2 Pos; out vec4 FragColor; + uniform vec4 rendersettings; + void main() { - // line stipple - if (mod(UV.x, 2.0) > 1.0) - discard; + if (UV.x < 0) + { + float yFrac = -(UV.x + 1); + + vec2 tPos = vec2( + gl_FragCoord.x, + gl_FragCoord.y + ); + + // line stipple + if (mod(floor(mix(tPos.x, tPos.y, yFrac)), 2.0) > 0f) + discard; + } // line smoothing float linewidth = 3.0; diff --git a/Source/Plugins/VisplaneExplorer/Resources/vpo.dll b/Source/Plugins/VisplaneExplorer/Resources/vpo.dll index 64f3121f..c284e8a4 100755 Binary files a/Source/Plugins/VisplaneExplorer/Resources/vpo.dll and b/Source/Plugins/VisplaneExplorer/Resources/vpo.dll differ diff --git a/Source/Plugins/vpo_dll/vpo_dll.vcxproj b/Source/Plugins/vpo_dll/vpo_dll.vcxproj index ab927377..90893779 100644 --- a/Source/Plugins/vpo_dll/vpo_dll.vcxproj +++ b/Source/Plugins/vpo_dll/vpo_dll.vcxproj @@ -1,221 +1,221 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - {29C8D76F-DE3D-482D-AD7D-B86BBD0824DE} - vpo_dll - 10.0 - - - - DynamicLibrary - v140 - MultiByte - true - - - DynamicLibrary - v140 - MultiByte - true - - - DynamicLibrary - v140 - MultiByte - - - DynamicLibrary - v140 - MultiByte - - - - - - - - - - - - - - - - - - - <_ProjectFileVersion>14.0.25431.1 - - - $(ProjectDir)..\VisplaneExplorer\Resources\ - $(Configuration)\ - - - $(ProjectDir)..\VisplaneExplorer\Resources\ - $(Configuration)\ - - - $(ProjectDir)..\VisplaneExplorer\Resources\ - $(Configuration)\ - - - $(ProjectDir)..\VisplaneExplorer\Resources\ - $(Configuration)\ - - - - Disabled - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - true - EnableFastChecks - MultiThreadedDebugDLL - Level3 - EditAndContinue - - - $(OutDir)vpo.dll - exports.def - true - Windows - false - true - MachineX86 - - - - - Disabled - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - EnableFastChecks - MultiThreadedDebugDLL - Level3 - ProgramDatabase - - - $(OutDir)vpo.dll - exports.def - true - Windows - false - true - - - - - Disabled - AnySuitable - true - Speed - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - MultiThreadedDLL - false - true - StreamingSIMDExtensions2 - Fast - Level3 - ProgramDatabase - - - $(OutDir)vpo.dll - exports.def - true - Windows - true - true - false - true - MachineX86 - - - - - Disabled - AnySuitable - true - Speed - $(ProjectDir);%(AdditionalIncludeDirectories) - WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) - MultiThreadedDLL - false - true - StreamingSIMDExtensions2 - Fast - Level3 - ProgramDatabase - - - $(OutDir)vpo.dll - exports.def - true - Windows - true - true - false - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + {29C8D76F-DE3D-482D-AD7D-B86BBD0824DE} + vpo_dll + 8.1 + + + + DynamicLibrary + v140 + MultiByte + true + + + DynamicLibrary + v140 + MultiByte + true + + + DynamicLibrary + v140 + MultiByte + + + DynamicLibrary + v140 + MultiByte + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>14.0.25431.1 + + + $(ProjectDir)..\VisplaneExplorer\Resources\ + $(Configuration)\ + + + $(ProjectDir)..\VisplaneExplorer\Resources\ + $(Configuration)\ + + + $(ProjectDir)..\VisplaneExplorer\Resources\ + $(Configuration)\ + + + $(ProjectDir)..\VisplaneExplorer\Resources\ + $(Configuration)\ + + + + Disabled + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + true + EnableFastChecks + MultiThreadedDebugDLL + Level3 + EditAndContinue + + + $(OutDir)vpo.dll + exports.def + true + Windows + false + true + MachineX86 + + + + + Disabled + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebugDLL + Level3 + ProgramDatabase + + + $(OutDir)vpo.dll + exports.def + true + Windows + false + true + + + + + Disabled + AnySuitable + true + Speed + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + MultiThreadedDLL + false + true + StreamingSIMDExtensions2 + Fast + Level3 + ProgramDatabase + + + $(OutDir)vpo.dll + exports.def + true + Windows + true + true + false + true + MachineX86 + + + + + Disabled + AnySuitable + true + Speed + $(ProjectDir);%(AdditionalIncludeDirectories) + WIN32;_RELEASE;_WINDOWS;_USRDLL;%(PreprocessorDefinitions) + MultiThreadedDLL + false + true + StreamingSIMDExtensions2 + Fast + Level3 + ProgramDatabase + + + $(OutDir)vpo.dll + exports.def + true + Windows + true + true + false + true + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file